Player Matchup

Agni
Agni
Frostame
Agni
Level 66
God Stats
4W - 6L
1,296 SR
Queue Stats
112W - 96L
1,498 Elo+
Solo
Chaac
Chaac
JohnXchemical_
Chaac
Level 129
God Stats
1W - 1L
1,259 SR
Queue Stats
21W - 27L
1,400 Elo+
Solo
Fenrir
Fenrir
XxAZAELxX6880
Fenrir
Level 84
God Stats
21W - 12L
1,494 SR
Queue Stats
227W - 203L
1,523 Elo+
Solo
Anhur
Anhur
frostttt
Anhur
Level 66
God Stats
1W - 2L
1,205 SR
Queue Stats
2W - 7L
1,137 Elo+
Solo
Baron Samedi
Baron Samedi
xJHAYx81x
Baron Samedi
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 56L
1,370 Elo+
Solo
Team Averages
Level 100
1,351 SR
1,385 Elo+

VS

Team Averages
Level 113
1,509 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AWSDG
Xbalanque
Level 107
God Stats
14W - 5L
1,544 SR
Queue Stats
251W - 213L
1,518 Elo+
Solo
Ravana
Ravana
NoHopePOPE3693
Ravana
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 1 / 0
3,475
695
1,033
2,407
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
1,133
227
0
0
0
7
2 / 1 / 1
4,018
804
1,914
4,976
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
frostttt
Anhur
6
1 / 0 / 1
3,633
727
3,063
3,392
862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
xJHAYx81x
Baron Samedi
6
0 / 1 / 2
3,321
664
2,048
3,934
1,249
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 1 / 1
4,429
886
1,462
1,514
466
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
 
Mercury
6
1 / 1 / 2
3,996
799
1,719
4,530
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charon
 
Charon
5
0 / 1 / 1
3,209
642
2,538
4,939
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
AWSDG
Xbalanque
5
1 / 1 / 0
3,381
676
1,910
3,829
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
4,010
802
0
819
319
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
1
1.5
W
Mercury
 
Mercury
1
1
2
2
W
Charon
 
Charon
0
1
1
0.5
W
Xbalanque
AWSDG
Xbalanque
1
1
0
1
L
Agni
0
1
0
0
L
0
0
0
0
W
0
0
0
0
L
2
1
1
2.5
L
Anhur
frostttt
Anhur
1
0
1
1.5
L
Baron Samedi
xJHAYx81x
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,058
Damage
7,629
14,709
Taken
15,631
4,155
Mitigated
4,657
6,958
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,462
0
0
522
1,514
466
282
396
1,118
25,622
0
W
Mercury
 
Mercury
1,719
918
0
960
4,530
1,255
0
764
3,766
0
19,091
W
Charon
 
Charon
2,538
252
0
350
4,939
1,677
0
1,363
3,472
10,542
0
W
Xbalanque
AWSDG
Xbalanque
1,910
630
0
883
3,829
940
0
482
3,347
0
12,480
L
Agni
1,033
249
0
598
2,407
474
0
754
1,653
13,764
0
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
533
819
319
0
0
819
0
16,168
L
1,914
274
0
2,852
4,976
1,570
0
777
4,199
0
21,112
L
Anhur
frostttt
Anhur
3,063
2,005
0
1,406
3,392
862
0
715
2,469
0
17,396
L
Baron Samedi
xJHAYx81x
Baron Samedi
2,048
209
293
1,809
3,934
1,249
0
1,499
2,213
13,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,580
Gold Earned
19,025
122
Minions Killed
164
0
Camps Cleared
0
467,254
Distance Traveled
586,675
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,429
886
40
8
0
106,969
0
W
Mercury
3,996
799
34
7
0
125,620
0
W
Charon
3,209
642
15
3
0
123,341
0
W
Xbalanque
3,381
676
29
6
0
116,451
0
L
Agni
3,475
695
29
6
0
98,362
0
L
Chaac
1,133
227
0
0
0
0
0
W
Ravana
4,010
802
46
9
0
114,294
4
L
Fenrir
4,018
804
42
8
0
154,893
0
L
Anhur
3,633
727
28
6
0
111,519
2
L
Baron Samedi
3,321
664
23
5
0
102,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role