Player Matchup

Chernobog
Chernobog
LilThump
Chernobog
Level 69
God Stats
16W - 24L
1,405 SR
Queue Stats
134W - 136L
1,458 Elo+
Party 3
Jormungandr
Jormungandr
NaTriX_DeViL
Jormungandr
Level 66
God Stats
2W - 5L
1,305 SR
Queue Stats
122W - 136L
1,387 Elo+
Party 2
Discordia
Discordia
Zaos_RL
Discordia
Level 43
God Stats
13W - 17L
1,557 SR
Queue Stats
71W - 77L
1,443 Elo+
Party 2
Ullr
Ullr
Zhephix
Ullr
Level 66
God Stats
1W - 2L
1,473 SR
Queue Stats
84W - 74L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
pancho9929
Nu Wa
Level 65
God Stats
2W - 1L
1,270 SR
Queue Stats
73W - 75L
1,416 Elo+
Solo
Team Averages
Level 62
1,402 SR
1,436 Elo+

VS

Team Averages
Level 93
1,569 SR
1,385 Elo+
Janus
Janus
BurdenedPotato
Janus
Level 28
God Stats
32W - 60L
1,360 SR
Queue Stats
39W - 73L
1,270 Elo+
Party 1
Thanatos
Thanatos
ChainsTheSecond
Thanatos
Level 107
God Stats
12W - 3L
1,829 SR
Queue Stats
412W - 66L
1,799 Elo+
Solo
Agni
Agni
GitGudNoobz
Agni
Level 149
God Stats
2W - 3L
1,637 SR
Queue Stats
25W - 43L
1,247 Elo+
Party 1
Kuzenbo
Kuzenbo
LeJaat
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,120 Elo+
Party 1
Ishtar
Ishtar
dr_piranha101
Ishtar
Level 155
God Stats
57W - 66L
1,517 SR
Queue Stats
265W - 297L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LilThump
Chernobog
14
0 / 2 / 2
8,030
1,004
2,670
7,206
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NaTriX_DeViL
Jormungandr
15
3 / 3 / 3
9,801
1,225
8,345
17,011
12,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Zaos_RL
Discordia
14
1 / 7 / 3
9,285
1,161
5,940
11,155
3,350
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Zhephix
Ullr
14
1 / 6 / 2
8,489
1,061
3,861
9,009
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
2 / 5 / 3
9,462
1,183
12,493
15,181
3,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

187

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
8,515
1,064
5,875
4,530
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
14 / 2 / 6
12,236
1,530
19,671
12,378
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 13
9,237
1,155
15,257
8,709
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
LeJaat
Kuzenbo
16
3 / 1 / 12
9,916
1,240
7,510
9,428
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 11
10,477
1,310
6,910
5,881
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
7
Kills
23
23
Deaths
7
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Thanatos
14
2
6
8.5
W
1
2
13
3.75
W
Kuzenbo
LeJaat
Kuzenbo
3
1
12
9
L
Chernobog
LilThump
Chernobog
0
2
2
0.5
L
Jormungandr
NaTriX_DeViL
Jormungandr
3
3
3
1.5
L
Discordia
Zaos_RL
Discordia
1
7
3
0.36
L
Ullr
Zhephix
Ullr
1
6
2
0.33
W
5
1
11
10.5
L
Nu Wa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
55,223
59,562
Taken
40,926
24,414
Mitigated
24,145
1,999
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,875
68
0
0
4,530
1,328
0
2,313
657
11,667
0
W
Thanatos
19,671
5,803
0
9,672
12,378
4,833
0
7,696
4,375
0
37,457
W
15,257
420
0
0
8,709
3,408
0
5,770
2,911
28,436
0
W
Kuzenbo
LeJaat
Kuzenbo
7,510
2,346
0
800
9,428
12,293
0
6,440
2,754
15,052
0
L
Chernobog
LilThump
Chernobog
2,670
1,729
0
292
7,206
2,106
0
3,734
3,381
0
4,933
L
Jormungandr
NaTriX_DeViL
Jormungandr
8,345
2,895
0
444
17,011
12,320
0
8,515
8,253
29,154
0
L
Discordia
Zaos_RL
Discordia
5,940
421
0
280
11,155
3,350
0
5,904
5,070
20,651
0
L
Ullr
Zhephix
Ullr
3,861
2,557
44
245
9,009
2,779
0
3,924
4,923
0
8,483
W
6,910
3,361
0
2,108
5,881
2,283
0
3,886
1,799
0
31,711
L
Nu Wa
12,493
4,161
0
694
15,181
3,859
0
5,756
9,143
36,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
50,381
137
Minions Killed
146
4
Camps Cleared
9
671,504
Distance Traveled
920,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,515
1,064
20
3
1
185,320
0
W
Thanatos
12,236
1,530
43
5
5
191,862
0
W
Agni
9,237
1,155
27
3
0
187,979
0
W
Kuzenbo
9,916
1,240
12
2
0
186,487
0
L
Chernobog
8,030
1,004
0
0
0
105,434
0
L
Jormungandr
9,801
1,225
52
7
2
177,297
0
L
Discordia
9,285
1,161
36
5
0
139,425
0
L
Ullr
8,489
1,061
8
1
0
91,926
0
W
Ishtar
10,477
1,310
44
6
3
168,516
0
L
Nu Wa
9,462
1,183
41
5
2
157,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role