Player Matchup

Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Elfychooo
Freya
Level 28
God Stats
2W - 1L
1,890 SR
Queue Stats
46W - 52L
1,486 Elo+
Party 3
Ratatoskr
Ratatoskr
Khysmet
Ratatoskr
Level 147
God Stats
9W - 4L
1,743 SR
Queue Stats
175W - 187L
1,498 Elo+
Solo
Charon
Charon
Nagashika
Charon
Level 176
God Stats
17W - 20L
1,405 SR
Queue Stats
168W - 226L
1,459 Elo+
Party 3
Ra
Ra
TubbyTheSatan
Ra
Level 154
God Stats
3W - 6L
1,481 SR
Queue Stats
167W - 132L
1,680 Elo+
Party 2
Team Averages
Level 114
1,604 SR
1,524 Elo+

VS

Team Averages
Level 102
1,518 SR
1,548 Elo+
Loki
Loki
 
Loki
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jgrice2894
Ganesha
Level 24
God Stats
0W - 1L
1,649 SR
Queue Stats
2W - 4L
1,507 Elo+
Party 1
Janus
Janus
lingeringjam
Janus
Level 121
God Stats
11W - 4L
1,637 SR
Queue Stats
570W - 507L
1,538 Elo+
Solo
Shiva
Shiva
thekinglife04
Shiva
Level 113
God Stats
6W - 5L
1,306 SR
Queue Stats
64W - 41L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 3
6,709
671
4,862
9,149
7,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
Elfychooo
Freya
11
0 / 1 / 0
6,075
608
1,117
5,455
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
Khysmet
Ratatoskr
11
3 / 3 / 0
6,333
633
3,508
8,563
2,773
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Nagashika
Charon
11
1 / 1 / 1
5,912
591
3,497
7,142
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 0
6,169
617
4,258
6,580
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 0 / 0
6,799
680
4,407
4,409
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
 
Sol
10
0 / 2 / 1
6,345
635
5,294
7,600
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Jgrice2894
Ganesha
9
0 / 1 / 2
5,170
517
3,450
5,264
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,062
506
580
3,486
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 0
6,581
658
7,359
10,067
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
3
1.5
L
Loki
 
Loki
2
0
0
2
L
Sol
 
Sol
0
2
1
0.25
W
Freya
Elfychooo
Freya
0
1
0
0
L
Ganesha
Jgrice2894
Ganesha
0
1
2
1
W
Ratatoskr
Khysmet
Ratatoskr
3
3
0
1
W
Charon
Nagashika
Charon
1
1
1
1.5
W
2
1
0
2
L
0
2
0
0
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,242
Damage
21,090
36,889
Taken
30,826
18,945
Mitigated
11,070
14,175
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,862
1,817
1,209
3,992
9,149
7,157
5
2,416
6,529
0
18,410
L
Loki
 
Loki
4,407
1,230
0
2,805
4,409
1,801
0
971
3,292
0
52,122
L
Sol
 
Sol
5,294
1,349
0
3,905
7,600
2,759
914
3,117
4,103
41,987
6,053
W
Freya
Elfychooo
Freya
1,117
512
0
2,797
5,455
1,947
0
0
5,455
44,472
0
L
Ganesha
Jgrice2894
Ganesha
3,450
293
0
495
5,264
2,224
0
990
4,210
19,895
0
W
Ratatoskr
Khysmet
Ratatoskr
3,508
1,374
0
506
8,563
2,773
981
1,849
6,584
0
38,256
W
Charon
Nagashika
Charon
3,497
510
0
1,215
7,142
4,917
468
3,399
3,743
33,396
0
W
4,258
757
1,559
2,897
6,580
2,151
0
1,050
5,399
65,375
0
L
580
38
0
420
3,486
770
0
285
3,201
28,796
0
L
7,359
2,338
275
4,289
10,067
3,516
0
2,847
7,099
0
48,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
29,957
355
Minions Killed
337
0
Camps Cleared
0
1,136,647
Distance Traveled
987,654
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,709
671
14
1
0
248,309
3
L
Loki
6,799
680
89
9
0
210,148
3
L
Sol
6,345
635
74
7
0
202,556
0
W
Freya
6,075
608
76
8
0
220,972
0
L
Ganesha
5,170
517
13
1
0
230,215
0
W
Ratatoskr
6,333
633
73
7
0
237,269
0
W
Charon
5,912
591
64
6
0
220,936
3
W
Ra
6,169
617
128
13
0
209,161
0
L
Janus
5,062
506
65
7
0
104,177
0
L
Shiva
6,581
658
96
10
0
240,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role