Player Matchup

Charybdis
Charybdis
ChipWitDip
Charybdis
Level 138
God Stats
7W - 2L
1,397 SR
Queue Stats
439W - 375L
1,561 Elo+
Party 2
Shiva
Shiva
FizzySummer
Shiva
Level 72
God Stats
40W - 28L
1,559 SR
Queue Stats
590W - 577L
1,505 Elo+
Solo
Ravana
Ravana
HuntersBoring
Ravana
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 161L
1,400 Elo+
Party 2
Da Ji
Da Ji
ducc_on_quack
Da Ji
Level 106
God Stats
9W - 6L
1,400 SR
Queue Stats
573W - 521L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
kihugkjvghj
Jormungandr
Level 65
God Stats
9W - 3L
1,555 SR
Queue Stats
309W - 266L
1,552 Elo+
Party 2
Team Averages
Level 81
1,482 SR
1,517 Elo+

VS

Team Averages
Level 99
1,534 SR
1,541 Elo+
Tyr
Tyr
TBF925456
Tyr
Level 108
God Stats
10W - 7L
1,658 SR
Queue Stats
25W - 28L
1,533 Elo+
Party 1
Serqet
Serqet
das-PREDATOR
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
lobotomygarage
Ix Chel
Level 81
God Stats
11W - 9L
1,621 SR
Queue Stats
102W - 86L
1,549 Elo+
Solo
Hachiman
Hachiman
sant1ago_ss73
Hachiman
Level 116
God Stats
1W - 4L
1,141 SR
Queue Stats
314W - 293L
1,581 Elo+
Solo
Charon
Charon
vEnergyRapidzZ
Charon
Level 32
God Stats
3W - 2L
1,748 SR
Queue Stats
58W - 62L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChipWitDip
Charybdis
12
4 / 0 / 1
6,929
630
6,770
5,010
1,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 0
7,332
667
7,418
7,002
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 5
6,279
571
3,756
4,639
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 1
6,524
593
3,602
7,649
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
kihugkjvghj
Jormungandr
10
1 / 1 / 5
5,909
537
5,226
9,395
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,073
552
2,602
9,330
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
11
1 / 2 / 0
5,906
537
1,859
10,009
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 1
6,050
550
5,602
6,433
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
sant1ago_ss73
Hachiman
9
0 / 3 / 0
5,116
465
3,084
7,610
2,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,458
496
3,394
5,700
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChipWitDip
Charybdis
4
0
1
4.5
W
3
0
0
3
W
0
1
5
2.5
L
0
1
0
0
L
Serqet
1
2
0
0.5
W
1
1
1
1.5
W
Jormungandr
kihugkjvghj
Jormungandr
1
1
5
3.5
L
2
2
1
1.25
L
Hachiman
sant1ago_ss73
Hachiman
0
3
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
16,541
33,695
Taken
39,082
15,281
Mitigated
16,798
9,171
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChipWitDip
Charybdis
6,770
3,950
0
2,407
5,010
1,888
51
535
4,475
0
53,379
W
7,418
1,089
0
2,788
7,002
3,449
0
234
6,768
0
56,655
W
3,756
999
0
1,251
4,639
1,801
0
1,508
3,131
0
45,427
L
2,602
162
0
2,906
9,330
6,112
0
614
8,666
0
47,255
L
Serqet
1,859
618
0
4,047
10,009
3,589
0
600
9,319
0
40,370
W
3,602
485
0
965
7,649
2,965
0
3,106
4,543
0
35,861
W
Jormungandr
kihugkjvghj
Jormungandr
5,226
1,516
0
1,760
9,395
5,178
0
3,991
5,404
33,944
0
L
5,602
434
270
1,373
6,433
2,075
0
831
5,478
42,203
0
L
Hachiman
sant1ago_ss73
Hachiman
3,084
1,402
0
1,756
7,610
2,045
0
610
6,782
0
34,649
L
3,394
1,038
0
1,864
5,700
2,977
0
1,851
3,539
16,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
28,603
378
Minions Killed
321
0
Camps Cleared
0
1,158,430
Distance Traveled
1,170,671
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,929
630
84
8
0
224,287
4
W
Shiva
7,332
667
95
9
0
195,839
0
W
Ravana
6,279
571
67
6
0
260,695
0
L
Tyr
6,073
552
92
8
0
256,215
0
L
Serqet
5,906
537
71
6
0
254,223
2
W
Da Ji
6,524
593
70
6
0
259,418
0
W
Jormungandr
5,909
537
62
6
0
218,191
0
L
Ix Chel
6,050
550
75
7
0
218,561
1
L
Hachiman
5,116
465
73
7
0
217,856
2
L
Charon
5,458
496
10
1
0
223,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role