Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LikeMike25_
Zhong Kui
Level 116
God Stats
1W - 0L
1,398 SR
Queue Stats
158W - 147L
1,457 Elo+
Solo
Bacchus
Bacchus
Pseoul
Bacchus
Level 69
God Stats
3W - 3L
1,585 SR
Queue Stats
55W - 46L
1,505 Elo+
Solo
King Arthur
King Arthur
xRock3T_Jv
King Arthur
Level 80
God Stats
9W - 14L
1,134 SR
Queue Stats
318W - 340L
1,400 Elo+
Party 1
Team Averages
Level 93
1,424 SR
1,472 Elo+

VS

Team Averages
Level 92
1,513 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LegendaryJit869
Sol
Level 75
God Stats
23W - 13L
1,486 SR
Queue Stats
392W - 431L
1,506 Elo+
Solo
Athena
Athena
MethodicBee129
Athena
Level 78
God Stats
1W - 7L
1,445 SR
Queue Stats
91W - 84L
1,415 Elo+
Solo
Cliodhna
Cliodhna
Mohawkcian
Cliodhna
Level 88
God Stats
203W - 139L
1,633 SR
Queue Stats
310W - 289L
1,502 Elo+
Party 2
Scylla
Scylla
kingofthings2
Scylla
Level 105
God Stats
106W - 107L
1,501 SR
Queue Stats
463W - 441L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 1 / 1
8,519
609
7,767
8,037
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
 
Fenrir
14
3 / 1 / 4
7,883
563
5,311
12,033
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
LikeMike25_
Zhong Kui
12
3 / 3 / 3
7,623
545
8,413
11,022
9,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pseoul
Bacchus
10
1 / 3 / 8
7,308
522
5,101
11,437
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
xRock3T_Jv
King Arthur
14
4 / 2 / 3
8,346
596
6,418
11,790
9,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 5 / 0
7,632
545
5,206
14,855
7,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 0
7,019
501
6,377
6,663
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 5 / 5
6,657
476
5,474
12,531
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Mohawkcian
Cliodhna
11
1 / 3 / 5
6,887
492
7,434
11,959
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 1 / 2
7,793
557
9,813
6,730
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
10
10
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
1
5.5
W
Fenrir
 
Fenrir
3
1
4
5
L
Hades
 
Hades
1
5
0
0.2
L
2
2
0
1
W
Zhong Kui
LikeMike25_
Zhong Kui
3
3
3
1.5
L
1
5
5
0.7
L
Cliodhna
Mohawkcian
Cliodhna
1
3
5
1.17
W
Bacchus
Pseoul
Bacchus
1
3
8
1.67
L
5
1
2
6
W
King Arthur
xRock3T_Jv
King Arthur
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,010
Damage
34,304
54,319
Taken
52,738
40,586
Mitigated
24,938
18,791
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,767
3,034
0
6,087
8,037
3,106
981
4,415
3,622
69,604
0
W
Fenrir
 
Fenrir
5,311
959
0
1,607
12,033
5,168
0
3,373
8,660
0
64,010
L
Hades
 
Hades
5,206
874
240
6,875
14,855
7,052
940
1,323
13,532
62,086
0
L
6,377
3,715
0
680
6,663
2,144
0
4,414
2,249
49,496
0
W
Zhong Kui
LikeMike25_
Zhong Kui
8,413
798
0
3,856
11,022
9,374
0
6,574
4,448
48,776
0
L
5,474
1,585
0
2,456
12,531
7,939
0
6,513
6,018
29,469
0
L
Cliodhna
Mohawkcian
Cliodhna
7,434
1,622
0
1,845
11,959
5,336
0
5,796
6,163
0
49,343
W
Bacchus
Pseoul
Bacchus
5,101
550
0
3,751
11,437
13,325
0
6,819
4,618
21,430
0
L
9,813
969
0
726
6,730
2,467
0
3,242
3,488
52,434
0
W
King Arthur
xRock3T_Jv
King Arthur
6,418
804
0
3,490
11,790
9,613
290
5,815
5,975
0
63,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
35,988
426
Minions Killed
401
0
Camps Cleared
0
1,343,119
Distance Traveled
1,296,383
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,519
609
116
8
0
245,387
1
W
Fenrir
7,883
563
92
7
0
307,807
0
L
Hades
7,632
545
113
8
0
220,284
5
L
Sol
7,019
501
79
6
0
237,724
2
W
Zhong Kui
7,623
545
91
7
0
248,253
1
L
Athena
6,657
476
37
3
0
266,733
1
L
Cliodhna
6,887
492
75
5
0
290,877
1
W
Bacchus
7,308
522
20
1
0
269,505
4
L
Scylla
7,793
557
97
7
0
280,765
1
W
King Arthur
8,346
596
107
8
0
272,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role