Player Matchup

Lancelot
Lancelot
FFenix1312
Lancelot
Level 67
God Stats
3W - 6L
1,293 SR
Queue Stats
118W - 114L
1,503 Elo+
Party 2
Mulan
Mulan
Hweezy45
Mulan
Level 24
God Stats
2W - 0L
1,712 SR
Queue Stats
8W - 6L
1,561 Elo+
Solo
Cthulhu
Cthulhu
TheSteelGlove
Cthulhu
Level 49
God Stats
13W - 5L
1,666 SR
Queue Stats
73W - 77L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
imGodRaiser-
Nu Wa
Level 104
God Stats
3W - 0L
1,918 SR
Queue Stats
26W - 21L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
imGodRaser
Danzaburou
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,425 Elo+
Party 1
Team Averages
Level 56
1,618 SR
1,488 Elo+

VS

Team Averages
Level 29
1,605 SR
1,428 Elo+
Mulan
Mulan
AgentV2
Mulan
Level 28
God Stats
6W - 6L
1,673 SR
Queue Stats
36W - 33L
1,478 Elo+
Solo
Lancelot
Lancelot
DerKrankeAlpi
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,421 Elo+
Solo
Hercules
Hercules
Lxrd Ains
Hercules
Level 47
God Stats
3W - 3L
1,582 SR
Queue Stats
96W - 131L
1,452 Elo+
Solo
Poseidon
Poseidon
bggttoo
Poseidon
Level 17
God Stats
1W - 1L
1,675 SR
Queue Stats
6W - 16L
1,314 Elo+
Solo
Aphrodite
Aphrodite
drachenlordofirw
Aphrodite
Level 4
God Stats
3W - 3L
1,593 SR
Queue Stats
11W - 13L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FFenix1312
Lancelot
18
10 / 2 / 10
10,728
894
14,411
13,604
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Hweezy45
Mulan
14
2 / 4 / 9
8,206
684
6,281
16,806
9,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
17
6 / 1 / 12
10,090
841
14,451
13,640
12,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 3 / 15
9,512
793
18,863
9,904
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
imGodRaser
Danzaburou
15
1 / 3 / 10
8,504
709
9,482
9,602
4,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AgentV2
Mulan
15
4 / 5 / 4
8,454
705
8,791
17,913
15,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
DerKrankeAlpi
Lancelot
15
1 / 5 / 6
8,401
700
10,934
15,901
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Lxrd Ains
Hercules
14
1 / 4 / 1
7,628
636
8,143
16,009
12,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
bggttoo
Poseidon
17
6 / 4 / 4
10,208
851
13,599
13,365
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
14
1 / 5 / 3
7,971
664
9,657
13,957
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
23
Kills
13
13
Deaths
23
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
AgentV2
Mulan
4
5
4
1.2
L
Lancelot
DerKrankeAlpi
Lancelot
1
5
6
0.8
W
Lancelot
FFenix1312
Lancelot
10
2
10
7.5
W
Mulan
Hweezy45
Mulan
2
4
9
1.63
L
Hercules
Lxrd Ains
Hercules
1
4
1
0.38
W
Cthulhu
6
1
12
12
L
Poseidon
bggttoo
Poseidon
6
4
4
2
L
Aphrodite
1
5
3
0.5
W
4
3
15
3.83
W
Danzaburou
imGodRaser
Danzaburou
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,488
Damage
51,124
63,556
Taken
77,145
38,986
Mitigated
45,868
12,282
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AgentV2
Mulan
8,791
1,327
0
3,801
17,913
15,217
0
6,699
10,809
0
26,431
L
Lancelot
DerKrankeAlpi
Lancelot
10,934
1,500
0
1,720
15,901
6,336
0
5,383
10,226
0
31,717
W
Lancelot
FFenix1312
Lancelot
14,411
2,651
0
4,057
13,604
8,675
68
4,012
9,458
190
26,137
W
Mulan
Hweezy45
Mulan
6,281
538
0
3,347
16,806
9,907
0
5,046
11,760
0
16,614
L
Hercules
Lxrd Ains
Hercules
8,143
1,657
0
1,719
16,009
12,433
531
7,667
7,432
0
20,531
W
Cthulhu
14,451
484
441
1,592
13,640
12,351
256
4,363
9,125
37,604
758
L
Poseidon
bggttoo
Poseidon
13,599
2,569
0
4,357
13,365
5,062
1,605
6,326
6,791
55,327
0
L
Aphrodite
9,657
772
4,084
4,379
13,957
6,820
570
6,534
7,334
29,345
0
W
18,863
5,165
0
500
9,904
4,010
1,132
4,932
4,972
41,504
0
W
Danzaburou
imGodRaser
Danzaburou
9,482
4,078
0
2,345
9,602
4,043
1,475
4,899
4,618
0
26,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
42,662
201
Minions Killed
250
0
Camps Cleared
0
1,216,706
Distance Traveled
1,196,183
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,454
705
23
2
0
230,193
0
L
Lancelot
8,401
700
37
3
0
287,551
0
W
Lancelot
10,728
894
38
3
0
258,669
0
W
Mulan
8,206
684
12
1
0
237,746
0
L
Hercules
7,628
636
30
3
0
228,428
0
W
Cthulhu
10,090
841
44
4
0
272,767
0
L
Poseidon
10,208
851
114
10
0
218,365
0
L
Aphrodite
7,971
664
46
4
0
231,646
0
W
Nu Wa
9,512
793
57
5
0
218,893
1
W
Danzaburou
8,504
709
50
4
0
228,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role