Player Matchup

Lancelot
Lancelot
A single Goose1
Lancelot
Level 146
God Stats
3W - 2L
1,441 SR
Queue Stats
237W - 216L
1,529 Elo+
Party 2
Ishtar
Ishtar
Anekdod
Ishtar
Level 124
God Stats
7W - 10L
1,554 SR
Queue Stats
194W - 304L
1,461 Elo+
Party 3
Zhong Kui
Zhong Kui
ExG Sniper
Zhong Kui
Level 138
God Stats
42W - 35L
1,581 SR
Queue Stats
275W - 262L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
Kuzn3tz_
Kuzenbo
Level 124
God Stats
15W - 29L
1,346 SR
Queue Stats
222W - 367L
1,448 Elo+
Party 3
Ne Zha
Ne Zha
MINIPANDA21
Ne Zha
Level 128
God Stats
18W - 9L
1,816 SR
Queue Stats
241W - 222L
1,528 Elo+
Party 2
Team Averages
Level 132
1,547 SR
1,498 Elo+

VS

Team Averages
Level 132
1,684 SR
1,563 Elo+
Horus
Horus
Christopherr3
Horus
Level 127
God Stats
3W - 1L
1,647 SR
Queue Stats
51W - 55L
1,511 Elo+
Party 1
Mulan
Mulan
HibTheHib
Mulan
Level 97
God Stats
9W - 3L
1,599 SR
Queue Stats
31W - 31L
1,518 Elo+
Party 1
Cupid
Cupid
Luxurous
Cupid
Level 124
God Stats
4W - 0L
1,881 SR
Queue Stats
51W - 46L
1,606 Elo+
Party 1
Tiamat
Tiamat
Volcasar
Tiamat
Level 158
God Stats
3W - 3L
1,423 SR
Queue Stats
303W - 270L
1,539 Elo+
Solo
Mercury
Mercury
robinonymus
Mercury
Level 155
God Stats
4W - 0L
1,868 SR
Queue Stats
108W - 71L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 5 / 0
5,833
530
7,557
11,892
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Anekdod
Ishtar
9
2 / 5 / 1
5,515
501
6,822
9,335
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ExG Sniper
Zhong Kui
11
0 / 1 / 0
6,312
574
4,156
8,280
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Kuzn3tz_
Kuzenbo
6
0 / 7 / 0
4,527
412
2,271
10,788
7,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
10
1 / 1 / 1
6,010
546
3,529
10,991
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 10
6,548
595
5,443
9,283
4,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
HibTheHib
Mulan
12
3 / 0 / 1
7,261
660
8,376
9,842
6,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
Luxurous
Cupid
11
9 / 2 / 4
7,068
643
10,182
8,283
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Volcasar
Tiamat
12
0 / 0 / 1
6,223
566
4,614
5,103
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
robinonymus
Mercury
13
5 / 1 / 0
6,931
630
5,395
9,509
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
19
19
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
5
0
0.2
L
Ishtar
Anekdod
Ishtar
2
5
1
0.5
W
2
1
10
7
L
Zhong Kui
ExG Sniper
Zhong Kui
0
1
0
0
W
Mulan
HibTheHib
Mulan
3
0
1
3.5
L
Kuzenbo
Kuzn3tz_
Kuzenbo
0
7
0
0
W
Cupid
Luxurous
Cupid
9
2
4
5.5
L
Ne Zha
1
1
1
1.5
W
Tiamat
Volcasar
Tiamat
0
0
1
0.5
W
Mercury
robinonymus
Mercury
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
34,010
51,286
Taken
42,020
26,219
Mitigated
20,842
13,008
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
7,557
1,347
0
2,574
11,892
5,452
0
109
11,783
0
49,258
L
Ishtar
Anekdod
Ishtar
6,822
4,664
0
2,029
9,335
2,475
0
38
9,297
0
30,764
W
5,443
2,391
610
2,722
9,283
4,936
171
1,712
7,571
116
17,882
L
Zhong Kui
ExG Sniper
Zhong Kui
4,156
411
0
5,889
8,280
7,183
0
3,580
4,235
58,641
0
W
Mulan
HibTheHib
Mulan
8,376
1,284
0
6,136
9,842
6,311
0
105
9,737
162
55,076
L
Kuzenbo
Kuzn3tz_
Kuzenbo
2,271
932
551
583
10,788
7,121
14
161
10,615
10,031
0
W
Cupid
Luxurous
Cupid
10,182
6,578
135
3,658
8,283
3,202
529
915
7,273
0
46,440
L
Ne Zha
3,529
854
0
1,382
10,991
3,988
0
516
10,431
0
41,088
W
Tiamat
Volcasar
Tiamat
4,614
326
0
2,083
5,103
3,040
0
2,351
2,752
41,608
0
W
Mercury
robinonymus
Mercury
5,395
3,410
0
750
9,509
3,353
0
1,545
7,964
0
66,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
34,031
328
Minions Killed
384
0
Camps Cleared
0
1,042,720
Distance Traveled
1,124,063
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,833
530
87
8
0
212,411
0
L
Ishtar
5,515
501
54
5
0
186,350
0
W
Horus
6,548
595
18
2
0
224,633
4
L
Zhong Kui
6,312
574
110
10
0
187,192
0
W
Mulan
7,261
660
91
8
0
209,847
0
L
Kuzenbo
4,527
412
9
1
0
209,688
2
W
Cupid
7,068
643
79
7
0
202,062
0
L
Ne Zha
6,010
546
68
6
0
247,079
0
W
Tiamat
6,223
566
104
9
0
212,846
0
W
Mercury
6,931
630
92
8
0
274,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role