Player Matchup

Hel
Hel
BREAKOUTFACES
Hel
Level 66
God Stats
2W - 4L
1,434 SR
Queue Stats
92W - 89L
1,460 Elo+
Party 1
Charon
Charon
Thats-A-LMAO
Charon
Level 49
God Stats
4W - 0L
1,908 SR
Queue Stats
90W - 100L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
YurAveRageDuCk
Danzaburou
Level 29
God Stats
2W - 7L
1,247 SR
Queue Stats
53W - 68L
1,391 Elo+
Party 1
King Arthur
King Arthur
drivable_bus2
King Arthur
Level 29
God Stats
2W - 4L
1,541 SR
Queue Stats
18W - 38L
1,324 Elo+
Party 1
Susano
Susano
ezequiel_souza_
Susano
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,429 Elo+
Solo
Team Averages
Level 55
1,526 SR
1,408 Elo+

VS

Team Averages
Level 75
1,500 SR
1,456 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Mxntey
Achilles
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 39L
1,400 Elo+
Party 2
Scylla
Scylla
Preds32
Scylla
Level 18
God Stats
0W - 6L
1,500 SR
Queue Stats
51W - 46L
1,407 Elo+
Party 3
Tiamat
Tiamat
spideyplg
Tiamat
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 59L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
10,615
559
9,586
15,674
14,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Charon
15
2 / 2 / 4
9,168
483
5,615
14,957
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
YurAveRageDuCk
Danzaburou
13
1 / 1 / 5
8,266
435
5,987
10,101
4,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
drivable_bus2
King Arthur
14
1 / 5 / 4
8,320
438
7,016
16,751
14,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 0 / 5
9,438
497
8,935
14,423
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 2 / 1
9,930
523
9,620
18,854
8,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
 
Nox
15
1 / 3 / 0
8,844
465
5,414
9,456
4,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Mxntey
Achilles
12
0 / 4 / 1
7,745
408
7,399
15,054
14,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Scylla
Preds32
Scylla
16
2 / 2 / 2
10,298
542
12,605
7,688
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
spideyplg
Tiamat
15
2 / 1 / 3
9,729
512
8,338
9,982
12,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
7
8
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
L
Nox
 
Nox
1
3
0
0.33
W
6
0
5
8.5
L
Achilles
Mxntey
Achilles
0
4
1
0.13
L
Scylla
Preds32
Scylla
2
2
2
1.5
W
Charon
2
2
4
2
W
Danzaburou
YurAveRageDuCk
Danzaburou
1
1
5
3.5
W
King Arthur
drivable_bus2
King Arthur
1
5
4
0.6
W
2
0
5
4.5
L
Tiamat
spideyplg
Tiamat
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
43,376
71,906
Taken
61,034
46,307
Mitigated
43,469
25,257
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,620
1,433
0
13,645
18,854
8,870
0
4,413
14,371
0
98,780
L
Nox
 
Nox
5,414
499
120
1,855
9,456
4,543
2,802
1,838
7,618
67,715
0
W
9,586
1,272
7,532
7,768
15,674
14,348
622
6,257
9,225
49,455
0
L
Achilles
Mxntey
Achilles
7,399
2,196
0
2,321
15,054
14,225
0
3,595
11,391
0
33,698
L
Scylla
Preds32
Scylla
12,605
1,602
0
920
7,688
3,621
557
4,730
2,958
82,910
0
W
Charon
5,615
863
0
2,363
14,957
6,599
1,424
7,303
7,622
57,577
0
W
Danzaburou
YurAveRageDuCk
Danzaburou
5,987
2,760
0
4,836
10,101
4,123
556
2,244
7,611
0
47,630
W
King Arthur
drivable_bus2
King Arthur
7,016
1,572
0
640
16,751
14,415
30
8,488
7,652
0
38,684
W
8,935
3,029
0
2,118
14,423
6,822
0
727
13,594
0
94,994
L
Tiamat
spideyplg
Tiamat
8,338
1,399
0
1,326
9,982
12,210
0
579
9,403
49,155
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
46,546
414
Minions Killed
531
0
Camps Cleared
0
1,822,477
Distance Traveled
1,684,941
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,930
523
131
7
0
385,232
2
L
Nox
8,844
465
105
6
0
350,094
4
W
Hel
10,615
559
63
3
0
371,075
0
L
Achilles
7,745
408
50
3
0
333,974
0
L
Scylla
10,298
542
146
8
0
329,405
0
W
Charon
9,168
483
87
5
0
340,795
0
W
Danzaburou
8,266
435
85
4
0
372,723
0
W
King Arthur
8,320
438
56
3
0
325,580
0
W
Susano
9,438
497
123
6
0
412,304
0
L
Tiamat
9,729
512
99
5
0
286,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role