Player Matchup

Charybdis
Charybdis
FarFate
Charybdis
Level 148
God Stats
10W - 8L
1,718 SR
Queue Stats
38W - 39L
1,530 Elo+
Solo
Ravana
Ravana
Its Brehhh
Ravana
Level 127
God Stats
3W - 5L
1,457 SR
Queue Stats
52W - 52L
1,451 Elo+
Solo
Vulcan
Vulcan
PATEAPUERCOS755
Vulcan
Level 118
God Stats
7W - 8L
1,700 SR
Queue Stats
146W - 150L
1,511 Elo+
Solo
Sol
Sol
Zyreick
Sol
Level 106
God Stats
41W - 33L
1,563 SR
Queue Stats
130W - 130L
1,528 Elo+
Party 1
Ymir
Ymir
kallou123
Ymir
Level 27
God Stats
1W - 3L
1,627 SR
Queue Stats
39W - 37L
1,512 Elo+
Party 1
Team Averages
Level 105
1,613 SR
1,507 Elo+

VS

Team Averages
Level 117
1,678 SR
1,501 Elo+
Kali
Kali
AtheriØn
Kali
Level 60
God Stats
13W - 10L
1,631 SR
Queue Stats
54W - 50L
1,460 Elo+
Solo
Cerberus
Cerberus
CharlesOR
Cerberus
Level 159
God Stats
14W - 5L
1,676 SR
Queue Stats
296W - 266L
1,575 Elo+
Solo
Vulcan
Vulcan
Cornhull
Vulcan
Level 102
God Stats
3W - 1L
1,730 SR
Queue Stats
127W - 134L
1,487 Elo+
Solo
Izanami
Izanami
THEMEXICAN316
Izanami
Level 106
God Stats
13W - 16L
1,548 SR
Queue Stats
351W - 326L
1,446 Elo+
Solo
Cthulhu
Cthulhu
gerachavez
Cthulhu
Level 157
God Stats
3W - 0L
1,807 SR
Queue Stats
195W - 200L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FarFate
Charybdis
13
4 / 2 / 1
8,240
549
9,964
11,900
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Its Brehhh
Ravana
11
2 / 3 / 1
6,815
454
8,821
12,140
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 3
7,328
489
6,093
7,152
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
14
0 / 4 / 0
8,073
538
6,407
13,011
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
0 / 2 / 1
6,882
459
1,123
8,406
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 0 / 4
8,534
569
5,639
13,609
6,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
CharlesOR
Cerberus
11
3 / 1 / 2
7,362
491
6,007
12,023
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Cornhull
Vulcan
14
2 / 2 / 2
8,589
573
7,981
6,953
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
1 / 4 / 1
7,645
510
5,294
10,109
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gerachavez
Cthulhu
16
3 / 0 / 1
9,300
620
8,000
9,175
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
11
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
2
0
4
4
W
Cerberus
CharlesOR
Cerberus
3
1
2
4
W
Vulcan
Cornhull
Vulcan
2
2
2
1.5
L
Charybdis
FarFate
Charybdis
4
2
1
2.25
L
Ravana
Its Brehhh
Ravana
2
3
1
0.83
L
1
1
3
2.5
W
Izanami
1
4
1
0.38
L
Sol
0
4
0
0
W
Cthulhu
gerachavez
Cthulhu
3
0
1
3.5
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
32,921
52,609
Taken
51,869
26,025
Mitigated
26,945
17,019
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
5,639
2,960
0
3,174
13,609
6,226
141
2,637
10,972
0
66,329
W
Cerberus
CharlesOR
Cerberus
6,007
422
0
4,784
12,023
9,241
0
2,322
9,701
27,887
0
W
Vulcan
Cornhull
Vulcan
7,981
3,252
0
1,515
6,953
2,411
414
2,709
4,244
71,905
0
L
Charybdis
FarFate
Charybdis
9,964
6,283
0
6,054
11,900
4,607
904
2,391
9,509
0
67,946
L
Ravana
Its Brehhh
Ravana
8,821
3,283
0
1,229
12,140
6,929
0
6,438
5,638
0
49,698
L
6,093
2,747
0
1,202
7,152
2,727
0
2,873
4,201
52,748
0
W
Izanami
5,294
4,019
0
1,171
10,109
3,121
237
1,075
9,034
0
52,186
L
Sol
6,407
2,071
0
6,828
13,011
5,612
0
6,306
6,120
62,636
5,950
W
Cthulhu
gerachavez
Cthulhu
8,000
327
189
3,385
9,175
5,946
0
4,538
4,637
65,260
0
L
Ymir
1,123
167
20
1,686
8,406
6,150
0
3,986
4,393
19,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
41,430
412
Minions Killed
459
0
Camps Cleared
0
1,454,367
Distance Traveled
1,597,187
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,534
569
91
6
0
342,298
0
W
Cerberus
7,362
491
29
2
0
317,916
0
W
Vulcan
8,589
573
130
9
0
322,433
2
L
Charybdis
8,240
549
101
7
0
287,413
7
L
Ravana
6,815
454
75
5
0
339,386
1
L
Vulcan
7,328
489
80
5
0
313,660
3
W
Izanami
7,645
510
88
6
0
292,871
0
L
Sol
8,073
538
130
9
0
238,444
0
W
Cthulhu
9,300
620
121
8
0
321,669
2
L
Ymir
6,882
459
26
2
0
275,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role