Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DeewDcoviD
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 1
Serqet
Serqet
Javaman013
Serqet
Level 129
God Stats
4W - 9L
1,406 SR
Queue Stats
301W - 298L
1,545 Elo+
Solo
Izanami
Izanami
Ryuuˆ
Izanami
Level 129
God Stats
1W - 3L
1,695 SR
Queue Stats
144W - 131L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
UrieLc
Ratatoskr
Level 128
God Stats
20W - 26L
1,589 SR
Queue Stats
267W - 259L
1,390 Elo+
Party 1
Team Averages
Level 103
1,538 SR
1,433 Elo+

VS

Team Averages
Level 96
1,550 SR
1,461 Elo+
Set
Set
CA_pelanashi
Set
Level 105
God Stats
10W - 11L
1,428 SR
Queue Stats
350W - 369L
1,444 Elo+
Solo
Thanatos
Thanatos
PauloBR28
Thanatos
Level 106
God Stats
32W - 22L
1,593 SR
Queue Stats
149W - 143L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Thay_KiLLeR
Nu Wa
Level 89
God Stats
16W - 10L
1,730 SR
Queue Stats
198W - 209L
1,441 Elo+
Solo
Charon
Charon
gomesreis
Charon
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,422 Elo+
Solo
Sol
Sol
kauetz777
Sol
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 0
5,350
669
3,253
2,829
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,411
551
905
7,567
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Javaman013
Serqet
6
2 / 3 / 0
4,497
562
1,985
5,217
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
Ryuuˆ
Izanami
7
0 / 2 / 0
4,323
540
3,638
6,114
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
UrieLc
Ratatoskr
8
0 / 4 / 1
4,632
579
1,482
7,649
1,986
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,583
823
3,236
4,952
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
PauloBR28
Thanatos
9
5 / 0 / 2
5,534
692
4,270
5,633
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 4
5,228
654
1,869
3,106
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
gomesreis
Charon
8
1 / 0 / 4
5,223
653
3,777
5,112
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 1
5,455
682
5,302
4,089
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
W
3
2
2
2
L
0
3
0
0
L
Serqet
Javaman013
Serqet
2
3
0
0.67
W
Thanatos
PauloBR28
Thanatos
5
0
2
6
L
Izanami
Ryuuˆ
Izanami
0
2
0
0
W
0
1
4
2
L
Ratatoskr
UrieLc
Ratatoskr
0
4
1
0.13
W
Charon
gomesreis
Charon
1
0
4
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,263
Damage
18,454
29,376
Taken
22,892
10,907
Mitigated
9,219
5,114
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,253
57
0
850
2,829
908
0
953
1,876
43,051
0
W
3,236
1,271
0
1,429
4,952
2,069
0
91
4,823
0
46,199
L
905
256
0
1,344
7,567
4,619
0
4,707
2,860
6,236
0
L
Serqet
Javaman013
Serqet
1,985
537
0
780
5,217
1,315
0
394
4,656
0
16,376
W
Thanatos
PauloBR28
Thanatos
4,270
537
0
4,755
5,633
1,829
0
378
5,215
0
26,955
L
Izanami
Ryuuˆ
Izanami
3,638
2,649
0
1,880
6,114
2,079
0
3,988
2,126
0
37,914
W
1,869
229
0
670
3,106
875
362
1,726
1,262
30,080
0
L
Ratatoskr
UrieLc
Ratatoskr
1,482
327
0
260
7,649
1,986
0
1,004
6,645
0
31,989
W
Charon
gomesreis
Charon
3,777
661
0
1,808
5,112
3,345
428
1,176
3,892
14,606
0
W
5,302
2,905
0
1,675
4,089
1,101
682
640
3,413
37,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,213
Gold Earned
28,023
246
Minions Killed
283
0
Camps Cleared
0
765,673
Distance Traveled
855,744
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,350
669
84
11
0
183,039
0
W
Set
6,583
823
87
11
0
184,218
1
L
Ymir
4,411
551
12
2
0
154,465
0
L
Serqet
4,497
562
26
3
0
96,693
0
W
Thanatos
5,534
692
44
6
0
184,547
0
L
Izanami
4,323
540
62
8
0
161,067
3
W
Nu Wa
5,228
654
61
8
0
152,854
2
L
Ratatoskr
4,632
579
62
8
0
170,409
0
W
Charon
5,223
653
14
2
0
161,792
3
W
Sol
5,455
682
77
10
0
172,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role