Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Earthwalkrr
Terra
Level 127
God Stats
13W - 28L
1,329 SR
Queue Stats
188W - 377L
1,359 Elo+
Party 1
Scylla
Scylla
EnternalDarknes
Scylla
Level 136
God Stats
35W - 67L
1,417 SR
Queue Stats
328W - 503L
1,435 Elo+
Party 1
Ishtar
Ishtar
Murasakibxra
Ishtar
Level 121
God Stats
0W - 1L
1,148 SR
Queue Stats
29W - 36L
1,472 Elo+
Party 1
Thor
Thor
xRomple Dompin
Thor
Level 158
God Stats
9W - 5L
1,667 SR
Queue Stats
530W - 712L
1,449 Elo+
Party 1
Team Averages
Level 140
1,412 SR
1,443 Elo+

VS

Team Averages
Level 94
1,513 SR
1,457 Elo+
King Arthur
King Arthur
CurseofDoom
King Arthur
Level 106
God Stats
3W - 2L
1,634 SR
Queue Stats
74W - 54L
1,614 Elo+
Solo
Ishtar
Ishtar
jesushh98
Ishtar
Level 57
God Stats
1W - 1L
1,289 SR
Queue Stats
20W - 24L
1,305 Elo+
Solo
Ratatoskr
Ratatoskr
luizrex
Ratatoskr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
pleasinbearV3
Baron Samedi
Level 128
God Stats
2W - 1L
1,488 SR
Queue Stats
155W - 146L
1,460 Elo+
Solo
Zeus
Zeus
warlocmaryjane
Zeus
Level 144
God Stats
1W - 3L
1,653 SR
Queue Stats
55W - 84L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 6 / 5
8,043
1,149
10,575
14,905
15,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 5 / 4
8,250
1,179
2,430
14,898
12,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 3 / 2
8,465
1,209
9,757
10,289
4,340
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
13
1 / 4 / 3
7,719
1,103
4,038
10,041
4,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 4
8,034
1,148
10,481
11,873
5,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

238

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CurseofDoom
King Arthur
15
5 / 0 / 11
9,220
1,317
10,822
10,438
7,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
jesushh98
Ishtar
15
1 / 3 / 17
8,763
1,252
10,088
8,249
3,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
luizrex
Ratatoskr
15
4 / 3 / 10
9,246
1,321
8,752
12,624
4,855
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
pleasinbearV3
Baron Samedi
15
7 / 0 / 11
9,841
1,406
9,655
5,022
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 0 / 11
9,416
1,345
16,832
4,759
1,594
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
6
Kills
22
22
Deaths
6
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
6
5
0.58
W
King Arthur
CurseofDoom
King Arthur
5
0
11
10.5
L
0
5
4
0.4
L
3
3
2
1.33
L
Ishtar
1
4
3
0.63
W
Ishtar
jesushh98
Ishtar
1
3
17
3.17
W
Ratatoskr
luizrex
Ratatoskr
4
3
10
3
W
Baron Samedi
pleasinbearV3
Baron Samedi
7
0
11
12.5
W
5
0
11
10.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,281
Damage
56,149
62,006
Taken
41,092
42,377
Mitigated
20,298
5,570
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,575
890
0
439
14,905
15,702
0
6,916
7,707
0
22,311
W
King Arthur
CurseofDoom
King Arthur
10,822
1,302
0
2,934
10,438
7,875
0
4,628
5,288
1,002
21,847
L
2,430
160
2,731
2,010
14,898
12,742
0
6,216
8,498
9,001
0
L
9,757
862
0
0
10,289
4,340
0
5,578
4,663
22,877
0
L
Ishtar
4,038
1,693
0
386
10,041
4,215
0
5,471
4,466
0
17,724
W
Ishtar
jesushh98
Ishtar
10,088
6,240
0
0
8,249
3,385
0
1,598
6,387
0
18,920
W
Ratatoskr
luizrex
Ratatoskr
8,752
2,682
0
55
12,624
4,855
0
4,241
7,985
0
24,466
W
Baron Samedi
pleasinbearV3
Baron Samedi
9,655
881
1,723
2,344
5,022
2,589
0
769
4,136
18,844
0
W
16,832
981
0
172
4,759
1,594
0
939
3,775
28,943
0
L
10,481
636
0
4
11,873
5,378
0
2,813
9,060
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
46,486
123
Minions Killed
140
5
Camps Cleared
6
680,664
Distance Traveled
770,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,043
1,149
27
4
0
156,860
0
W
King Arthur
9,220
1,317
22
3
0
167,896
0
L
Terra
8,250
1,179
21
3
2
157,720
0
L
Scylla
8,465
1,209
27
4
1
136,422
0
L
Ishtar
7,719
1,103
30
4
0
96,437
0
W
Ishtar
8,763
1,252
17
2
2
123,022
0
W
Ratatoskr
9,246
1,321
46
7
4
177,783
0
W
Baron Samedi
9,841
1,406
17
2
0
160,085
0
W
Zeus
9,416
1,345
38
5
0
141,513
0
L
Thor
8,034
1,148
18
3
2
133,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role