Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Aiqhts
Guan Yu
Level 62
God Stats
0W - 3L
1,217 SR
Queue Stats
91W - 117L
1,410 Elo+
Solo
Merlin
Merlin
EroSenninJiraiya
Merlin
Level 52
God Stats
2W - 5L
1,558 SR
Queue Stats
28W - 34L
1,414 Elo+
Solo
Chiron
Chiron
ViolettFox
Chiron
Level 68
God Stats
0W - 1L
1,190 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 1
Fenrir
Fenrir
xDaiiske
Fenrir
Level 107
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 1
Team Averages
Level 79
1,351 SR
1,392 Elo+

VS

Team Averages
Level 75
1,549 SR
1,433 Elo+
Baron Samedi
Baron Samedi
KurtLupo9506
Baron Samedi
Level 126
God Stats
32W - 11L
1,732 SR
Queue Stats
470W - 442L
1,526 Elo+
Solo
Nox
Nox
Magicherb
Nox
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 185L
1,298 Elo+
Solo
Neith
Neith
ReputedSpy41765
Neith
Level 56
God Stats
16W - 11L
1,441 SR
Queue Stats
161W - 179L
1,359 Elo+
Solo
Hades
Hades
Skarin03
Hades
Level 64
God Stats
8W - 7L
1,478 SR
Queue Stats
36W - 43L
1,385 Elo+
Solo
Ravana
Ravana
espektralgamer
Ravana
Level 93
God Stats
7W - 4L
1,594 SR
Queue Stats
98W - 75L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 0
4,574
457
3,517
5,078
3,461
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Aiqhts
Guan Yu
5
0 / 5 / 0
4,253
425
1,609
8,449
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
5,852
585
4,542
4,499
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
ViolettFox
Chiron
7
0 / 3 / 0
4,157
416
3,732
6,301
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xDaiiske
Fenrir
8
0 / 4 / 2
5,155
516
1,904
10,508
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KurtLupo9506
Baron Samedi
10
5 / 0 / 1
6,311
631
5,393
5,598
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 0 / 2
5,625
563
2,953
6,100
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 2
5,596
560
4,882
6,100
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Skarin03
Hades
10
2 / 1 / 0
6,075
608
1,198
6,252
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 4
6,091
609
4,726
6,231
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Guan Yu
Aiqhts
Guan Yu
0
5
0
0
L
2
0
0
2
W
Baron Samedi
KurtLupo9506
Baron Samedi
5
0
1
5.5
W
1
0
2
2
W
2
0
2
3
W
Hades
Skarin03
Hades
2
1
0
2
L
Chiron
ViolettFox
Chiron
0
3
0
0
W
1
1
4
3
L
Fenrir
xDaiiske
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,304
Damage
19,152
34,835
Taken
30,281
15,694
Mitigated
14,587
9,313
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,517
373
310
2,577
5,078
3,461
0
1,322
3,756
17,539
0
L
Guan Yu
Aiqhts
Guan Yu
1,609
421
0
1,160
8,449
4,199
0
3,670
4,208
0
12,349
L
4,542
246
0
1,350
4,499
1,352
0
1,495
2,914
31,891
0
W
Baron Samedi
KurtLupo9506
Baron Samedi
5,393
721
86
1,924
5,598
4,149
394
380
5,218
30,005
312
W
2,953
604
1,186
2,229
6,100
2,834
389
1,183
4,549
16,341
0
W
4,882
1,921
0
3,701
6,100
2,094
553
2,334
3,621
0
37,336
W
Hades
Skarin03
Hades
1,198
0
235
2,737
6,252
2,834
0
3,493
2,759
30,927
0
L
Chiron
ViolettFox
Chiron
3,732
789
110
1,143
6,301
2,881
0
1,631
4,670
0
18,868
W
4,726
1,103
0
2,750
6,231
2,676
0
790
5,441
0
42,982
L
Fenrir
xDaiiske
Fenrir
1,904
544
0
2,663
10,508
3,801
0
832
9,676
0
35,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
29,698
188
Minions Killed
252
0
Camps Cleared
0
806,548
Distance Traveled
913,969
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,574
457
20
2
0
180,365
0
L
Guan Yu
4,253
425
18
2
0
148,324
1
L
Merlin
5,852
585
69
7
0
185,605
0
W
Baron Samedi
6,311
631
40
4
0
171,155
0
W
Nox
5,625
563
23
2
0
179,666
2
W
Neith
5,596
560
51
5
0
170,580
0
W
Hades
6,075
608
69
7
0
182,180
0
L
Chiron
4,157
416
24
2
0
130,236
0
W
Ravana
6,091
609
69
7
0
210,388
0
L
Fenrir
5,155
516
57
6
0
162,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role