Player Matchup

Atlas
Atlas
 
Atlas
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
I3eLzebuTh59
Ne Zha
Level 159
God Stats
9W - 10L
1,646 SR
Queue Stats
277W - 264L
1,514 Elo+
Solo
Cthulhu
Cthulhu
InstaBlink
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 121
1,529 SR
1,503 Elo+

VS

Team Averages
Level 104
1,527 SR
1,508 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HonkTheTonk
Morgan Le Fay
Level 89
God Stats
19W - 25L
1,461 SR
Queue Stats
210W - 200L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
ShadyRexy
Danzaburou
Level 79
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 65L
1,607 Elo+
Solo
Surtr
Surtr
pop_capp
Surtr
Level 120
God Stats
4W - 0L
1,587 SR
Queue Stats
30W - 28L
1,446 Elo+
Party 2
Susano
Susano
xProxiiiy
Susano
Level 127
God Stats
15W - 14L
1,588 SR
Queue Stats
296W - 306L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 0 / 1
6,006
546
4,210
6,269
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
 
Cupid
11
1 / 1 / 0
5,418
493
2,132
6,384
2,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
7
0 / 6 / 0
4,596
418
2,499
10,235
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
10
1 / 4 / 2
5,758
523
4,764
10,840
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
InstaBlink
Cthulhu
6
0 / 6 / 0
4,559
414
1,497
10,229
7,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 0 / 9
7,022
638
5,983
10,824
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
HonkTheTonk
Morgan Le Fay
11
3 / 0 / 8
6,781
616
7,227
2,616
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
ShadyRexy
Danzaburou
11
1 / 1 / 1
6,670
606
4,431
4,538
1,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
pop_capp
Surtr
10
0 / 3 / 0
5,682
517
4,678
8,336
6,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
xProxiiiy
Susano
12
10 / 0 / 0
7,158
651
7,384
9,058
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
0
1
2.5
L
Cupid
 
Cupid
1
1
0
1
L
Sol
 
Sol
0
6
0
0
W
Ares
 
Ares
3
0
9
7.5
W
Morgan Le Fay
HonkTheTonk
Morgan Le Fay
3
0
8
7
L
Ne Zha
1
4
2
0.5
L
Cthulhu
InstaBlink
Cthulhu
0
6
0
0
W
Danzaburou
ShadyRexy
Danzaburou
1
1
1
1.5
W
Surtr
pop_capp
Surtr
0
3
0
0
W
Susano
xProxiiiy
Susano
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
29,703
43,957
Taken
35,372
21,823
Mitigated
22,272
7,866
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,210
1,164
0
1,224
6,269
4,834
0
275
5,994
32,385
341
L
Cupid
 
Cupid
2,132
1,136
0
2,490
6,384
2,348
0
765
5,619
0
32,298
L
Sol
 
Sol
2,499
1,174
0
1,562
10,235
3,116
0
6,228
4,005
24,217
0
W
Ares
 
Ares
5,983
349
0
3,583
10,824
9,152
459
2,484
8,322
21,081
0
W
Morgan Le Fay
HonkTheTonk
Morgan Le Fay
7,227
644
0
571
2,616
1,042
900
872
1,744
52,877
0
L
Ne Zha
4,764
1,248
0
1,385
10,840
3,837
0
1,312
9,528
0
43,412
L
Cthulhu
InstaBlink
Cthulhu
1,497
111
669
536
10,229
7,688
0
4,992
5,228
10,818
0
W
Danzaburou
ShadyRexy
Danzaburou
4,431
1,999
0
2,367
4,538
1,788
452
251
4,287
0
48,336
W
Surtr
pop_capp
Surtr
4,678
2,028
0
2,217
8,336
6,741
0
2,590
5,214
834
30,243
W
Susano
xProxiiiy
Susano
7,384
1,679
0
3,426
9,058
3,549
0
1,054
7,914
0
40,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
33,313
232
Minions Killed
313
0
Camps Cleared
0
1,007,163
Distance Traveled
1,131,833
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,006
546
61
6
0
191,450
3
L
Cupid
5,418
493
57
5
0
200,056
3
L
Sol
4,596
418
36
3
0
202,161
0
W
Ares
7,022
638
15
1
0
224,190
3
W
Morgan Le Fay
6,781
616
100
9
0
221,871
0
L
Ne Zha
5,758
523
69
6
0
233,258
0
L
Cthulhu
4,559
414
9
1
0
180,238
0
W
Danzaburou
6,670
606
83
8
0
216,539
0
W
Surtr
5,682
517
49
4
0
209,673
0
W
Susano
7,158
651
66
6
0
259,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role