Player Matchup

Charon
Charon
Grzli
Charon
Level 107
God Stats
8W - 5L
1,610 SR
Queue Stats
681W - 671L
1,560 Elo+
Party 1
Da Ji
Da Ji
Treason1
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,609 Elo+
Party 1
Medusa
Medusa
ineedaagiR1
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 1
Hades
Hades
infamoushomer-_-
Hades
Level 105
God Stats
36W - 15L
1,690 SR
Queue Stats
789W - 752L
1,550 Elo+
Party 1
Janus
Janus
ooPenguin
Janus
Level 122
God Stats
1W - 3L
1,492 SR
Queue Stats
177W - 173L
1,515 Elo+
Party 1
Team Averages
Level 104
1,558 SR
1,517 Elo+

VS

Team Averages
Level 137
1,514 SR
1,527 Elo+
Athena
Athena
 
Athena
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
millevolt
Nike
Level 142
God Stats
1W - 1L
1,281 SR
Queue Stats
210W - 208L
1,534 Elo+
Solo
Zeus
Zeus
tryt0live
Zeus
Level 104
God Stats
3W - 2L
1,657 SR
Queue Stats
92W - 83L
1,541 Elo+
Solo
Artemis
Artemis
urallcabbage
Artemis
Level 155
God Stats
11W - 9L
1,565 SR
Queue Stats
965W - 993L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xyambu
Ah Muzen Cab
Level 109
God Stats
8W - 2L
1,566 SR
Queue Stats
383W - 326L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Grzli
Charon
14
1 / 7 / 4
7,733
703
6,848
13,801
14,856
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Treason1
Da Ji
16
2 / 3 / 3
8,123
738
6,244
7,421
3,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
1 / 6 / 4
7,807
710
4,572
11,554
5,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
6,638
603
2,162
9,728
8,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
ooPenguin
Janus
16
5 / 4 / 3
8,983
817
11,934
7,692
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 3 / 16
8,854
805
4,735
16,277
20,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nike
13
4 / 3 / 9
8,651
786
7,011
11,139
12,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
18
10 / 1 / 9
11,015
1,001
15,204
5,390
2,579
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
urallcabbage
Artemis
15
5 / 2 / 10
9,145
831
10,957
8,535
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
xyambu
Ah Muzen Cab
16
5 / 1 / 13
9,443
858
8,500
7,551
3,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
10
Kills
24
25
Deaths
10
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
16
2.67
L
Charon
Grzli
Charon
1
7
4
0.43
L
Da Ji
Treason1
Da Ji
2
3
3
1.17
L
Medusa
1
6
4
0.5
L
1
5
1
0.3
W
Nike
4
3
9
2.83
L
Janus
ooPenguin
Janus
5
4
3
1.63
W
Zeus
10
1
9
14.5
W
Artemis
urallcabbage
Artemis
5
2
10
5
W
Ah Muzen Cab
xyambu
Ah Muzen Cab
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,760
Damage
46,407
50,196
Taken
48,892
35,733
Mitigated
43,121
8,483
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,735
1,112
1,891
2,791
16,277
20,622
491
4,775
11,250
7,681
0
L
Charon
Grzli
Charon
6,848
854
791
868
13,801
14,856
0
5,310
8,491
16,785
335
L
Da Ji
Treason1
Da Ji
6,244
1,134
0
1,000
7,421
3,844
0
3,034
4,359
0
10,099
L
Medusa
4,572
1,717
521
2,128
11,554
5,218
0
4,172
7,314
0
14,803
L
2,162
73
806
896
9,728
8,259
0
4,130
5,598
3,928
0
W
Nike
7,011
797
2,212
2,547
11,139
12,137
381
3,953
7,082
0
13,586
L
Janus
ooPenguin
Janus
11,934
665
727
746
7,692
3,556
0
3,233
4,387
28,164
0
W
Zeus
15,204
675
1,447
708
5,390
2,579
1,444
2,698
2,600
36,135
0
W
Artemis
urallcabbage
Artemis
10,957
3,989
0
1,870
8,535
3,808
1,369
5,744
2,791
0
18,559
W
Ah Muzen Cab
xyambu
Ah Muzen Cab
8,500
3,162
2,542
251
7,551
3,975
3,463
3,833
3,718
0
28,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
47,108
121
Minions Killed
119
0
Camps Cleared
0
889,662
Distance Traveled
1,011,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,854
805
11
1
0
223,315
0
L
Charon
7,733
703
30
3
0
145,183
0
L
Da Ji
8,123
738
15
1
0
188,436
0
L
Medusa
7,807
710
25
2
0
188,154
0
L
Hades
6,638
603
6
1
0
155,276
0
W
Nike
8,651
786
8
1
0
164,923
0
L
Janus
8,983
817
45
4
0
212,613
0
W
Zeus
11,015
1,001
58
5
0
199,958
0
W
Artemis
9,145
831
13
1
0
191,895
0
W
Ah Muzen Cab
9,443
858
29
3
0
231,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role