Player Matchup

Thanatos
Thanatos
Ant_Heavy
Thanatos
Level 123
God Stats
8W - 8L
1,471 SR
Queue Stats
100W - 96L
1,463 Elo+
Party 1
Neith
Neith
BlueArtiShot
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DevilKest
Kuzenbo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,415 Elo+
Party 1
Yu Huang
Yu Huang
LordHamrider
Yu Huang
Level 109
God Stats
2W - 8L
1,201 SR
Queue Stats
69W - 66L
1,466 Elo+
Solo
Chaac
Chaac
XKiLLAXx18
Chaac
Level 76
God Stats
2W - 2L
1,568 SR
Queue Stats
25W - 32L
1,407 Elo+
Party 1
Team Averages
Level 76
1,448 SR
1,450 Elo+

VS

Team Averages
Level 102
1,513 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EZ_MiikeXzZ
Bacchus
Level 115
God Stats
9W - 7L
1,534 SR
Queue Stats
346W - 311L
1,477 Elo+
Solo
Thanatos
Thanatos
Fred10frL
Thanatos
Level 124
God Stats
261W - 248L
1,508 SR
Queue Stats
808W - 790L
1,438 Elo+
Solo
Ra
Ra
GothicSkull81
Ra
Level 58
God Stats
23W - 22L
1,394 SR
Queue Stats
210W - 210L
1,465 Elo+
Solo
Anubis
Anubis
MoonWalkerTheI
Anubis
Level 69
God Stats
91W - 61L
1,631 SR
Queue Stats
157W - 174L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ant_Heavy
Thanatos
12
4 / 3 / 3
7,107
646
6,065
11,040
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 1 / 2
5,259
478
4,108
5,092
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
DevilKest
Kuzenbo
9
2 / 2 / 3
6,063
551
2,740
8,741
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
LordHamrider
Yu Huang
12
3 / 2 / 1
6,703
609
3,574
6,541
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
0 / 4 / 2
5,617
511
2,927
11,122
6,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 0
5,823
529
4,991
8,680
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
EZ_MiikeXzZ
Bacchus
10
0 / 2 / 2
5,268
479
4,809
8,059
6,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Fred10frL
Thanatos
11
4 / 1 / 2
6,810
619
4,240
9,101
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 2
6,711
610
2,576
5,382
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 3 / 1
7,159
651
9,207
7,833
3,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
12
12
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
0
0.5
L
Thanatos
Ant_Heavy
Thanatos
4
3
3
1.83
L
1
1
2
2
L
Kuzenbo
DevilKest
Kuzenbo
2
2
3
1.75
W
Bacchus
EZ_MiikeXzZ
Bacchus
0
2
2
0.5
W
Thanatos
Fred10frL
Thanatos
4
1
2
5
W
2
2
2
1.5
L
Yu Huang
LordHamrider
Yu Huang
3
2
1
1.75
W
5
3
1
1.83
L
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,414
Damage
25,823
42,536
Taken
39,055
23,068
Mitigated
18,763
13,776
Healing
19,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,991
1,670
0
3,718
8,680
2,758
46
1,287
7,393
0
43,212
L
Thanatos
Ant_Heavy
Thanatos
6,065
1,731
0
6,844
11,040
3,850
0
1,954
9,086
0
49,168
L
4,108
914
0
1,193
5,092
1,928
0
1,620
3,472
0
29,953
L
Kuzenbo
DevilKest
Kuzenbo
2,740
959
238
1,516
8,741
8,300
0
3,372
5,369
14,438
0
W
Bacchus
EZ_MiikeXzZ
Bacchus
4,809
590
120
1,996
8,059
6,507
0
1,510
6,549
21,876
0
W
Thanatos
Fred10frL
Thanatos
4,240
989
0
8,467
9,101
4,348
0
1,179
7,922
0
47,407
W
2,576
368
132
1,870
5,382
1,880
46
1,929
3,453
42,278
0
L
Yu Huang
LordHamrider
Yu Huang
3,574
299
0
956
6,541
2,491
0
2,801
3,740
51,670
0
W
9,207
603
0
3,413
7,833
3,270
0
499
7,334
48,866
0
L
Chaac
2,927
289
0
3,029
11,122
6,499
0
6,880
4,242
0
31,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
31,771
279
Minions Killed
327
0
Camps Cleared
0
1,157,558
Distance Traveled
1,132,388
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,823
529
67
6
0
212,704
2
L
Thanatos
7,107
646
72
7
0
268,626
0
L
Neith
5,259
478
50
5
0
217,957
0
L
Kuzenbo
6,063
551
16
1
0
233,552
7
W
Bacchus
5,268
479
37
3
0
233,360
0
W
Thanatos
6,810
619
73
7
0
241,295
0
W
Ra
6,711
610
77
7
0
237,651
0
L
Yu Huang
6,703
609
96
9
0
214,909
4
W
Anubis
7,159
651
73
7
0
207,378
0
L
Chaac
5,617
511
45
4
0
222,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role