Player Matchup

Arachne
Arachne
Aramun
Arachne
Level 113
God Stats
20W - 24L
1,597 SR
Queue Stats
106W - 98L
1,536 Elo+
Party 3
Xbalanque
Xbalanque
dzenanlikic
Xbalanque
Level 64
God Stats
65W - 35L
1,738 SR
Queue Stats
103W - 87L
1,568 Elo+
Party 3
The Morrigan
The Morrigan
guixito14
The Morrigan
Level 139
God Stats
9W - 13L
1,440 SR
Queue Stats
704W - 710L
1,555 Elo+
Solo
Izanami
Izanami
smoofler
Izanami
Level 159
God Stats
11W - 1L
1,836 SR
Queue Stats
192W - 154L
1,588 Elo+
Party 1
Ares
Ares
yayoye
Ares
Level 146
God Stats
3W - 1L
1,877 SR
Queue Stats
191W - 154L
1,588 Elo+
Party 1
Team Averages
Level 124
1,698 SR
1,567 Elo+

VS

Team Averages
Level 106
1,618 SR
1,534 Elo+
Janus
Janus
JanDAK
Janus
Level 81
God Stats
13W - 21L
1,530 SR
Queue Stats
222W - 180L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Sarumaniac
Hou Yi
Level 103
God Stats
4W - 5L
1,550 SR
Queue Stats
344W - 321L
1,549 Elo+
Party 2
Cerberus
Cerberus
TheKhorne
Cerberus
Level 121
God Stats
3W - 4L
1,501 SR
Queue Stats
484W - 455L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Werden98
Tsukuyomi
Level 121
God Stats
13W - 5L
1,599 SR
Queue Stats
167W - 159L
1,503 Elo+
Solo
Tyr
Tyr
wardus
Tyr
Level 103
God Stats
5W - 3L
1,911 SR
Queue Stats
514W - 484L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aramun
Arachne
11
1 / 2 / 3
6,122
510
3,675
8,183
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
dzenanlikic
Xbalanque
12
0 / 1 / 1
6,710
559
6,091
6,996
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Morrigan
guixito14
The Morrigan
12
2 / 2 / 1
6,707
559
3,248
6,767
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
smoofler
Izanami
14
7 / 0 / 3
8,499
708
12,812
8,115
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
yayoye
Ares
11
4 / 1 / 4
6,601
550
7,599
8,187
6,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JanDAK
Janus
12
4 / 3 / 1
6,992
583
6,933
7,929
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Sarumaniac
Hou Yi
10
0 / 7 / 0
5,438
453
2,503
9,628
2,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
TheKhorne
Cerberus
8
0 / 1 / 2
5,017
418
5,245
11,999
7,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Werden98
Tsukuyomi
10
2 / 2 / 1
5,887
491
4,477
9,913
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
wardus
Tyr
13
0 / 1 / 1
7,211
601
4,681
11,276
11,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
6
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aramun
Arachne
1
2
3
1.25
L
Janus
JanDAK
Janus
4
3
1
1.5
L
Hou Yi
Sarumaniac
Hou Yi
0
7
0
0
L
Cerberus
TheKhorne
Cerberus
0
1
2
1
L
Tsukuyomi
Werden98
Tsukuyomi
2
2
1
1.25
W
Xbalanque
dzenanlikic
Xbalanque
0
1
1
0.5
W
The Morrigan
guixito14
The Morrigan
2
2
1
1.25
W
Izanami
smoofler
Izanami
7
0
3
8.5
L
Tyr
wardus
Tyr
0
1
1
0.5
W
Ares
yayoye
Ares
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
23,839
38,248
Taken
50,745
17,464
Mitigated
28,265
11,049
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aramun
Arachne
3,675
2,832
0
1,464
8,183
2,912
9
1,435
6,636
0
30,444
L
Janus
JanDAK
Janus
6,933
355
0
1,622
7,929
3,088
0
3,626
4,163
56,143
0
L
Hou Yi
Sarumaniac
Hou Yi
2,503
1,286
0
897
9,628
2,759
0
1,053
8,575
0
34,310
L
Cerberus
TheKhorne
Cerberus
5,245
201
0
2,582
11,999
7,247
0
4,215
7,700
18,421
0
L
Tsukuyomi
Werden98
Tsukuyomi
4,477
867
0
3,311
9,913
3,893
0
1,705
8,164
0
52,437
W
Xbalanque
dzenanlikic
Xbalanque
6,091
3,806
0
3,265
6,996
2,875
0
659
6,313
0
46,840
W
The Morrigan
guixito14
The Morrigan
3,248
638
0
1,000
6,767
2,232
0
3,619
2,904
36,829
0
W
Izanami
smoofler
Izanami
12,812
8,801
0
3,993
8,115
2,999
120
2,485
5,630
0
80,083
L
Tyr
wardus
Tyr
4,681
457
0
3,852
11,276
11,278
0
0
11,276
0
63,398
W
Ares
yayoye
Ares
7,599
177
0
1,327
8,187
6,446
0
3,545
4,526
27,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
30,545
387
Minions Killed
364
0
Camps Cleared
0
1,193,790
Distance Traveled
1,211,806
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,122
510
49
4
0
285,635
0
L
Janus
6,992
583
113
9
0
235,712
1
L
Hou Yi
5,438
453
57
5
0
210,419
0
L
Cerberus
5,017
418
34
3
0
253,512
6
L
Tsukuyomi
5,887
491
67
6
0
273,497
3
W
Xbalanque
6,710
559
90
8
0
213,888
0
W
The Morrigan
6,707
559
80
7
0
225,218
5
W
Izanami
8,499
708
145
12
0
213,128
0
L
Tyr
7,211
601
93
8
0
238,666
3
W
Ares
6,601
550
23
2
0
255,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role