Player Matchup

Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
FatheredRelic56
Skadi
Silver IV
Level 137
God Stats
180W - 183L
1,491 SR
Queue Stats
794W - 866L
670 MMR
Solo
Hades
Hades
Silver V
MKA BURGER
Hades
Silver V
Level 141
God Stats
149W - 136L
1,504 SR
Queue Stats
267W - 326L
599 MMR
Solo
Thor
Thor
Silver II
joanwar048
Thor
Silver II
Level 94
God Stats
12W - 9L
1,481 SR
Queue Stats
140W - 148L
924 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,495 SR
1,039 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,507 SR
707 MMR
Awilix
Awilix
Silver II
DeStRoYeR_MaNs
Awilix
Silver II
Level 138
God Stats
44W - 40L
1,463 SR
Queue Stats
252W - 279L
958 MMR
Party 2
Anubis
Anubis
Silver II
Disc0mbobul8ted
Anubis
Silver II
Level 159
God Stats
3W - 2L
1,637 SR
Queue Stats
218W - 236L
823 MMR
Solo
Poseidon
Poseidon
Silver V
TTVkryptonYt
Poseidon
Silver V
Level 69
God Stats
0W - 2L
1,587 SR
Queue Stats
40W - 60L
589 MMR
Solo
Hercules
Hercules
Bronze I
biralachana
Hercules
Bronze I
Level 89
God Stats
3W - 6L
1,505 SR
Queue Stats
110W - 158L
441 MMR
Solo
Medusa
Medusa
Silver IV
dracola69
Medusa
Silver IV
Level 106
God Stats
31W - 49L
1,344 SR
Queue Stats
209W - 256L
724 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 3 / 5
10,041
591
8,333
9,960
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
 
Bacchus
14
3 / 0 / 7
9,691
570
4,651
8,692
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 0 / 2
10,033
590
9,003
7,379
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
13
2 / 4 / 1
8,283
487
4,222
11,134
5,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 0 / 3
11,056
650
5,890
10,082
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliIzanamiYmir

VS

Bans
MartichorasFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,460
498
5,507
11,273
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 3 / 0
9,394
553
6,736
9,770
4,671
Poseidon
TTVkryptonYt
Poseidon
15
2 / 10 / 1
9,214
542
5,160
15,156
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
biralachana
Hercules
5
0 / 4 / 0
5,593
329
1,251
6,324
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
dracola69
Medusa
13
0 / 4 / 0
8,122
478
2,992
10,482
3,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
21
Kills
7
7
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
5
1.83
W
Bacchus
 
Bacchus
3
0
7
6.5
L
1
1
0
1
L
4
3
0
1.33
W
4
0
2
5
W
Hades
2
4
1
0.63
L
Poseidon
TTVkryptonYt
Poseidon
2
10
1
0.25
L
Hercules
biralachana
Hercules
0
4
0
0
L
Medusa
dracola69
Medusa
0
4
0
0
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
21,646
47,247
Taken
53,005
26,610
Mitigated
20,426
11,575
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,333
458
0
875
9,960
3,977
359
4,331
5,629
79,891
0
W
Bacchus
 
Bacchus
4,651
552
0
2,225
8,692
10,059
66
1,322
7,370
29,883
0
L
5,507
1,833
0
944
11,273
4,203
0
3,553
7,720
0
62,379
L
6,736
1,521
0
5,366
9,770
4,671
993
2,705
7,065
76,130
0
W
9,003
2,026
0
1,694
7,379
2,769
3,331
301
7,078
0
75,390
W
Hades
4,222
605
200
4,866
11,134
5,199
0
5,979
5,155
42,969
0
L
Poseidon
TTVkryptonYt
Poseidon
5,160
1,171
0
1,000
15,156
5,038
0
7,858
7,298
74,825
0
L
Hercules
biralachana
Hercules
1,251
379
0
1,403
6,324
2,709
0
1,719
4,605
0
6,345
L
Medusa
dracola69
Medusa
2,992
435
0
2,161
10,482
3,805
164
1,399
9,083
0
64,052
W
5,890
922
0
1,715
10,082
4,606
0
653
9,429
0
103,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
40,783
492
Minions Killed
462
0
Camps Cleared
0
1,619,845
Distance Traveled
1,330,238
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,041
591
135
8
0
295,126
4
W
Bacchus
9,691
570
36
2
0
384,510
7
L
Awilix
8,460
498
92
5
0
402,101
0
L
Anubis
9,394
553
117
7
0
217,507
0
W
Skadi
10,033
590
121
7
0
298,088
2
W
Hades
8,283
487
69
4
0
260,651
2
L
Poseidon
9,214
542
129
8
0
301,972
0
L
Hercules
5,593
329
15
1
0
109,479
1
L
Medusa
8,122
478
109
6
0
299,179
0
W
Thor
11,056
650
131
8
0
381,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role