Player Matchup

Chang'e
Chang'e
APS_doctorestron
Chang'e
Level 69
God Stats
4W - 0L
1,795 SR
Queue Stats
244W - 253L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
D4RK_EpSiLoN26
Sun Wukong
Level 44
God Stats
4W - 0L
1,786 SR
Queue Stats
104W - 118L
1,370 Elo+
Party 1
Thanatos
Thanatos
EXB_Gadiitano
Thanatos
Level 44
God Stats
3W - 5L
1,224 SR
Queue Stats
63W - 85L
1,355 Elo+
Solo
Ares
Ares
Patryk02xtv
Ares
Level 44
God Stats
3W - 1L
1,680 SR
Queue Stats
176W - 195L
1,444 Elo+
Party 1
Charybdis
Charybdis
Sparky_12123
Charybdis
Level 45
God Stats
1W - 4L
1,310 SR
Queue Stats
126W - 122L
1,460 Elo+
Party 1
Team Averages
Level 49
1,559 SR
1,411 Elo+

VS

Team Averages
Level 70
1,345 SR
1,394 Elo+
Neith
Neith
Bubinoluk
Neith
Level 120
God Stats
8W - 6L
1,628 SR
Queue Stats
64W - 59L
1,426 Elo+
Party 2
Ra
Ra
EroSenninJiraiya
Ra
Level 52
God Stats
1W - 2L
1,266 SR
Queue Stats
28W - 34L
1,448 Elo+
Party 3
Thanatos
Thanatos
KomendantKostka
Thanatos
Level 3
God Stats
0W - 3L
1,150 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 3
Bakasura
Bakasura
Tojus
Bakasura
Level 49
God Stats
1W - 3L
1,110 SR
Queue Stats
219W - 189L
1,506 Elo+
Solo
Ares
Ares
mazzu196
Ares
Level 126
God Stats
19W - 13L
1,574 SR
Queue Stats
65W - 59L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,322
583
13,247
12,389
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
D4RK_EpSiLoN26
Sun Wukong
16
7 / 0 / 5
10,428
652
11,493
12,853
9,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
EXB_Gadiitano
Thanatos
12
3 / 2 / 0
7,776
486
3,835
12,598
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 4 / 1
7,282
455
5,002
15,754
13,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Sparky_12123
Charybdis
12
3 / 4 / 1
7,740
484
7,824
13,681
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bubinoluk
Neith
13
5 / 3 / 4
7,906
494
14,927
12,423
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
1 / 3 / 2
8,496
531
10,563
12,778
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
12
1 / 7 / 1
7,163
448
4,064
13,526
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Tojus
Bakasura
15
4 / 3 / 1
8,729
546
7,092
16,576
7,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
1 / 1 / 8
7,454
466
6,204
10,351
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
17
Kills
12
12
Deaths
17
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Neith
Bubinoluk
Neith
5
3
4
2.33
W
Sun Wukong
D4RK_EpSiLoN26
Sun Wukong
7
0
5
9.5
W
Thanatos
EXB_Gadiitano
Thanatos
3
2
0
1.5
L
1
3
2
0.67
L
Thanatos
1
7
1
0.21
W
1
4
1
0.38
W
Charybdis
Sparky_12123
Charybdis
3
4
1
0.88
L
Bakasura
Tojus
Bakasura
4
3
1
1.5
L
Ares
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
42,850
67,275
Taken
65,654
38,336
Mitigated
35,111
25,186
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,247
951
1,908
4,777
12,389
4,825
331
5,948
6,355
83,255
0
L
Neith
Bubinoluk
Neith
14,927
8,369
0
5,732
12,423
5,378
346
3,069
9,354
0
54,681
W
Sun Wukong
D4RK_EpSiLoN26
Sun Wukong
11,493
2,168
0
3,855
12,853
9,807
540
4,177
8,426
0
68,832
W
Thanatos
EXB_Gadiitano
Thanatos
3,835
438
0
5,982
12,598
4,775
0
1,596
10,915
0
48,850
L
10,563
1,558
720
4,980
12,778
4,910
0
8,515
4,263
76,350
0
L
Thanatos
4,064
1,368
0
5,210
13,526
6,837
0
357
13,169
0
35,200
W
5,002
175
0
3,675
15,754
13,674
253
3,414
12,140
24,427
0
W
Charybdis
Sparky_12123
Charybdis
7,824
4,321
0
4,989
13,681
5,255
717
1,443
12,190
0
48,101
L
Bakasura
Tojus
Bakasura
7,092
4,319
0
3,771
16,576
7,348
36
4,069
12,507
0
76,180
L
Ares
6,204
215
0
1,784
10,351
10,638
274
2,302
8,049
16,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
39,748
391
Minions Killed
421
0
Camps Cleared
0
1,604,372
Distance Traveled
1,592,611
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,322
583
121
8
0
330,674
0
L
Neith
7,906
494
82
5
0
296,956
0
W
Sun Wukong
10,428
652
108
7
0
313,112
0
W
Thanatos
7,776
486
72
5
0
346,098
0
L
Ra
8,496
531
131
8
0
306,726
0
L
Thanatos
7,163
448
63
4
0
274,512
0
W
Ares
7,282
455
18
1
0
309,485
0
W
Charybdis
7,740
484
72
5
0
305,003
1
L
Bakasura
8,729
546
127
8
0
361,449
3
L
Ares
7,454
466
18
1
0
352,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role