Player Matchup

Hercules
Hercules
ChilliBaby
Hercules
Level 155
God Stats
9W - 6L
1,504 SR
Queue Stats
798W - 760L
1,592 Elo+
Solo
Eset
Eset
Eyoel
Eset
Level 148
God Stats
1W - 1L
1,732 SR
Queue Stats
76W - 63L
1,580 Elo+
Party 1
Bellona
Bellona
Fabsrica
Bellona
Level 156
God Stats
3W - 5L
1,308 SR
Queue Stats
531W - 527L
1,469 Elo+
Party 1
Freya
Freya
TheFreakyTopHat
Freya
Level 106
God Stats
18W - 14L
1,519 SR
Queue Stats
324W - 314L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Warningsignz
Cthulhu
Level 158
God Stats
1W - 1L
1,530 SR
Queue Stats
417W - 497L
1,436 Elo+
Party 1
Team Averages
Level 145
1,519 SR
1,524 Elo+

VS

Team Averages
Level 144
1,432 SR
1,508 Elo+
Rama
Rama
ICEIMNICE
Rama
Level 208
God Stats
0W - 8L
1,436 SR
Queue Stats
169W - 175L
1,626 Elo+
Party 2
Cliodhna
Cliodhna
RichMilliner
Cliodhna
Level 153
God Stats
10W - 25L
1,444 SR
Queue Stats
82W - 119L
1,531 Elo+
Party 2
Terra
Terra
SCAR 1940
Terra
Level 100
God Stats
2W - 3L
1,418 SR
Queue Stats
75W - 81L
1,452 Elo+
Party 2
Loki
Loki
TallPlant
Loki
Level 115
God Stats
5W - 8L
1,289 SR
Queue Stats
83W - 99L
1,505 Elo+
Party 2
Janus
Janus
xmasterxyoda
Janus
Level 145
God Stats
12W - 16L
1,570 SR
Queue Stats
122W - 139L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChilliBaby
Hercules
14
6 / 0 / 4
8,088
622
8,518
10,464
7,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eset
Eyoel
Eset
14
6 / 1 / 1
8,380
645
6,608
5,902
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Fabsrica
Bellona
14
1 / 0 / 2
7,793
599
6,663
10,258
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 4
6,670
513
8,926
7,209
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Warningsignz
Cthulhu
10
0 / 0 / 3
6,580
506
4,607
4,521
3,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 1 / 0
6,444
496
5,470
10,021
4,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
RichMilliner
Cliodhna
12
0 / 2 / 0
7,243
557
6,678
11,316
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Terra
SCAR 1940
Terra
9
0 / 1 / 0
5,889
453
3,130
12,704
8,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
11
1 / 4 / 0
6,413
493
3,577
10,368
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
6,587
507
2,093
7,728
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
13
Kills
1
1
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChilliBaby
Hercules
6
0
4
8
W
Eset
Eyoel
Eset
6
1
1
6.5
W
Bellona
Fabsrica
Bellona
1
0
2
2
L
Rama
0
1
0
0
L
Cliodhna
RichMilliner
Cliodhna
0
2
0
0
L
Terra
SCAR 1940
Terra
0
1
0
0
L
Loki
1
4
0
0.25
W
0
0
4
2
W
Cthulhu
Warningsignz
Cthulhu
0
0
3
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,322
Damage
20,948
38,354
Taken
52,137
27,171
Mitigated
23,224
12,595
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChilliBaby
Hercules
8,518
3,160
0
2,628
10,464
7,338
0
1,046
9,374
0
65,247
W
Eset
Eyoel
Eset
6,608
299
234
832
5,902
1,966
714
1,459
4,135
66,340
0
W
Bellona
Fabsrica
Bellona
6,663
2,104
0
4,010
10,258
11,522
0
316
9,870
0
57,940
L
Rama
5,470
4,683
0
4,714
10,021
4,145
0
5,211
4,450
0
55,343
L
Cliodhna
RichMilliner
Cliodhna
6,678
427
0
4,146
11,316
4,396
0
1,148
9,020
0
62,861
L
Terra
SCAR 1940
Terra
3,130
153
1,562
2,405
12,704
8,122
104
6,439
5,701
16,830
0
L
Loki
3,577
664
0
3,109
10,368
3,785
0
2,868
7,464
0
44,847
W
8,926
2,512
0
2,999
7,209
3,170
0
777
6,432
48,234
0
W
Cthulhu
Warningsignz
Cthulhu
4,607
530
142
1,750
4,521
3,175
278
1,348
3,069
23,344
0
L
2,093
175
0
250
7,728
2,776
744
3,761
3,967
47,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
32,576
468
Minions Killed
415
0
Camps Cleared
0
1,386,169
Distance Traveled
1,331,641
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,088
622
96
7
0
318,733
1
W
Eset
8,380
645
111
9
0
262,958
0
W
Bellona
7,793
599
116
9
0
248,535
3
L
Rama
6,444
496
119
9
0
242,299
2
L
Cliodhna
7,243
557
107
8
0
284,756
0
L
Terra
5,889
453
19
1
0
268,227
0
L
Loki
6,413
493
74
6
0
282,498
0
W
Freya
6,670
513
101
8
0
253,624
4
W
Cthulhu
6,580
506
44
3
0
302,319
0
L
Janus
6,587
507
96
7
0
253,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role