Player Matchup

Ix Chel
Ix Chel
JanusOrTroll
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,506 Elo+
Party 2
Anhur
Anhur
Marat1212
Anhur
Level 127
God Stats
6W - 11L
1,416 SR
Queue Stats
253W - 287L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
Milser04
Ne Zha
Level 119
God Stats
14W - 13L
1,500 SR
Queue Stats
85W - 92L
1,506 Elo+
Solo
Fenrir
Fenrir
NotWeak3n x
Fenrir
Level 38
God Stats
0W - 3L
1,398 SR
Queue Stats
7W - 32L
1,143 Elo+
Solo
Anubis
Anubis
isdesp
Anubis
Level 154
God Stats
298W - 228L
1,527 SR
Queue Stats
381W - 334L
1,479 Elo+
Solo
Team Averages
Level 93
1,468 SR
1,413 Elo+

VS

Team Averages
Level 138
1,532 SR
1,553 Elo+
Lancelot
Lancelot
L3wigi
Lancelot
Level 155
God Stats
1W - 2L
1,423 SR
Queue Stats
93W - 82L
1,572 Elo+
Solo
Mulan
Mulan
MunchBo
Mulan
Level 147
God Stats
11W - 11L
1,438 SR
Queue Stats
132W - 126L
1,541 Elo+
Party 1
Vulcan
Vulcan
Neferupito
Vulcan
Level 106
God Stats
27W - 21L
1,626 SR
Queue Stats
166W - 163L
1,571 Elo+
Solo
Sol
Sol
gokitan
Sol
Level 158
God Stats
3W - 1L
1,855 SR
Queue Stats
172W - 161L
1,469 Elo+
Party 1
Anubis
Anubis
lDoobz
Anubis
Level 122
God Stats
1W - 1L
1,315 SR
Queue Stats
53W - 31L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JanusOrTroll
Ix Chel
10
1 / 3 / 4
5,606
561
5,414
7,542
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Marat1212
Anhur
10
2 / 1 / 1
5,430
543
3,325
6,090
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Milser04
Ne Zha
10
3 / 1 / 5
5,648
565
5,132
9,049
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
8
1 / 1 / 5
5,233
523
3,292
8,374
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
isdesp
Anubis
10
1 / 3 / 0
5,492
549
1,859
6,315
2,316

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
L3wigi
Lancelot
10
1 / 1 / 1
5,810
581
3,794
7,004
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
MunchBo
Mulan
10
0 / 2 / 4
6,199
620
6,192
8,187
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Neferupito
Vulcan
10
2 / 2 / 0
5,900
590
6,057
5,289
1,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sol
10
2 / 2 / 1
6,390
639
5,802
6,388
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
lDoobz
Anubis
12
4 / 1 / 0
7,384
738
5,410
5,333
2,244
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
9
9
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
JanusOrTroll
Ix Chel
1
3
4
1
W
Lancelot
L3wigi
Lancelot
1
1
1
1.5
L
Anhur
Marat1212
Anhur
2
1
1
2.5
L
Ne Zha
Milser04
Ne Zha
3
1
5
5.5
W
Mulan
MunchBo
Mulan
0
2
4
1
W
Vulcan
Neferupito
Vulcan
2
2
0
1
L
Fenrir
1
1
5
3.5
W
Sol
2
2
1
1.25
L
Anubis
isdesp
Anubis
1
3
0
0.33
W
Anubis
lDoobz
Anubis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,022
Damage
27,255
37,370
Taken
32,201
16,321
Mitigated
13,978
12,345
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
JanusOrTroll
Ix Chel
5,414
653
328
1,498
7,542
2,799
0
2,968
4,574
45,721
0
W
Lancelot
L3wigi
Lancelot
3,794
688
0
546
7,004
2,647
171
2,276
4,728
0
37,579
L
Anhur
Marat1212
Anhur
3,325
2,197
0
2,692
6,090
2,517
0
3,604
2,458
0
34,810
L
Ne Zha
Milser04
Ne Zha
5,132
1,515
0
2,267
9,049
3,272
0
3,038
6,011
0
32,167
W
Mulan
MunchBo
Mulan
6,192
1,182
0
2,128
8,187
5,620
0
1,199
6,908
0
24,227
W
Vulcan
Neferupito
Vulcan
6,057
1,548
0
805
5,289
1,916
0
1,981
3,308
45,887
0
L
Fenrir
3,292
707
0
2,350
8,374
5,417
0
3,025
5,305
0
12,482
W
Sol
5,802
2,851
0
1,873
6,388
1,551
1,687
15
6,373
44,845
0
L
Anubis
isdesp
Anubis
1,859
72
0
3,210
6,315
2,316
0
4,562
1,753
39,186
0
W
Anubis
lDoobz
Anubis
5,410
169
0
3,440
5,333
2,244
202
1,859
3,474
57,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
31,683
264
Minions Killed
344
0
Camps Cleared
0
982,875
Distance Traveled
982,208
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,606
561
77
8
0
186,691
0
W
Lancelot
5,810
581
65
7
0
243,825
0
L
Anhur
5,430
543
57
6
0
186,549
0
L
Ne Zha
5,648
565
47
5
0
237,188
1
W
Mulan
6,199
620
31
3
0
184,187
0
W
Vulcan
5,900
590
64
6
0
215,541
2
L
Fenrir
5,233
523
19
2
0
228,174
1
W
Sol
6,390
639
80
8
0
175,743
0
L
Anubis
5,492
549
64
6
0
144,273
0
W
Anubis
7,384
738
104
10
0
162,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role