Player Matchup

Serqet
Serqet
Groot384
Serqet
Level 44
God Stats
39W - 27L
1,548 SR
Queue Stats
71W - 60L
1,444 Elo+
Party 1
Horus
Horus
Pumpkincor
Horus
Level 14
God Stats
0W - 2L
1,260 SR
Queue Stats
49W - 46L
1,450 Elo+
Party 1
Ra
Ra
ОБХВАТ
Ra
Level 12
God Stats
0W - 4L
1,082 SR
Queue Stats
19W - 25L
1,394 Elo+
Party 1
Team Averages
Level 23
1,297 SR
1,429 Elo+

VS

Team Averages
Level 27
1,688 SR
1,492 Elo+
Cu Chulainn
Cu Chulainn
Delsjord
Cu Chulainn
Level 41
God Stats
7W - 2L
1,688 SR
Queue Stats
34W - 26L
1,486 Elo+
Party 2
Nox
Nox
DoinItStoned
Nox
Level 27
God Stats
5W - 1L
1,677 SR
Queue Stats
29W - 23L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
ZIGZIG50
Danzaburou
Level 14
God Stats
17W - 7L
1,700 SR
Queue Stats
20W - 13L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Groot384
Serqet
12
2 / 8 / 0
9,428
725
7,018
15,223
9,528
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
10
1 / 9 / 0
8,493
653
3,423
20,447
18,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 2
9,043
696
11,502
12,008
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Delsjord
Cu Chulainn
15
14 / 1 / 10
12,571
967
16,810
15,440
16,288
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 2 / 20
11,128
856
9,718
8,916
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ZIGZIG50
Danzaburou
14
7 / 0 / 15
12,135
933
17,121
8,090
3,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
3
Kills
24
24
Deaths
3
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Delsjord
Cu Chulainn
14
1
10
19
W
3
2
20
6.5
L
Serqet
Groot384
Serqet
2
8
0
0.25
L
Horus
1
9
0
0.11
W
Danzaburou
ZIGZIG50
Danzaburou
7
0
15
14.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
43,649
47,678
Taken
32,446
33,773
Mitigated
23,334
2,721
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Delsjord
Cu Chulainn
16,810
1,429
0
850
15,440
16,288
79
4,586
10,323
2,803
38,704
W
9,718
753
0
460
8,916
3,517
566
4,278
4,014
33,135
0
L
Serqet
Groot384
Serqet
7,018
1,689
0
139
15,223
9,528
0
4,040
10,938
0
30,988
L
Horus
3,423
1,862
416
806
20,447
18,720
0
3,556
16,731
0
8,982
W
Danzaburou
ZIGZIG50
Danzaburou
17,121
9,750
0
3,048
8,090
3,529
1,383
2,930
4,670
0
59,677
L
11,502
810
756
604
12,008
5,525
0
3,117
8,891
42,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
35,834
110
Minions Killed
157
0
Camps Cleared
0
721,283
Distance Traveled
763,210
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,571
967
32
2
0
270,144
2
W
Nox
11,128
856
51
4
0
254,416
0
L
Serqet
9,428
725
55
4
0
240,167
1
L
Horus
8,493
653
10
1
0
236,400
1
W
Danzaburou
12,135
933
74
6
0
238,650
0
L
Ra
9,043
696
45
3
0
244,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role