Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
KelferRallen
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,382 Elo+
Solo
Raijin
Raijin
Nxkki
Raijin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Danzaburou
Danzaburou
Plasmaxwolf
Danzaburou
Level 104
God Stats
1W - 1L
1,627 SR
Queue Stats
85W - 81L
1,550 Elo+
Party 1
Bellona
Bellona
TheDa468rkOne
Bellona
Level 137
God Stats
1W - 4L
1,298 SR
Queue Stats
258W - 247L
1,531 Elo+
Party 1
Team Averages
Level 112
1,485 SR
1,451 Elo+

VS

Team Averages
Level 129
1,564 SR
1,453 Elo+
Odin
Odin
FedeFoxxy90
Odin
Level 202
God Stats
5W - 4L
1,522 SR
Queue Stats
250W - 255L
1,466 Elo+
Solo
Loki
Loki
ReportTheMoon
Loki
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 166L
1,435 Elo+
Solo
Scylla
Scylla
The OP General
Scylla
Level 129
God Stats
5W - 2L
1,754 SR
Queue Stats
217W - 225L
1,449 Elo+
Solo
Bastet
Bastet
lobo_humilde7
Bastet
Level 117
God Stats
7W - 4L
1,544 SR
Queue Stats
547W - 536L
1,445 Elo+
Solo
Hades
Hades
xXLethalDeathXx1
Hades
Level 141
God Stats
5W - 0L
1,500 SR
Queue Stats
220W - 208L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
1 / 3 / 8
7,641
764
4,301
10,919
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
2 / 6 / 4
7,032
703
6,403
8,291
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Nxkki
Raijin
16
2 / 4 / 4
8,278
828
8,545
8,025
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Plasmaxwolf
Danzaburou
5
0 / 0 / 0
5,509
551
0
0
0
Bellona
15
5 / 5 / 4
7,590
759
6,050
11,246
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
8,675
868
4,005
7,425
8,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 4 / 13
8,715
872
7,525
9,520
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 1 / 8
10,080
1,008
11,674
5,001
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 14
8,074
807
5,824
10,375
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 11
8,109
811
6,732
10,142
6,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
10
Kills
18
18
Deaths
13
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
8
1.67
W
3
1
13
9.5
L
Merlin
2
6
4
0.67
L
Raijin
Nxkki
Raijin
2
4
4
1
L
Danzaburou
Plasmaxwolf
Danzaburou
0
0
0
0
W
4
4
13
2.63
W
8
1
8
12
L
Bellona
5
5
4
1.4
W
1
3
14
2.67
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,299
Damage
35,760
38,481
Taken
42,463
33,522
Mitigated
24,842
4,588
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,301
197
144
1,180
10,919
13,295
0
5,846
5,073
8,600
0
W
4,005
540
1,803
2,201
7,425
8,166
2,064
3,483
3,553
142
9,065
L
Merlin
6,403
283
528
45
8,291
4,133
0
3,960
4,331
11,089
0
L
Raijin
Nxkki
Raijin
8,545
1,395
0
850
8,025
3,688
0
3,753
4,272
25,699
0
L
Danzaburou
Plasmaxwolf
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
7,525
615
694
1,588
9,520
3,762
851
4,188
5,053
0
18,244
W
11,674
832
482
818
5,001
2,255
1,551
3,395
1,568
34,208
0
L
Bellona
6,050
1,597
361
1,480
11,246
12,406
0
4,916
6,212
0
9,402
W
5,824
1,995
1,181
2,321
10,375
4,096
882
2,651
7,601
0
9,738
W
6,732
250
452
2,766
10,142
6,563
237
5,476
4,310
12,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
43,653
71
Minions Killed
121
0
Camps Cleared
0
590,544
Distance Traveled
998,279
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,641
764
1
0
0
148,231
0
W
Odin
8,675
868
17
2
0
210,418
4
L
Merlin
7,032
703
19
2
0
157,545
0
L
Raijin
8,278
828
37
4
0
124,778
0
L
Danzaburou
5,509
551
0
0
0
277
0
W
Loki
8,715
872
26
3
0
208,519
0
W
Scylla
10,080
1,008
46
5
0
194,184
0
L
Bellona
7,590
759
14
1
0
159,713
0
W
Bastet
8,074
807
12
1
0
228,278
0
W
Hades
8,109
811
20
2
0
156,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role