Player Matchup

Serqet
Serqet
Isaac_aizakku
Serqet
Level 61
God Stats
12W - 9L
1,489 SR
Queue Stats
327W - 315L
1,446 Elo+
Solo
Hachiman
Hachiman
SquishyTooshy
Hachiman
Level 69
God Stats
15W - 22L
1,409 SR
Queue Stats
71W - 83L
1,411 Elo+
Party 2
Ares
Ares
emnutz2
Ares
Level 42
God Stats
1W - 3L
1,299 SR
Queue Stats
7W - 8L
1,132 Elo+
Party 2
Ao Kuang
Ao Kuang
tucacaroto
Ao Kuang
Level 51
God Stats
36W - 24L
1,609 SR
Queue Stats
295W - 319L
1,366 Elo+
Solo
Baba Yaga
Baba Yaga
yocantrell
Baba Yaga
Level 159
God Stats
2W - 2L
1,857 SR
Queue Stats
182W - 183L
1,498 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,371 Elo+

VS

Team Averages
Level 95
1,529 SR
1,477 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FiddIerDiddIer
Pele
Level 89
God Stats
14W - 11L
1,591 SR
Queue Stats
165W - 163L
1,474 Elo+
Party 1
Charon
Charon
Fofesna-alQueso
Charon
Level 126
God Stats
3W - 10L
1,236 SR
Queue Stats
107W - 97L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
ScrunklyMonkey
Cu Chulainn
Level 74
God Stats
5W - 2L
1,622 SR
Queue Stats
67W - 73L
1,493 Elo+
Party 1
Tiamat
Tiamat
WrinkleStinkle
Tiamat
Level 88
God Stats
4W - 1L
1,696 SR
Queue Stats
172W - 156L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
6,057
551
4,540
11,723
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
SquishyTooshy
Hachiman
9
0 / 3 / 0
5,105
464
4,565
8,522
2,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
emnutz2
Ares
7
0 / 2 / 0
4,508
410
1,665
6,704
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
tucacaroto
Ao Kuang
9
0 / 3 / 0
5,627
512
2,683
9,178
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
yocantrell
Baba Yaga
12
2 / 0 / 2
6,782
617
5,514
4,598
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 0 / 1
7,842
713
10,337
8,935
3,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 2 / 0
7,012
637
6,772
9,274
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
6,699
609
2,238
7,063
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
ScrunklyMonkey
Cu Chulainn
12
2 / 0 / 1
7,028
639
3,877
5,628
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

11
0 / 1 / 3
6,492
590
2,255
4,205
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
12
12
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
1
5.5
W
4
2
0
2
W
1
1
3
2.5
L
2
4
2
0.75
W
Cu Chulainn
ScrunklyMonkey
Cu Chulainn
2
0
1
2.5
L
Hachiman
SquishyTooshy
Hachiman
0
3
0
0
W
0
1
3
1.5
L
Ares
emnutz2
Ares
0
2
0
0
L
Ao Kuang
tucacaroto
Ao Kuang
0
3
0
0
L
Baba Yaga
yocantrell
Baba Yaga
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
25,479
40,725
Taken
35,105
14,476
Mitigated
16,651
9,593
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,337
4,310
0
4,890
8,935
3,964
1,187
960
7,757
0
58,749
W
6,772
1,321
0
1,546
9,274
3,132
0
2,490
6,218
0
54,578
W
2,238
650
0
2,446
7,063
4,632
212
1,344
5,279
22,442
0
L
4,540
1,369
0
2,120
11,723
3,830
0
1,533
10,190
0
31,244
W
Cu Chulainn
ScrunklyMonkey
Cu Chulainn
3,877
932
0
1,149
5,628
3,112
583
2,400
3,228
355
37,093
L
Hachiman
SquishyTooshy
Hachiman
4,565
2,854
0
2,203
8,522
2,599
0
402
8,120
0
30,079
W
2,255
44
0
1,907
4,205
1,811
852
1,873
2,160
45,035
0
L
Ares
emnutz2
Ares
1,665
35
0
1,010
6,704
3,683
0
1,425
5,171
13,054
0
L
Ao Kuang
tucacaroto
Ao Kuang
2,683
992
0
3,298
9,178
2,871
199
90
9,088
33,668
0
L
Baba Yaga
yocantrell
Baba Yaga
5,514
363
0
962
4,598
1,493
0
1,133
3,465
45,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
35,073
261
Minions Killed
374
0
Camps Cleared
0
1,053,387
Distance Traveled
1,122,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,842
713
98
9
0
205,573
0
W
Pele
7,012
637
92
8
0
265,713
0
W
Charon
6,699
609
28
3
0
229,208
0
L
Serqet
6,057
551
44
4
0
273,442
0
W
Cu Chulainn
7,028
639
62
6
0
190,023
0
L
Hachiman
5,105
464
50
5
0
206,282
0
W
Tiamat
6,492
590
94
9
0
231,736
0
L
Ares
4,508
410
24
2
0
153,204
0
L
Ao Kuang
5,627
512
54
5
0
178,461
0
L
Baba Yaga
6,782
617
89
8
0
241,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role