Player Matchup

Hachiman
Hachiman
BaraBullFrijole
Hachiman
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Charon
Charon
Sleeplessness
Charon
Level 160
God Stats
17W - 16L
1,467 SR
Queue Stats
316W - 317L
1,495 Elo+
Party 1
Anubis
Anubis
TaxPlayer9815
Anubis
Level 145
God Stats
4W - 3L
1,695 SR
Queue Stats
322W - 324L
1,476 Elo+
Solo
Ix Chel
Ix Chel
Zinkho
Ix Chel
Level 106
God Stats
24W - 25L
1,542 SR
Queue Stats
106W - 118L
1,428 Elo+
Party 1
Loki
Loki
aZ Damnation
Loki
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 118L
1,491 Elo+
Solo
Team Averages
Level 115
1,541 SR
1,478 Elo+

VS

Team Averages
Level 143
1,557 SR
1,493 Elo+
Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
EkiiRel
Nike
Level 127
God Stats
8W - 5L
1,690 SR
Queue Stats
162W - 166L
1,478 Elo+
Solo
Merlin
Merlin
LegrotaLLi
Merlin
Level 147
God Stats
8W - 7L
1,592 SR
Queue Stats
125W - 109L
1,548 Elo+
Solo
Anubis
Anubis
jojojo87
Anubis
Level 120
God Stats
2W - 1L
1,503 SR
Queue Stats
77W - 81L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 0 / 0
5,229
1,046
0
158
61
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 1
6,985
1,397
3,163
7,183
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,337
1,267
6,138
5,494
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ix Chel
Zinkho
Ix Chel
11
0 / 1 / 2
5,966
1,193
2,408
3,920
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
5,832
1,166
2,173
4,894
2,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

361

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 3
6,211
1,242
3,023
4,357
3,601
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
 
Chiron
11
1 / 1 / 2
6,081
1,216
4,893
4,900
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
EkiiRel
Nike
11
0 / 1 / 3
5,894
1,179
4,291
2,778
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
LegrotaLLi
Merlin
11
1 / 0 / 3
6,474
1,295
3,581
1,864
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
jojojo87
Anubis
11
1 / 0 / 0
5,995
1,199
4,256
2,735
1,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
4
4
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
3
2.5
W
Chiron
 
Chiron
1
1
2
2
L
Hachiman
0
0
0
0
W
Nike
EkiiRel
Nike
0
1
3
1.5
W
Merlin
LegrotaLLi
Merlin
1
0
3
2.5
L
1
0
1
1.5
L
1
3
1
0.5
L
Ix Chel
Zinkho
Ix Chel
0
1
2
1
L
0
0
0
0
W
Anubis
jojojo87
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,882
Damage
20,044
21,649
Taken
16,634
11,345
Mitigated
8,686
2,592
Healing
1,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,023
625
0
0
4,357
3,601
0
3,530
827
7,846
0
W
Chiron
 
Chiron
4,893
1,927
266
719
4,900
1,539
0
3,406
1,494
0
15,385
L
Hachiman
0
0
0
0
158
61
0
158
0
0
0
W
Nike
EkiiRel
Nike
4,291
0
0
0
2,778
1,480
0
2,062
716
0
12,371
W
Merlin
LegrotaLLi
Merlin
3,581
136
0
0
1,864
631
0
1,061
803
15,286
0
L
3,163
270
0
648
7,183
5,265
0
3,386
3,797
9,069
0
L
6,138
0
0
125
5,494
2,302
0
3,935
1,559
18,963
0
L
Ix Chel
Zinkho
Ix Chel
2,408
323
1,159
579
3,920
1,299
0
1,917
2,003
17,103
0
L
2,173
256
0
81
4,894
2,418
0
1,475
3,419
0
12,376
W
Anubis
jojojo87
Anubis
4,256
0
0
363
2,735
1,435
0
1,687
1,048
20,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
30,655
101
Minions Killed
125
5
Camps Cleared
7
460,792
Distance Traveled
571,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,211
1,242
9
2
2
106,481
0
W
Chiron
6,081
1,216
28
6
0
118,892
0
L
Hachiman
5,229
1,046
0
0
0
95
0
W
Nike
5,894
1,179
24
5
0
119,300
0
W
Merlin
6,474
1,295
26
5
5
114,033
0
L
Charon
6,985
1,397
9
2
0
131,581
0
L
Anubis
6,337
1,267
27
5
1
98,094
0
L
Ix Chel
5,966
1,193
35
7
3
109,082
0
L
Loki
5,832
1,166
30
6
1
121,940
0
W
Anubis
5,995
1,199
38
8
0
112,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role