Player Matchup

Hun Batz
Hun Batz
BOB1618
Hun Batz
Level 68
God Stats
7W - 6L
1,310 SR
Queue Stats
166W - 170L
1,519 Elo+
Party 3
Discordia
Discordia
PAiiN C0rpse
Discordia
Level 44
God Stats
4W - 6L
1,219 SR
Queue Stats
6W - 8L
1,319 Elo+
Solo
Achilles
Achilles
PR0PH3T69
Achilles
Level 56
God Stats
8W - 8L
1,466 SR
Queue Stats
292W - 293L
1,498 Elo+
Party 3
Chaac
Chaac
RaiderDragneel
Chaac
Level 83
God Stats
15W - 7L
1,569 SR
Queue Stats
36W - 21L
1,679 Elo+
Party 1
Poseidon
Poseidon
TheSauceHokage
Poseidon
Level 128
God Stats
1W - 0L
1,339 SR
Queue Stats
8W - 5L
1,559 Elo+
Party 1
Team Averages
Level 76
1,381 SR
1,515 Elo+

VS

Team Averages
Level 93
1,459 SR
1,460 Elo+
Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Blu3_Dr3am-_-1
Artemis
Level 61
God Stats
1W - 9L
1,354 SR
Queue Stats
210W - 234L
1,449 Elo+
Solo
Charon
Charon
The_Kintaro
Charon
Level 129
God Stats
19W - 20L
1,559 SR
Queue Stats
56W - 58L
1,519 Elo+
Party 2
Janus
Janus
Zeyuus
Janus
Level 42
God Stats
6W - 8L
1,191 SR
Queue Stats
37W - 34L
1,382 Elo+
Solo
Thanatos
Thanatos
zenox523
Thanatos
Level 128
God Stats
1W - 1L
1,692 SR
Queue Stats
204W - 189L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BOB1618
Hun Batz
12
4 / 0 / 2
6,456
587
4,316
9,634
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
PAiiN C0rpse
Discordia
9
1 / 0 / 3
5,116
465
4,168
4,055
1,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
PR0PH3T69
Achilles
12
1 / 0 / 1
6,716
611
2,948
6,923
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 2
5,243
477
5,091
9,221
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
11
2 / 3 / 3
6,573
598
5,180
5,458
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 3 / 0
5,676
516
4,447
7,755
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
4,934
449
4,524
7,267
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
9
1 / 1 / 1
5,734
521
4,435
5,952
4,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Zeyuus
Janus
11
2 / 3 / 1
6,204
564
3,416
6,686
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
zenox523
Thanatos
10
1 / 2 / 0
5,388
490
1,990
8,986
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
W
Hun Batz
BOB1618
Hun Batz
4
0
2
5
L
1
3
1
0.5
W
Discordia
PAiiN C0rpse
Discordia
1
0
3
2.5
W
Achilles
PR0PH3T69
Achilles
1
0
1
1.5
W
2
2
2
1.5
W
Poseidon
2
3
3
1.17
L
Charon
1
1
1
1.5
L
Janus
Zeyuus
Janus
2
3
1
0.83
L
Thanatos
zenox523
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
18,812
35,291
Taken
36,646
16,947
Mitigated
15,729
6,717
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,447
370
0
1,415
7,755
3,280
0
14
7,741
0
42,249
W
Hun Batz
BOB1618
Hun Batz
4,316
1,303
0
750
9,634
3,320
0
697
8,863
0
44,702
L
4,524
2,330
296
1,468
7,267
2,701
0
1,750
5,517
0
26,723
W
Discordia
PAiiN C0rpse
Discordia
4,168
119
116
1,015
4,055
1,225
150
1,886
2,169
27,527
0
W
Achilles
PR0PH3T69
Achilles
2,948
386
0
1,587
6,923
4,744
0
0
6,923
0
44,615
W
5,091
732
41
2,369
9,221
6,167
0
2,527
6,694
0
24,429
W
Poseidon
5,180
1,191
0
839
5,458
1,491
436
2,523
2,735
49,298
0
L
Charon
4,435
530
236
1,293
5,952
4,246
0
2,041
3,911
26,974
0
L
Janus
Zeyuus
Janus
3,416
283
0
672
6,686
2,425
0
3,838
2,848
43,768
0
L
Thanatos
zenox523
Thanatos
1,990
653
0
4,873
8,986
3,077
0
1,779
7,207
0
31,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
27,936
319
Minions Killed
292
0
Camps Cleared
0
1,090,222
Distance Traveled
1,042,117
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,676
516
82
7
0
211,428
2
W
Hun Batz
6,456
587
59
5
0
242,344
0
L
Artemis
4,934
449
48
4
0
180,548
4
W
Discordia
5,116
465
46
4
0
210,965
0
W
Achilles
6,716
611
93
8
0
217,932
0
W
Chaac
5,243
477
45
4
0
215,420
0
W
Poseidon
6,573
598
76
7
0
203,561
0
L
Charon
5,734
521
32
3
0
204,057
0
L
Janus
6,204
564
79
7
0
212,418
4
L
Thanatos
5,388
490
51
5
0
233,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role