Player Matchup

Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SilentSoap209
Nemesis
Level 108
God Stats
4W - 2L
1,168 SR
Queue Stats
139W - 127L
1,528 Elo+
Party 1
Team Averages
Level 134
1,389 SR
1,509 Elo+

VS

Team Averages
Level 61
1,396 SR
1,530 Elo+
Kali
Kali
ItsPixel8318
Kali
Level 96
God Stats
5W - 4L
1,563 SR
Queue Stats
163W - 149L
1,546 Elo+
Party 2
Bellona
Bellona
NotBaggedMlk
Bellona
Level 27
God Stats
2W - 4L
1,473 SR
Queue Stats
56W - 53L
1,491 Elo+
Party 2
Tiamat
Tiamat
Skereem
Tiamat
Level 61
God Stats
0W - 7L
1,153 SR
Queue Stats
306W - 305L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
8 / 1 / 5
9,700
882
11,970
5,576
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
 
Charon
12
2 / 1 / 11
8,385
762
5,945
7,788
6,939
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
11
3 / 1 / 8
8,517
774
8,494
10,412
5,189
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,589
690
7,178
11,353
3,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bellona
NotBaggedMlk
Bellona
9
1 / 7 / 0
7,603
691
3,080
13,419
7,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Skereem
Tiamat
13
2 / 2 / 0
8,698
791
8,507
6,010
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
5
10.5
W
Charon
 
Charon
2
1
11
7.5
L
0
4
3
0.38
L
Bellona
NotBaggedMlk
Bellona
1
7
0
0.14
W
Nemesis
3
1
8
7
L
Tiamat
Skereem
Tiamat
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
18,765
23,776
Taken
30,782
14,378
Mitigated
14,184
3,373
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,970
699
0
1,108
5,576
2,250
0
2,516
2,980
64,780
0
W
Charon
 
Charon
5,945
830
0
530
7,788
6,939
0
2,996
4,792
15,338
0
L
7,178
2,397
0
636
11,353
3,709
0
5,355
5,995
0
21,011
L
Bellona
NotBaggedMlk
Bellona
3,080
357
0
308
13,419
7,670
0
8,348
5,071
0
11,942
W
Nemesis
8,494
2,644
0
1,735
10,412
5,189
0
3,592
6,820
0
21,565
L
Tiamat
Skereem
Tiamat
8,507
562
0
1,051
6,010
2,805
0
4,331
1,567
37,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
23,890
136
Minions Killed
92
0
Camps Cleared
0
658,563
Distance Traveled
620,156
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,700
882
92
8
0
191,579
1
W
Charon
8,385
762
17
2
0
227,161
0
L
Kali
7,589
690
20
2
0
215,393
6
L
Bellona
7,603
691
10
1
0
196,871
2
W
Nemesis
8,517
774
27
2
0
239,823
0
L
Tiamat
8,698
791
62
6
0
207,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role