Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AllendraSormana
Anhur
Level 87
God Stats
27W - 29L
1,524 SR
Queue Stats
506W - 483L
1,473 Elo+
Solo
Olorun
Olorun
Eva_bg_bg
Olorun
Level 106
God Stats
583W - 602L
1,444 SR
Queue Stats
647W - 696L
1,413 Elo+
Party 3
Sun Wukong
Sun Wukong
Mrdoock
Sun Wukong
Level 68
God Stats
8W - 4L
1,648 SR
Queue Stats
94W - 90L
1,476 Elo+
Party 1
Bacchus
Bacchus
kiril_d
Bacchus
Level 108
God Stats
63W - 57L
1,529 SR
Queue Stats
349W - 368L
1,510 Elo+
Party 3
Team Averages
Level 81
1,529 SR
1,474 Elo+

VS

Team Averages
Level 68
1,488 SR
1,433 Elo+
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BolixNS
Charon
Level 122
God Stats
21W - 13L
1,698 SR
Queue Stats
143W - 140L
1,463 Elo+
Solo
Izanami
Izanami
I_zappi_I
Izanami
Level 18
God Stats
12W - 13L
1,438 SR
Queue Stats
15W - 24L
1,317 Elo+
Party 2
Ravana
Ravana
MuckumerL
Ravana
Level 29
God Stats
1W - 3L
1,378 SR
Queue Stats
94W - 112L
1,413 Elo+
Party 2
Anubis
Anubis
temp-833573
Anubis
Level 66
God Stats
23W - 32L
1,427 SR
Queue Stats
269W - 290L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 1 / 0
8,458
564
6,915
14,961
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 0
7,734
516
7,280
10,177
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Eva_bg_bg
Olorun
14
0 / 2 / 1
7,649
510
1,668
9,697
3,325
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Mrdoock
Sun Wukong
14
1 / 1 / 3
8,587
572
6,976
11,909
7,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
kiril_d
Bacchus
10
0 / 2 / 2
6,713
448
3,787
9,870
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 3 / 3
7,576
505
8,767
13,925
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
BolixNS
Charon
11
0 / 1 / 4
7,199
480
6,108
8,106
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
I_zappi_I
Izanami
11
1 / 3 / 2
6,610
441
3,132
7,963
2,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
MuckumerL
Ravana
13
2 / 3 / 2
7,904
527
7,530
8,418
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
14
3 / 0 / 2
8,389
559
6,476
4,153
2,461
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
8
8
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
0
7
L
Thor
 
Thor
2
3
3
1.17
W
2
2
0
1
L
Charon
BolixNS
Charon
0
1
4
2
W
Olorun
Eva_bg_bg
Olorun
0
2
1
0.25
L
Izanami
I_zappi_I
Izanami
1
3
2
0.67
W
Sun Wukong
Mrdoock
Sun Wukong
1
1
3
2.5
L
Ravana
MuckumerL
Ravana
2
3
2
1
W
Bacchus
kiril_d
Bacchus
0
2
2
0.5
L
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,626
Damage
32,013
56,614
Taken
42,565
27,220
Mitigated
21,655
22,960
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,915
1,781
0
8,834
14,961
5,812
0
742
14,219
0
60,888
L
Thor
 
Thor
8,767
2,454
0
2,309
13,925
5,508
0
480
13,445
0
53,080
W
7,280
4,124
0
3,348
10,177
3,504
0
3,610
6,567
0
60,817
L
Charon
BolixNS
Charon
6,108
818
0
1,155
8,106
7,331
646
3,049
5,057
31,228
0
W
Olorun
Eva_bg_bg
Olorun
1,668
847
60
3,917
9,697
3,325
138
5,038
4,659
66,322
0
L
Izanami
I_zappi_I
Izanami
3,132
2,196
0
1,925
7,963
2,284
118
1,208
6,755
0
48,623
W
Sun Wukong
Mrdoock
Sun Wukong
6,976
2,045
0
4,175
11,909
7,124
269
182
11,727
0
68,663
L
Ravana
MuckumerL
Ravana
7,530
2,378
0
2,774
8,418
4,071
0
0
8,418
0
53,057
W
Bacchus
kiril_d
Bacchus
3,787
47
0
2,626
9,870
7,455
0
2,733
6,786
16,097
0
L
Anubis
6,476
728
0
2,763
4,153
2,461
48
791
3,362
63,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
37,678
440
Minions Killed
395
0
Camps Cleared
0
1,449,898
Distance Traveled
1,349,134
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,458
564
84
6
0
318,528
0
L
Thor
7,576
505
69
5
0
283,612
0
W
Anhur
7,734
516
114
8
0
263,483
0
L
Charon
7,199
480
51
3
0
291,410
8
W
Olorun
7,649
510
109
7
0
275,772
8
L
Izanami
6,610
441
67
4
0
251,987
0
W
Sun Wukong
8,587
572
119
8
0
291,381
4
L
Ravana
7,904
527
90
6
0
257,002
0
W
Bacchus
6,713
448
14
1
0
300,734
7
L
Anubis
8,389
559
118
8
0
265,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role