Player Matchup

Charon
Charon
Blajkowich
Charon
Level 36
God Stats
3W - 2L
1,599 SR
Queue Stats
35W - 38L
1,481 Elo+
Party 2
Izanami
Izanami
DarkuGin
Izanami
Level 49
God Stats
3W - 4L
1,605 SR
Queue Stats
37W - 38L
1,481 Elo+
Party 2
Vulcan
Vulcan
KeithsNan
Vulcan
Level 45
God Stats
2W - 1L
1,707 SR
Queue Stats
8W - 4L
1,687 Elo+
Solo
King Arthur
King Arthur
Locarothh
King Arthur
Level 16
God Stats
0W - 3L
1,204 SR
Queue Stats
10W - 10L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zakrum
Tsukuyomi
Level 156
God Stats
4W - 7L
1,380 SR
Queue Stats
40W - 39L
1,489 Elo+
Solo
Team Averages
Level 60
1,499 SR
1,523 Elo+

VS

Team Averages
Level 93
1,542 SR
1,517 Elo+
Nox
Nox
Darkam7
Nox
Level 45
God Stats
3W - 4L
1,368 SR
Queue Stats
337W - 386L
1,358 Elo+
Solo
Charon
Charon
ElBonoBoT
Charon
Level 215
God Stats
10W - 10L
1,426 SR
Queue Stats
320W - 337L
1,520 Elo+
Party 1
Nemesis
Nemesis
RTZ_forever
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
SeyiRen
Ra
Level 179
God Stats
5W - 2L
1,706 SR
Queue Stats
141W - 140L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
vChuchuka
Guan Yu
Level 11
God Stats
5W - 4L
1,709 SR
Queue Stats
52W - 25L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Blajkowich
Charon
12
1 / 3 / 7
7,239
658
6,217
10,394
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DarkuGin
Izanami
14
3 / 3 / 4
7,852
714
7,114
10,247
2,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
KeithsNan
Vulcan
15
2 / 3 / 4
8,285
753
12,455
8,083
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Locarothh
King Arthur
14
2 / 4 / 6
7,948
723
9,406
13,554
9,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Zakrum
Tsukuyomi
14
2 / 6 / 7
7,861
715
8,834
13,227
4,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
4 / 1 / 6
9,196
836
9,309
7,031
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
ElBonoBoT
Charon
15
1 / 2 / 12
8,816
801
7,288
12,171
11,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RTZ_forever
Nemesis
13
1 / 5 / 10
7,647
695
7,003
11,856
5,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 7
9,005
819
7,725
7,165
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
vChuchuka
Guan Yu
17
11 / 2 / 5
10,080
916
18,532
17,307
15,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
10
Kills
19
19
Deaths
10
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charon
Blajkowich
Charon
1
3
7
1.5
W
Nox
4
1
6
7
L
Izanami
DarkuGin
Izanami
3
3
4
1.67
W
Charon
ElBonoBoT
Charon
1
2
12
3.5
L
Vulcan
KeithsNan
Vulcan
2
3
4
1.33
L
King Arthur
Locarothh
King Arthur
2
4
6
1.25
W
Nemesis
RTZ_forever
Nemesis
1
5
10
1.2
W
2
0
7
5.5
L
Tsukuyomi
Zakrum
Tsukuyomi
2
6
7
0.92
W
Guan Yu
vChuchuka
Guan Yu
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,026
Damage
49,857
55,505
Taken
55,530
27,668
Mitigated
40,023
5,814
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Blajkowich
Charon
6,217
799
0
644
10,394
8,174
0
5,628
4,766
12,578
0
W
Nox
9,309
897
0
365
7,031
3,666
597
3,502
3,258
41,684
0
L
Izanami
DarkuGin
Izanami
7,114
4,411
0
819
10,247
2,947
0
5,060
5,039
0
22,830
W
Charon
ElBonoBoT
Charon
7,288
843
0
818
12,171
11,774
516
4,441
7,302
18,736
0
L
Vulcan
KeithsNan
Vulcan
12,455
3,672
0
1,800
8,083
2,930
0
4,277
3,806
40,266
0
L
King Arthur
Locarothh
King Arthur
9,406
1,227
0
1,756
13,554
9,286
0
7,094
6,250
0
22,462
W
Nemesis
RTZ_forever
Nemesis
7,003
1,921
0
924
11,856
5,662
1,771
3,180
8,430
0
10,461
W
7,725
178
1,992
3,760
7,165
3,244
1,970
2,751
4,113
45,370
0
L
Tsukuyomi
Zakrum
Tsukuyomi
8,834
1,153
0
795
13,227
4,331
0
4,917
8,310
0
29,857
W
Guan Yu
vChuchuka
Guan Yu
18,532
2,896
732
4,949
17,307
15,677
84
3,306
13,543
7,095
40,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
44,744
199
Minions Killed
277
0
Camps Cleared
0
1,155,300
Distance Traveled
1,264,884
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,239
658
18
2
0
235,086
0
W
Nox
9,196
836
83
8
0
237,276
0
L
Izanami
7,852
714
30
3
0
196,793
0
W
Charon
8,816
801
20
2
0
258,254
7
L
Vulcan
8,285
753
81
7
0
254,535
0
L
King Arthur
7,948
723
30
3
0
228,523
0
W
Nemesis
7,647
695
15
1
0
236,666
0
W
Ra
9,005
819
110
10
0
254,126
0
L
Tsukuyomi
7,861
715
40
4
0
240,363
0
W
Guan Yu
10,080
916
49
4
0
278,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role