Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
PANDEQUESO9429
Bakasura
Level 45
God Stats
1W - 0L
1,696 SR
Queue Stats
67W - 80L
1,449 Elo+
Solo
Chaac
Chaac
Poktio
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,559 Elo+
Party 1
Charon
Charon
pantiecat
Charon
Level 157
God Stats
2W - 1L
1,472 SR
Queue Stats
117W - 97L
1,532 Elo+
Solo
Sol
Sol
shexyo
Sol
Level 42
God Stats
7W - 3L
1,534 SR
Queue Stats
26W - 25L
1,387 Elo+
Solo
Team Averages
Level 91
1,540 SR
1,485 Elo+

VS

Team Averages
Level 90
1,552 SR
1,537 Elo+
Poseidon
Poseidon
 
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AlphaGodFinesse
Ix Chel
Level 154
God Stats
5W - 5L
1,635 SR
Queue Stats
141W - 139L
1,471 Elo+
Solo
Ullr
Ullr
ImRadda
Ullr
Level 75
God Stats
10W - 12L
1,519 SR
Queue Stats
225W - 239L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Nachoeltripu
Guan Yu
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 134L
1,709 Elo+
Solo
Vamana
Vamana
distnededsnake3
Vamana
Level 66
God Stats
94W - 78L
1,608 SR
Queue Stats
361W - 353L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
5 / 0 / 5
6,376
580
10,468
7,324
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
10
1 / 5 / 2
5,754
523
1,576
10,866
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Poktio
Chaac
11
2 / 0 / 2
6,760
615
6,580
8,093
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
pantiecat
Charon
11
2 / 0 / 4
6,406
582
5,552
3,185
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
shexyo
Sol
12
5 / 0 / 1
7,140
649
7,214
5,303
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 3 / 2
5,861
533
4,307
7,134
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 3
5,051
459
3,376
8,359
3,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
ImRadda
Ullr
10
0 / 2 / 0
5,585
508
1,904
7,403
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Nachoeltripu
Guan Yu
9
2 / 3 / 2
5,576
507
3,246
10,510
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,656
514
4,991
11,425
7,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
5
5
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
0
5
7.5
L
Poseidon
 
Poseidon
3
3
2
1.33
L
0
4
3
0.38
L
Ullr
ImRadda
Ullr
0
2
0
0
L
Guan Yu
Nachoeltripu
Guan Yu
2
3
2
1
W
Bakasura
1
5
2
0.4
W
Chaac
Poktio
Chaac
2
0
2
3
L
0
3
0
0
W
Charon
pantiecat
Charon
2
0
4
4
W
Sol
shexyo
Sol
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
17,824
34,771
Taken
44,831
15,063
Mitigated
21,131
10,289
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,468
2,820
0
1,996
7,324
4,006
20
2,476
4,848
0
24,768
L
Poseidon
 
Poseidon
4,307
429
0
780
7,134
2,119
0
2,181
4,735
48,815
0
L
3,376
977
1,178
861
8,359
3,828
0
3,356
4,661
18,051
0
L
Ullr
ImRadda
Ullr
1,904
1,023
0
1,750
7,403
2,717
306
4,539
2,864
0
37,937
L
Guan Yu
Nachoeltripu
Guan Yu
3,246
643
256
934
10,510
5,011
0
2,218
8,115
0
33,015
W
Bakasura
1,576
1,103
0
1,941
10,866
3,621
324
3,766
7,100
0
35,330
W
Chaac
Poktio
Chaac
6,580
1,253
0
3,055
8,093
4,305
18
0
8,093
0
47,298
L
4,991
2,817
0
3,520
11,425
7,456
0
0
11,425
0
44,402
W
Charon
pantiecat
Charon
5,552
476
0
723
3,185
1,468
294
891
2,294
35,594
0
W
Sol
shexyo
Sol
7,214
3,736
0
2,574
5,303
1,663
1,040
574
4,729
51,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
27,729
322
Minions Killed
299
0
Camps Cleared
0
1,181,031
Distance Traveled
1,078,307
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,376
580
20
2
0
241,848
2
L
Poseidon
5,861
533
85
8
0
206,780
0
L
Ix Chel
5,051
459
14
1
0
215,062
2
L
Ullr
5,585
508
72
7
0
205,692
0
L
Guan Yu
5,576
507
57
5
0
244,095
0
W
Bakasura
5,754
523
66
6
0
249,438
0
W
Chaac
6,760
615
89
8
0
243,990
0
L
Vamana
5,656
514
71
6
0
206,678
3
W
Charon
6,406
582
58
5
0
226,209
0
W
Sol
7,140
649
89
8
0
219,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role