Player Matchup

Izanami
Izanami
Cukcyl
Izanami
Level 122
God Stats
0W - 1L
1,576 SR
Queue Stats
145W - 118L
1,505 Elo+
Party 1
Bacchus
Bacchus
DariethWolf
Bacchus
Level 120
God Stats
8W - 4L
1,804 SR
Queue Stats
114W - 115L
1,462 Elo+
Party 3
Cliodhna
Cliodhna
NadorSheldsen
Cliodhna
Level 119
God Stats
2W - 1L
1,780 SR
Queue Stats
25W - 23L
1,618 Elo+
Party 1
Hades
Hades
TheBananeroSapbe
Hades
Level 8
God Stats
2W - 5L
1,329 SR
Queue Stats
4W - 11L
1,424 Elo+
Party 3
Surtr
Surtr
iNyuuz
Surtr
Level 120
God Stats
0W - 2L
1,340 SR
Queue Stats
147W - 115L
1,522 Elo+
Party 1
Team Averages
Level 98
1,566 SR
1,506 Elo+

VS

Team Averages
Level 83
1,469 SR
1,445 Elo+
Charon
Charon
ERICSAWESOME4444
Charon
Level 135
God Stats
1W - 2L
1,244 SR
Queue Stats
257W - 258L
1,517 Elo+
Solo
Cerberus
Cerberus
GoldMirado
Cerberus
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 46L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Juhdus
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,399 Elo+
Party 2
Anubis
Anubis
PowerFork47
Anubis
Level 17
God Stats
2W - 4L
1,593 SR
Queue Stats
6W - 9L
1,368 Elo+
Party 2
Fenrir
Fenrir
ThirdIEye78
Fenrir
Level 125
God Stats
242W - 252L
1,509 SR
Queue Stats
426W - 401L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cukcyl
Izanami
9
0 / 3 / 0
4,727
525
4,173
7,037
2,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DariethWolf
Bacchus
6
0 / 2 / 0
3,959
440
2,436
5,546
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
NadorSheldsen
Cliodhna
7
3 / 2 / 0
4,672
519
2,693
5,052
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 2
4,349
483
2,840
8,414
3,034
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
iNyuuz
Surtr
1
0 / 0 / 0
3,244
360
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
6,023
669
4,204
4,011
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
GoldMirado
Cerberus
10
0 / 0 / 1
5,618
624
1,329
4,232
3,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Juhdus
Jing Wei
9
3 / 0 / 3
5,555
617
5,401
5,080
1,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
2 / 1 / 2
5,546
616
4,586
5,043
2,368
Fenrir
9
2 / 2 / 2
5,015
557
2,075
7,667
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cukcyl
Izanami
0
3
0
0
L
Bacchus
DariethWolf
Bacchus
0
2
0
0
W
3
0
3
4.5
W
Cerberus
GoldMirado
Cerberus
0
0
1
0.5
W
Jing Wei
Juhdus
Jing Wei
3
0
3
4.5
L
Cliodhna
NadorSheldsen
Cliodhna
3
2
0
1.5
W
Anubis
2
1
2
3
L
0
3
2
0.33
W
Fenrir
2
2
2
1.5
L
Surtr
iNyuuz
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,142
Damage
17,595
26,049
Taken
26,033
11,603
Mitigated
13,276
6,141
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cukcyl
Izanami
4,173
3,241
0
1,385
7,037
2,543
0
1,654
5,383
0
39,622
L
Bacchus
DariethWolf
Bacchus
2,436
267
96
1,807
5,546
4,520
0
2,647
2,899
9,285
0
W
4,204
1,375
0
2,202
4,011
2,515
238
774
3,165
18,709
0
W
Cerberus
GoldMirado
Cerberus
1,329
195
0
1,786
4,232
3,295
0
922
3,310
37,492
81
W
Jing Wei
Juhdus
Jing Wei
5,401
4,035
0
1,806
5,080
1,674
0
1,256
3,824
0
35,475
L
Cliodhna
NadorSheldsen
Cliodhna
2,693
366
0
594
5,052
1,506
0
363
4,689
0
15,646
W
Anubis
4,586
501
0
2,474
5,043
2,368
382
2,094
2,949
44,072
0
L
2,840
602
0
2,259
8,414
3,034
0
5,455
2,959
21,149
0
W
Fenrir
2,075
586
0
3,835
7,667
3,424
0
261
7,406
0
28,555
L
Surtr
iNyuuz
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
27,757
141
Minions Killed
303
0
Camps Cleared
0
644,455
Distance Traveled
878,194
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,727
525
73
8
0
168,763
1
L
Bacchus
3,959
440
10
1
0
138,357
1
W
Charon
6,023
669
30
3
0
162,479
0
W
Cerberus
5,618
624
100
11
0
144,400
1
W
Jing Wei
5,555
617
54
6
0
190,965
2
L
Cliodhna
4,672
519
27
3
0
177,193
0
W
Anubis
5,546
616
76
8
0
176,882
0
L
Hades
4,349
483
31
3
0
160,142
0
W
Fenrir
5,015
557
43
5
0
203,468
0
L
Surtr
3,244
360
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role