Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Mattnamara
Ratatoskr
Level 91
God Stats
42W - 63L
1,388 SR
Queue Stats
241W - 317L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
ProssKemp
Kuzenbo
Level 118
God Stats
34W - 46L
1,485 SR
Queue Stats
226W - 318L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sebabalo
Morgan Le Fay
Level 104
God Stats
33W - 42L
1,417 SR
Queue Stats
222W - 275L
1,364 Elo+
Party 2
Team Averages
Level 117
1,458 SR
1,429 Elo+

VS

Team Averages
Level 97
1,498 SR
1,511 Elo+
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BigEddy11
Anhur
Level 111
God Stats
8W - 6L
1,500 SR
Queue Stats
279W - 254L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
Grizzlly420
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
SpabloEsteban
Hera
Level 92
God Stats
11W - 6L
1,599 SR
Queue Stats
116W - 93L
1,532 Elo+
Solo
Guan Yu
Guan Yu
TelBarIst
Guan Yu
Level 65
God Stats
2W - 4L
1,392 SR
Queue Stats
145W - 125L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 1 / 3
6,315
632
5,159
8,591
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
9
0 / 1 / 3
4,986
499
4,326
9,833
8,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Mattnamara
Ratatoskr
11
4 / 1 / 2
6,605
661
4,698
6,630
2,390
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
ProssKemp
Kuzenbo
8
0 / 1 / 4
5,428
543
3,170
10,037
7,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Sebabalo
Morgan Le Fay
10
1 / 1 / 2
5,695
570
4,815
6,568
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 1 / 1
5,190
519
5,456
10,691
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
BigEddy11
Anhur
4
0 / 1 / 0
3,951
395
393
2,815
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Grizzlly420
Tsukuyomi
6
0 / 4 / 0
4,491
449
1,247
7,386
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 1
6,000
600
7,985
5,579
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TelBarIst
Guan Yu
12
3 / 1 / 0
6,845
685
6,891
10,629
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
5
5
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
3
4.5
W
King Arthur
 
King Arthur
0
1
3
1.5
L
Atlas
 
Atlas
1
1
1
1.5
L
Anhur
BigEddy11
Anhur
0
1
0
0
L
Tsukuyomi
Grizzlly420
Tsukuyomi
0
4
0
0
W
Ratatoskr
Mattnamara
Ratatoskr
4
1
2
5
W
Kuzenbo
ProssKemp
Kuzenbo
0
1
4
2
W
Morgan Le Fay
Sebabalo
Morgan Le Fay
1
1
2
2
L
1
1
1
1.5
L
Guan Yu
TelBarIst
Guan Yu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,168
Damage
21,972
41,659
Taken
37,100
23,160
Mitigated
18,565
12,983
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,159
2,786
0
4,535
8,591
2,974
1,423
2,580
6,011
0
51,319
W
King Arthur
 
King Arthur
4,326
889
0
1,517
9,833
8,017
104
1,232
8,600
0
26,047
L
Atlas
 
Atlas
5,456
2,701
0
2,286
10,691
7,182
0
2,439
8,056
18,107
0
L
Anhur
BigEddy11
Anhur
393
228
0
1,406
2,815
653
0
287
2,528
0
7,200
L
Tsukuyomi
Grizzlly420
Tsukuyomi
1,247
171
0
434
7,386
2,204
0
1,122
6,240
0
17,337
W
Ratatoskr
Mattnamara
Ratatoskr
4,698
733
0
500
6,630
2,390
0
488
6,142
0
46,391
W
Kuzenbo
ProssKemp
Kuzenbo
3,170
1,067
1,247
3,018
10,037
7,732
590
4,742
5,295
11,935
0
W
Morgan Le Fay
Sebabalo
Morgan Le Fay
4,815
425
0
2,166
6,568
2,047
92
4,489
2,079
33,775
0
L
7,985
1,174
0
1,160
5,579
1,905
0
2,190
3,389
49,355
0
L
Guan Yu
TelBarIst
Guan Yu
6,891
1,642
38
3,900
10,629
6,621
413
1,780
8,721
0
46,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
26,477
252
Minions Killed
205
0
Camps Cleared
0
1,018,701
Distance Traveled
953,890
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,315
632
73
7
0
192,792
0
W
King Arthur
4,986
499
28
3
0
169,441
0
L
Atlas
5,190
519
14
1
0
217,086
0
L
Anhur
3,951
395
16
2
0
77,272
0
L
Tsukuyomi
4,491
449
25
3
0
212,502
0
W
Ratatoskr
6,605
661
71
7
0
229,324
0
W
Kuzenbo
5,428
543
14
1
0
223,647
0
W
Morgan Le Fay
5,695
570
66
7
0
203,497
2
L
Hera
6,000
600
83
8
0
219,490
0
L
Guan Yu
6,845
685
67
7
0
227,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role