Player Matchup

Skadi
Skadi
ANDY661
Skadi
Level 51
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 67L
1,320 Elo+
Party 2
He Bo
He Bo
Black_24___Mamba
He Bo
Level 100
God Stats
4W - 2L
1,535 SR
Queue Stats
106W - 102L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
DeadTree0312
Baron Samedi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 130L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
MaliciousMonkey6
Kukulkan
Level 85
God Stats
11W - 4L
1,763 SR
Queue Stats
166W - 139L
1,493 Elo+
Party 3
Lancelot
Lancelot
mldgy-
Lancelot
Level 29
God Stats
7W - 3L
1,592 SR
Queue Stats
142W - 135L
1,463 Elo+
Party 3
Team Averages
Level 69
1,621 SR
1,416 Elo+

VS

Team Averages
Level 68
1,436 SR
1,403 Elo+
Thanatos
Thanatos
FairerDesert38
Thanatos
Level 64
God Stats
6W - 6L
1,679 SR
Queue Stats
74W - 67L
1,447 Elo+
Solo
Hades
Hades
HBhachu
Hades
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 187L
1,623 Elo+
Solo
Hercules
Hercules
Paapanoel
Hercules
Level 89
God Stats
2W - 6L
1,339 SR
Queue Stats
355W - 349L
1,437 Elo+
Solo
Ymir
Ymir
SensiiVore
Ymir
Level 8
God Stats
3W - 5L
1,161 SR
Queue Stats
80W - 108L
1,009 Elo+
Party 1
Xbalanque
Xbalanque
XtraBade
Xbalanque
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 35L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ANDY661
Skadi
9
6 / 0 / 3
6,366
579
10,093
7,627
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 3
6,387
581
6,451
5,004
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DeadTree0312
Baron Samedi
9
3 / 1 / 5
6,425
584
5,046
5,997
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 0 / 3
6,923
629
4,794
4,205
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
mldgy-
Lancelot
9
0 / 2 / 2
5,462
497
6,221
10,512
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 5 / 0
5,465
497
3,221
10,656
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
HBhachu
Hades
10
0 / 2 / 0
5,532
503
3,110
9,746
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Paapanoel
Hercules
11
2 / 0 / 0
6,475
589
7,157
9,831
7,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 6 / 1
5,043
458
1,177
12,860
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
XtraBade
Xbalanque
8
0 / 2 / 0
4,865
442
6,824
7,776
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
3
3
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
ANDY661
Skadi
6
0
3
7.5
W
3
0
3
4.5
W
Baron Samedi
DeadTree0312
Baron Samedi
3
1
5
5.5
L
Thanatos
1
5
0
0.2
L
Hades
HBhachu
Hades
0
2
0
0
W
3
0
3
4.5
L
Hercules
Paapanoel
Hercules
2
0
0
2
L
0
6
1
0.08
L
Xbalanque
XtraBade
Xbalanque
0
2
0
0
W
Lancelot
mldgy-
Lancelot
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,605
Damage
21,489
33,345
Taken
50,869
14,739
Mitigated
26,853
10,299
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ANDY661
Skadi
10,093
3,878
0
1,394
7,627
2,729
943
736
6,891
0
33,088
W
6,451
132
0
3,025
5,004
1,705
0
1,667
3,337
42,939
0
W
Baron Samedi
DeadTree0312
Baron Samedi
5,046
579
736
2,164
5,997
4,120
589
540
5,457
27,444
0
L
Thanatos
3,221
535
0
4,799
10,656
3,828
0
4,069
6,587
0
43,785
L
Hades
HBhachu
Hades
3,110
658
145
4,344
9,746
4,637
0
7,516
2,230
35,257
0
W
4,794
297
0
648
4,205
1,598
695
1,443
2,762
48,371
0
L
Hercules
Paapanoel
Hercules
7,157
3,582
0
3,017
9,831
7,557
0
0
9,831
271
45,456
L
1,177
446
0
1,210
12,860
8,290
0
2,326
10,534
10,084
0
L
Xbalanque
XtraBade
Xbalanque
6,824
2,367
0
1,805
7,776
2,541
0
2,402
5,374
0
37,249
W
Lancelot
mldgy-
Lancelot
6,221
1,456
0
2,332
10,512
4,587
0
162
10,350
0
29,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
27,380
286
Minions Killed
276
0
Camps Cleared
0
1,054,008
Distance Traveled
1,052,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,366
579
44
4
0
193,102
0
W
He Bo
6,387
581
69
6
0
240,303
0
W
Baron Samedi
6,425
584
34
3
0
191,337
0
L
Thanatos
5,465
497
62
6
0
241,591
0
L
Hades
5,532
503
70
6
0
205,711
0
W
Kukulkan
6,923
629
91
8
0
192,871
0
L
Hercules
6,475
589
75
7
0
207,381
0
L
Ymir
5,043
458
14
1
0
198,767
0
L
Xbalanque
4,865
442
55
5
0
198,734
0
W
Lancelot
5,462
497
48
4
0
236,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role