Player Matchup

Ganesha
Ganesha
Bear7354
Ganesha
Level 69
God Stats
2W - 4L
1,652 SR
Queue Stats
226W - 232L
1,481 Elo+
Solo
Ne Zha
Ne Zha
ChrisEsk
Ne Zha
Level 63
God Stats
2W - 3L
1,484 SR
Queue Stats
326W - 330L
1,504 Elo+
Solo
Aphrodite
Aphrodite
DatBackGuy
Aphrodite
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,492 Elo+
Solo
Fafnir
Fafnir
TheLastRomeo
Fafnir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,132 Elo+
Solo
Bastet
Bastet
vten4
Bastet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 73
1,527 SR
1,422 Elo+

VS

Team Averages
Level 117
1,561 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dark0Noct
Ares
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 86L
1,480 Elo+
Party 1
Osiris
Osiris
ZebraRyder6419
Osiris
Level 148
God Stats
4W - 1L
1,803 SR
Queue Stats
292W - 274L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bear7354
Ganesha
16
0 / 1 / 7
8,029
730
7,432
10,312
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
ChrisEsk
Ne Zha
15
4 / 4 / 3
7,960
724
15,723
11,200
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
DatBackGuy
Aphrodite
16
1 / 2 / 3
7,902
718
8,479
11,866
7,877
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
13
2 / 4 / 2
7,878
716
11,160
16,918
20,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
vten4
Bastet
12
0 / 5 / 4
6,761
615
5,709
10,429
5,089
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
5 / 2 / 9
9,887
899
18,664
11,987
5,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
14
2 / 0 / 13
8,482
771
10,295
10,605
6,297
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
 
Cabrakan
15
2 / 2 / 13
8,389
763
12,111
15,011
18,687
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
17
5 / 1 / 7
9,865
897
8,307
15,812
15,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 12
8,208
746
7,844
15,445
14,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
7
Kills
16
16
Deaths
9
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
9
4.75
W
Yemoja
 
Yemoja
2
0
13
8.5
W
Cabrakan
 
Cabrakan
2
2
13
4.25
L
Ganesha
Bear7354
Ganesha
0
1
7
3.5
L
Ne Zha
ChrisEsk
Ne Zha
4
4
3
1.38
W
Ares
5
1
7
8.5
L
Aphrodite
DatBackGuy
Aphrodite
1
2
3
1.25
L
Fafnir
2
4
2
0.75
W
2
4
12
2
L
Bastet
vten4
Bastet
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,503
Damage
57,221
60,725
Taken
68,860
48,891
Mitigated
60,693
23,777
Healing
34,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
18,664
2,833
2,361
2,119
11,987
5,152
603
3,963
7,855
36,905
0
W
Yemoja
 
Yemoja
10,295
1,526
8,926
2,251
10,605
6,297
564
5,020
5,375
18,744
0
W
Cabrakan
 
Cabrakan
12,111
1,071
4,400
3,130
15,011
18,687
60
6,050
8,749
15,116
1,817
L
Ganesha
Bear7354
Ganesha
7,432
245
599
2,258
10,312
9,684
0
7,107
1,923
13,543
0
L
Ne Zha
ChrisEsk
Ne Zha
15,723
1,294
471
627
11,200
5,925
0
8,582
2,173
0
35,815
W
Ares
8,307
429
1,622
4,010
15,812
15,778
0
5,700
9,505
17,420
0
L
Aphrodite
DatBackGuy
Aphrodite
8,479
1,327
8,372
6,945
11,866
7,877
0
8,820
2,235
21,695
0
L
Fafnir
11,160
5,878
1,258
2,828
16,918
20,316
0
12,444
4,108
16,240
0
W
7,844
2,120
2,004
3,241
15,445
14,779
190
5,904
9,355
0
18,946
L
Bastet
vten4
Bastet
5,709
2,450
0
419
10,429
5,089
0
7,716
2,484
148
9,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,530
Gold Earned
44,831
101
Minions Killed
130
0
Camps Cleared
0
1,050,790
Distance Traveled
1,066,130
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,887
899
64
6
0
205,643
0
W
Yemoja
8,482
771
12
1
0
209,477
0
W
Cabrakan
8,389
763
18
2
0
214,772
0
L
Ganesha
8,029
730
0
0
0
207,027
0
L
Ne Zha
7,960
724
31
3
0
250,605
0
W
Ares
9,865
897
18
2
0
229,825
0
L
Aphrodite
7,902
718
49
4
0
200,114
0
L
Fafnir
7,878
716
10
1
0
191,445
0
W
Osiris
8,208
746
18
2
0
206,413
0
L
Bastet
6,761
615
11
1
0
201,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role