Player Matchup

Janus
Janus
Ten-ki-_
Janus
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
28W - 26L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
klassik09
Danzaburou
Level 85
God Stats
77W - 87L
1,427 SR
Queue Stats
273W - 294L
1,438 Elo+
Solo
Terra
Terra
lucidrobbery
Terra
Level 49
God Stats
4W - 3L
1,491 SR
Queue Stats
59W - 45L
1,591 Elo+
Solo
Hou Yi
Hou Yi
rolluer
Hou Yi
Level 108
God Stats
0W - 1L
1,177 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Hades
Hades
tuwohh
Hades
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 31L
1,368 Elo+
Party 1
Team Averages
Level 63
1,419 SR
1,395 Elo+

VS

Team Averages
Level 63
1,434 SR
1,376 Elo+
Persephone
Persephone
TS-Spiritwolf
Persephone
Level 56
God Stats
3W - 4L
1,109 SR
Queue Stats
104W - 95L
1,455 Elo+
Solo
Amaterasu
Amaterasu
Valandian
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,125 Elo+
Solo
Artemis
Artemis
antron504
Artemis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 90L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
kingsreal
Erlang Shen
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Solo
Maui
Maui
misterkeno
Maui
Level 46
God Stats
25W - 13L
1,564 SR
Queue Stats
148W - 159L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ten-ki-_
Janus
12
1 / 3 / 2
6,351
577
2,978
7,059
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
klassik09
Danzaburou
8
0 / 5 / 1
5,216
474
6,183
8,532
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 1 / 0
4,678
425
2,931
9,484
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
rolluer
Hou Yi
8
1 / 4 / 0
5,272
479
4,246
7,944
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
tuwohh
Hades
8
3 / 3 / 0
5,517
502
3,788
6,925
3,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
TS-Spiritwolf
Persephone
11
0 / 3 / 3
6,557
596
2,690
4,422
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Valandian
Amaterasu
11
2 / 1 / 2
5,750
523
3,825
8,648
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
antron504
Artemis
10
4 / 1 / 1
5,995
545
5,772
6,393
2,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
kingsreal
Erlang Shen
13
10 / 0 / 2
7,550
686
11,087
9,625
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 5
5,682
517
3,270
8,481
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
TS-Spiritwolf
Persephone
0
3
3
0.5
L
Janus
Ten-ki-_
Janus
1
3
2
0.67
W
Amaterasu
Valandian
Amaterasu
2
1
2
3
W
Artemis
antron504
Artemis
4
1
1
4.5
W
Erlang Shen
kingsreal
Erlang Shen
10
0
2
11
L
Danzaburou
klassik09
Danzaburou
0
5
1
0.1
L
0
1
0
0
W
0
0
5
2.5
L
Hou Yi
rolluer
Hou Yi
1
4
0
0.25
L
Hades
tuwohh
Hades
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
26,644
39,944
Taken
37,569
17,405
Mitigated
18,626
8,802
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
TS-Spiritwolf
Persephone
2,690
224
0
551
4,422
1,539
282
3,160
1,252
39,386
0
L
Janus
Ten-ki-_
Janus
2,978
212
0
1,627
7,059
2,544
0
2,433
4,626
42,293
0
W
Amaterasu
Valandian
Amaterasu
3,825
1,595
0
3,680
8,648
4,602
0
1,223
7,425
0
24,449
W
Artemis
antron504
Artemis
5,772
3,808
0
2,962
6,393
2,352
920
1,810
4,493
0
32,346
W
Erlang Shen
kingsreal
Erlang Shen
11,087
7,040
0
2,067
9,625
4,607
0
1,519
8,034
0
64,688
L
Danzaburou
klassik09
Danzaburou
6,183
2,466
0
1,449
8,532
3,087
517
1,794
6,738
0
35,105
L
2,931
251
213
1,518
9,484
5,131
22
1,497
7,987
10,953
0
W
3,270
802
93
3,112
8,481
5,526
312
1,854
6,519
22,479
0
L
Hou Yi
rolluer
Hou Yi
4,246
2,231
0
1,842
7,944
2,721
516
14
7,930
0
28,691
L
Hades
tuwohh
Hades
3,788
573
35
2,118
6,925
3,922
0
257
6,668
22,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
31,534
214
Minions Killed
270
0
Camps Cleared
0
898,833
Distance Traveled
1,055,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,557
596
77
7
0
190,690
0
L
Janus
6,351
577
74
7
0
174,705
0
W
Amaterasu
5,750
523
31
3
0
216,312
0
W
Artemis
5,995
545
45
4
0
161,334
0
W
Erlang Shen
7,550
686
85
8
0
272,172
3
L
Danzaburou
5,216
474
53
5
0
156,781
0
L
Terra
4,678
425
8
1
0
200,728
0
W
Maui
5,682
517
32
3
0
215,302
0
L
Hou Yi
5,272
479
44
4
0
168,032
0
L
Hades
5,517
502
35
3
0
198,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role