Player Matchup

Cthulhu
Cthulhu
DeeeeeeNnN
Cthulhu
Level 33
God Stats
1W - 2L
1,520 SR
Queue Stats
12W - 21L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Lalien51
Gilgamesh
Level 107
God Stats
32W - 20L
1,566 SR
Queue Stats
190W - 199L
1,443 Elo+
Solo
Nu Wa
Nu Wa
PeterPsychose
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 220L
1,409 Elo+
Solo
Ishtar
Ishtar
Wegeborjesson24
Ishtar
Level 68
God Stats
12W - 7L
1,779 SR
Queue Stats
57W - 58L
1,385 Elo+
Solo
Bellona
Bellona
nickols30
Bellona
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 245L
1,451 Elo+
Solo
Team Averages
Level 75
1,573 SR
1,425 Elo+

VS

Team Averages
Level 110
1,555 SR
1,480 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bulletsponge_99
Ao Kuang
Level 107
God Stats
7W - 6L
1,412 SR
Queue Stats
35W - 34L
1,444 Elo+
Solo
Charon
Charon
D34DPyro
Charon
Level 67
God Stats
11W - 8L
1,468 SR
Queue Stats
224W - 223L
1,455 Elo+
Solo
Artemis
Artemis
PvtMoey
Artemis
Level 110
God Stats
20W - 19L
1,565 SR
Queue Stats
240W - 220L
1,506 Elo+
Solo
Skadi
Skadi
harrisko
Skadi
Level 111
God Stats
6W - 0L
1,829 SR
Queue Stats
64W - 62L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeeeeeeNnN
Cthulhu
10
3 / 1 / 1
6,010
462
7,315
10,953
6,209
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Lalien51
Gilgamesh
12
5 / 3 / 3
7,307
562
7,657
15,374
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 2
7,425
571
9,954
9,570
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 3
6,315
486
6,727
11,434
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
nickols30
Bellona
3
0 / 1 / 0
4,365
336
489
2,010
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 3 / 0
7,749
596
5,616
7,515
3,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
13
5 / 4 / 0
7,689
591
7,322
12,614
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
D34DPyro
Charon
12
4 / 1 / 3
7,678
591
6,362
11,501
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
PvtMoey
Artemis
11
0 / 3 / 4
6,419
494
9,489
10,227
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Skadi
harrisko
Skadi
15
3 / 1 / 2
8,985
691
5,032
8,639
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
12
Kills
14
14
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
0
0.67
W
Ao Kuang
5
4
0
1.25
W
Charon
D34DPyro
Charon
4
1
3
5.5
L
Cthulhu
DeeeeeeNnN
Cthulhu
3
1
1
3.5
L
Gilgamesh
Lalien51
Gilgamesh
5
3
3
2.17
L
3
5
2
0.8
W
Artemis
PvtMoey
Artemis
0
3
4
0.67
L
1
4
3
0.63
W
Skadi
harrisko
Skadi
3
1
2
4
L
Bellona
nickols30
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
33,821
49,341
Taken
50,496
21,802
Mitigated
26,108
8,733
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,616
256
0
2,276
7,515
3,660
600
1,178
6,231
52,378
0
W
Ao Kuang
7,322
2,279
0
2,038
12,614
4,684
0
3,262
9,044
51,897
0
W
Charon
D34DPyro
Charon
6,362
1,306
0
1,011
11,501
10,631
339
4,498
6,881
25,168
727
L
Cthulhu
DeeeeeeNnN
Cthulhu
7,315
545
186
2,030
10,953
6,209
333
3,775
7,178
32,998
0
L
Gilgamesh
Lalien51
Gilgamesh
7,657
3,021
0
1,224
15,374
6,497
0
7,030
8,344
0
48,510
L
9,954
2,621
137
589
9,570
3,688
0
2,565
7,005
55,244
0
W
Artemis
PvtMoey
Artemis
9,489
3,680
0
1,288
10,227
4,096
734
3,712
6,449
0
45,005
L
6,727
3,861
0
3,940
11,434
4,575
0
3,889
7,346
0
42,910
W
Skadi
harrisko
Skadi
5,032
1,904
0
603
8,639
3,037
358
4,296
4,085
0
79,924
L
Bellona
nickols30
Bellona
489
206
0
627
2,010
833
0
1,115
895
0
6,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
38,520
292
Minions Killed
392
0
Camps Cleared
0
1,019,643
Distance Traveled
1,187,998
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,749
596
87
7
0
220,393
0
W
Ao Kuang
7,689
591
77
6
0
288,363
0
W
Charon
7,678
591
24
2
0
193,599
0
L
Cthulhu
6,010
462
40
3
0
258,904
0
L
Gilgamesh
7,307
562
72
6
0
283,616
0
L
Nu Wa
7,425
571
94
7
0
201,375
0
W
Artemis
6,419
494
67
5
0
230,991
0
L
Ishtar
6,315
486
70
5
0
228,221
2
W
Skadi
8,985
691
137
11
0
254,652
0
L
Bellona
4,365
336
16
1
0
47,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role