Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Emart02
Vulcan
Level 62
God Stats
10W - 9L
1,553 SR
Queue Stats
184W - 180L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
Gavio10
Erlang Shen
Level 103
God Stats
7W - 1L
1,603 SR
Queue Stats
145W - 127L
1,455 Elo+
Party 1
Horus
Horus
SrpntSorcrer
Horus
Level 70
God Stats
22W - 14L
1,591 SR
Queue Stats
265W - 256L
1,452 Elo+
Solo
Charon
Charon
Trevs392
Charon
Level 99
God Stats
4W - 5L
1,459 SR
Queue Stats
122W - 112L
1,529 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,473 Elo+

VS

Team Averages
Level 98
1,615 SR
1,499 Elo+
Agni
Agni
Frostame
Agni
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
112W - 96L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FuFRednekSniper
Aphrodite
Level 126
God Stats
10W - 8L
1,626 SR
Queue Stats
61W - 53L
1,496 Elo+
Party 3
Mulan
Mulan
SarnTetra
Mulan
Level 68
God Stats
1W - 1L
1,831 SR
Queue Stats
105W - 71L
1,549 Elo+
Party 2
Arachne
Arachne
omeguh
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 98L
1,491 Elo+
Party 2
Surtr
Surtr
xxxCHELIOUSxxx
Surtr
Level 125
God Stats
30W - 22L
1,620 SR
Queue Stats
67W - 82L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
4 / 0 / 4
6,088
609
8,511
3,514
1,561
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Emart02
Vulcan
10
1 / 0 / 2
5,684
568
1,865
1,953
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Gavio10
Erlang Shen
10
1 / 0 / 3
5,756
576
2,953
7,666
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 5
6,279
628
4,564
9,241
8,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Trevs392
Charon
11
3 / 0 / 1
6,075
608
5,117
6,764
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 0 / 0
5,365
537
1,411
2,523
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
FuFRednekSniper
Aphrodite
8
1 / 5 / 0
5,370
537
2,769
9,450
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
SarnTetra
Mulan
9
0 / 3 / 0
5,080
508
2,064
9,583
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
omeguh
Arachne
9
0 / 2 / 0
5,201
520
4,315
8,406
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,376
438
2,757
8,843
4,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
12
Kills
1
1
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
4
6
W
Vulcan
Emart02
Vulcan
1
0
2
2
L
Agni
0
0
0
0
L
Aphrodite
FuFRednekSniper
Aphrodite
1
5
0
0.2
W
Erlang Shen
Gavio10
Erlang Shen
1
0
3
2.5
L
Mulan
SarnTetra
Mulan
0
3
0
0
W
3
1
5
5.5
W
Charon
Trevs392
Charon
3
0
1
3.5
L
Arachne
omeguh
Arachne
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,010
Damage
13,316
29,138
Taken
38,805
17,610
Mitigated
16,973
9,789
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,511
4,150
0
1,914
3,514
1,561
711
345
3,169
0
44,458
W
Vulcan
Emart02
Vulcan
1,865
608
0
275
1,953
735
0
796
1,157
32,376
0
L
Agni
1,411
95
0
659
2,523
692
0
683
1,784
33,980
0
L
Aphrodite
FuFRednekSniper
Aphrodite
2,769
518
2,054
2,675
9,450
3,920
0
339
9,103
26,284
0
W
Erlang Shen
Gavio10
Erlang Shen
2,953
1,802
0
2,110
7,666
3,267
128
533
7,133
0
40,454
L
Mulan
SarnTetra
Mulan
2,064
408
0
2,471
9,583
4,313
0
4,440
4,683
0
30,908
W
4,564
1,934
579
3,673
9,241
8,671
0
2,408
6,833
446
22,381
W
Charon
Trevs392
Charon
5,117
1,235
0
1,238
6,764
3,376
0
194
6,570
35,961
0
L
Arachne
omeguh
Arachne
4,315
2,780
0
2,335
8,406
3,102
0
603
7,755
0
41,753
L
2,757
1,315
0
1,945
8,843
4,946
0
462
8,341
497
19,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
25,392
301
Minions Killed
271
0
Camps Cleared
0
945,148
Distance Traveled
972,560
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,088
609
65
7
0
189,349
0
W
Vulcan
5,684
568
62
6
0
191,107
0
L
Agni
5,365
537
62
6
0
186,804
2
L
Aphrodite
5,370
537
38
4
0
156,728
1
W
Erlang Shen
5,756
576
71
7
0
186,309
0
L
Mulan
5,080
508
58
6
0
190,210
1
W
Horus
6,279
628
33
3
0
196,451
0
W
Charon
6,075
608
70
7
0
181,932
0
L
Arachne
5,201
520
76
8
0
214,978
0
L
Surtr
4,376
438
37
4
0
223,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role