Player Matchup

Horus
Horus
Croosbones
Horus
Level 27
God Stats
2W - 4L
1,534 SR
Queue Stats
13W - 15L
1,538 Elo+
Party 2
Charon
Charon
IAMJ0LT
Charon
Level 97
God Stats
1W - 0L
1,734 SR
Queue Stats
8W - 9L
1,288 Elo+
Party 2
Bakasura
Bakasura
JafetOsvDNCYT
Bakasura
Level 108
God Stats
4W - 0L
1,715 SR
Queue Stats
295W - 261L
1,489 Elo+
Solo
He Bo
He Bo
Jman4569
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,288 Elo+
Party 2
Cupid
Cupid
RichardSquid
Cupid
Level 9
God Stats
1W - 1L
1,362 SR
Queue Stats
4W - 9L
1,085 Elo+
Party 2
Team Averages
Level 54
1,569 SR
1,337 Elo+

VS

Team Averages
Level 68
1,548 SR
1,468 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ConcreteGolf782
Chang'e
Level 57
God Stats
10W - 6L
1,696 SR
Queue Stats
280W - 285L
1,459 Elo+
Party 1
Izanami
Izanami
ReiZ Odin
Izanami
Level 11
God Stats
5W - 5L
1,521 SR
Queue Stats
6W - 9L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
THESHAG01
Erlang Shen
Level 155
God Stats
7W - 8L
1,471 SR
Queue Stats
475W - 424L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
zlipzinnnNNNBR
The Morrigan
Level 48
God Stats
2W - 3L
1,553 SR
Queue Stats
114W - 120L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 0 / 7
7,506
500
3,512
7,389
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
IAMJ0LT
Charon
14
0 / 3 / 1
7,966
531
6,086
12,248
6,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
JafetOsvDNCYT
Bakasura
16
10 / 3 / 4
10,270
685
12,609
17,594
7,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Jman4569
He Bo
15
5 / 3 / 4
9,342
623
9,386
8,133
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
6 / 2 / 2
7,821
521
7,811
11,332
4,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 2
7,720
515
8,634
17,770
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 1
6,966
464
2,468
13,046
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ReiZ Odin
Izanami
10
0 / 5 / 1
6,255
417
4,838
9,467
3,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Erlang Shen
THESHAG01
Erlang Shen
16
7 / 1 / 0
9,956
664
9,986
15,778
13,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
zlipzinnnNNNBR
The Morrigan
12
1 / 4 / 3
7,724
515
7,159
8,743
6,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
11
11
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
L
0
6
1
0.08
W
Horus
0
0
7
3.5
W
Charon
IAMJ0LT
Charon
0
3
1
0.17
W
Bakasura
JafetOsvDNCYT
Bakasura
10
3
4
4
W
He Bo
Jman4569
He Bo
5
3
4
2.33
L
Izanami
ReiZ Odin
Izanami
0
5
1
0.1
W
6
2
2
3.5
L
Erlang Shen
THESHAG01
Erlang Shen
7
1
0
7
L
The Morrigan
zlipzinnnNNNBR
The Morrigan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,404
Damage
33,085
56,696
Taken
64,804
28,520
Mitigated
34,685
16,344
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,634
2,665
0
10,885
17,770
7,185
0
2,439
14,926
0
62,359
L
2,468
435
40
1,898
13,046
4,355
0
6,526
6,476
44,369
0
W
Horus
3,512
1,555
1,888
3,281
7,389
6,564
0
2,099
5,290
0
18,655
W
Charon
IAMJ0LT
Charon
6,086
1,423
0
2,639
12,248
6,704
1,130
820
11,428
57,519
0
W
Bakasura
JafetOsvDNCYT
Bakasura
12,609
9,689
0
4,344
17,594
7,956
1,198
2,346
15,218
0
82,421
W
He Bo
Jman4569
He Bo
9,386
770
0
0
8,133
2,613
81
1,926
6,207
49,872
0
L
Izanami
ReiZ Odin
Izanami
4,838
3,601
0
1,496
9,467
3,129
398
0
9,165
0
40,163
W
7,811
5,637
142
4,050
11,332
4,683
447
2,791
8,541
0
52,165
L
Erlang Shen
THESHAG01
Erlang Shen
9,986
5,059
0
7,344
15,778
13,826
0
6,036
9,564
0
78,450
L
The Morrigan
zlipzinnnNNNBR
The Morrigan
7,159
2,204
201
1,478
8,743
6,190
0
812
7,715
42,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,905
Gold Earned
38,621
426
Minions Killed
421
0
Camps Cleared
0
1,504,203
Distance Traveled
1,429,201
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,720
515
80
5
0
319,518
0
L
Chang'e
6,966
464
79
5
0
292,954
0
W
Horus
7,506
500
12
1
0
324,792
2
W
Charon
7,966
531
89
6
0
252,979
0
W
Bakasura
10,270
685
131
9
0
370,028
0
W
He Bo
9,342
623
105
7
0
296,987
0
L
Izanami
6,255
417
70
5
0
278,712
0
W
Cupid
7,821
521
89
6
0
259,417
0
L
Erlang Shen
9,956
664
138
9
0
278,591
0
L
The Morrigan
7,724
515
54
4
0
259,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role