Player Matchup

Hercules
Hercules
CallMeSiLLa
Hercules
Level 151
God Stats
10W - 16L
1,440 SR
Queue Stats
166W - 178L
1,479 Elo+
Party 2
Ishtar
Ishtar
Opinari
Ishtar
Level 87
God Stats
1W - 2L
1,735 SR
Queue Stats
99W - 78L
1,567 Elo+
Solo
Skadi
Skadi
SoldMomForGME
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,588 Elo+
Party 2
Maui
Maui
SubmisiveFurry69
Maui
Level 156
God Stats
21W - 25L
1,546 SR
Queue Stats
430W - 395L
1,535 Elo+
Party 1
Eset
Eset
WariosWetWaft
Eset
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
430W - 381L
1,530 Elo+
Party 1
Team Averages
Level 127
1,544 SR
1,540 Elo+

VS

Team Averages
Level 108
1,549 SR
1,522 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ColonelScooper
Athena
Level 144
God Stats
10W - 13L
1,462 SR
Queue Stats
273W - 260L
1,560 Elo+
Solo
Anubis
Anubis
Lamagraa
Anubis
Level 61
God Stats
10W - 17L
1,564 SR
Queue Stats
71W - 83L
1,472 Elo+
Solo
Thor
Thor
Tsukunome5209
Thor
Level 60
God Stats
25W - 22L
1,543 SR
Queue Stats
233W - 234L
1,543 Elo+
Party 3
Rama
Rama
Urxly
Rama
Level 129
God Stats
7W - 12L
1,676 SR
Queue Stats
113W - 122L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CallMeSiLLa
Hercules
14
3 / 3 / 4
8,254
825
5,811
11,189
8,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Opinari
Ishtar
14
3 / 0 / 5
7,779
778
6,801
6,992
2,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 4
7,615
762
4,793
9,895
3,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 6
7,779
778
4,379
7,400
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 7
7,452
745
8,515
9,606
7,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 1
7,339
734
7,092
3,558
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 6
7,543
754
4,843
10,375
10,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Lamagraa
Anubis
14
3 / 2 / 5
7,647
765
8,522
7,532
4,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 4
7,374
737
7,139
7,921
5,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Urxly
Rama
13
0 / 4 / 3
6,964
696
5,717
8,904
3,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
10
Kills
9
9
Deaths
10
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
W
Hercules
CallMeSiLLa
Hercules
3
3
4
1.67
L
1
2
6
2
L
Anubis
Lamagraa
Anubis
3
2
5
2.75
W
Ishtar
Opinari
Ishtar
3
0
5
5.5
W
2
4
4
1
W
2
1
6
5
L
4
1
4
6
L
Rama
Urxly
Rama
0
4
3
0.38
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
33,313
45,082
Taken
38,290
28,433
Mitigated
25,514
9,781
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,092
282
0
1,270
3,558
1,452
0
1,603
1,955
32,891
0
W
Hercules
CallMeSiLLa
Hercules
5,811
1,336
1,349
2,808
11,189
8,942
161
5,849
5,190
239
14,630
L
4,843
1,325
0
1,217
10,375
10,370
0
1,951
8,168
13,094
0
L
Anubis
Lamagraa
Anubis
8,522
151
0
2,376
7,532
4,682
0
2,388
5,024
33,249
0
W
Ishtar
Opinari
Ishtar
6,801
3,915
0
1,930
6,992
2,742
550
3,694
3,276
31
30,942
W
4,793
1,691
0
331
9,895
3,566
1,073
5,242
4,562
0
25,299
W
4,379
527
0
1,125
7,400
5,963
28
2,118
5,024
9,675
0
L
7,139
996
0
1,695
7,921
5,035
0
2,924
4,933
0
19,445
L
Rama
Urxly
Rama
5,717
4,432
0
1,100
8,904
3,975
0
4,186
4,718
0
24,076
W
8,515
645
601
1,637
9,606
7,220
0
2,956
6,341
23,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
36,867
190
Minions Killed
208
0
Camps Cleared
0
1,044,066
Distance Traveled
1,008,276
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,339
734
70
7
0
188,311
0
W
Hercules
8,254
825
31
3
0
215,890
6
L
Athena
7,543
754
17
2
0
216,917
0
L
Anubis
7,647
765
57
6
0
206,237
0
W
Ishtar
7,779
778
61
6
0
200,716
0
W
Skadi
7,615
762
54
5
0
212,463
0
W
Maui
7,779
778
11
1
0
202,777
0
L
Thor
7,374
737
22
2
0
218,479
0
L
Rama
6,964
696
42
4
0
178,332
0
W
Eset
7,452
745
33
3
0
212,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role