Player Matchup

Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum I
 
Chernobog
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
A1BORN
Ares
Platinum I
Level 133
God Stats
11W - 4L
1,793 SR
Queue Stats
119W - 109L
1,908 MMR
Solo
Agni
Agni
Diamond II
Ballstoyo
Agni
Diamond II
Level 160
God Stats
9W - 3L
1,910 SR
Queue Stats
354W - 342L
2,328 MMR
Solo
Ravana
Ravana
Gold I
Trentch
Ravana
Gold I
Level 205
God Stats
5W - 1L
1,187 SR
Queue Stats
72W - 39L
1,855 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,578 SR
1,818 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 174
1,583 SR
1,911 MMR
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
LovehrMelons
Izanami
Masters
Level 107
God Stats
1W - 0L
1,701 SR
Queue Stats
167W - 139L
2,214 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
ji哥哥
Sun Wukong
Platinum III
Level 145
God Stats
32W - 24L
1,726 SR
Queue Stats
154W - 151L
1,857 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
l Shut em Down
Kuzenbo
Diamond IV
Level 244
God Stats
49W - 36L
1,628 SR
Queue Stats
452W - 440L
2,165 MMR
Solo
Bastet
Bastet
Platinum III
从此放下了离愁生生世世敬自由
Bastet
Platinum III
Level 231
God Stats
20W - 16L
1,357 SR
Queue Stats
1,077W - 1,096L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 1 / 1
3,266
653
1,386
5,190
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
 
Chernobog
5
0 / 0 / 0
2,912
582
1,820
2,626
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
A1BORN
Ares
5
0 / 0 / 0
3,285
657
1,874
4,282
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
7
1 / 1 / 0
3,901
780
1,578
2,909
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Trentch
Ravana
1
0 / 0 / 0
2,406
481
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
BakasuraThorHe Bo

VS

Bans
KaliSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 0 / 1
3,821
764
456
2,120
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
LovehrMelons
Izanami
6
0 / 0 / 0
3,496
699
3,583
2,867
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ji哥哥
Sun Wukong
6
0 / 0 / 1
3,641
728
2,288
3,748
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
3,571
714
1,028
3,044
2,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 1 / 0
3,595
719
1,289
4,394
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
1
0.5
L
Chernobog
 
Chernobog
0
0
0
0
W
Hel
 
Hel
0
0
1
0.5
L
Ares
A1BORN
Ares
0
0
0
0
L
Agni
1
1
0
1
W
Izanami
LovehrMelons
Izanami
0
0
0
0
L
Ravana
Trentch
Ravana
0
0
0
0
W
Sun Wukong
ji哥哥
Sun Wukong
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,658
Damage
8,644
15,007
Taken
16,173
7,296
Mitigated
6,510
5,713
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,386
164
0
1,500
5,190
3,827
0
42
5,148
0
14,953
L
Chernobog
 
Chernobog
1,820
1,122
181
1,230
2,626
620
0
223
2,403
0
13,467
W
Hel
 
Hel
456
44
207
1,207
2,120
679
0
934
1,186
24,359
0
L
Ares
A1BORN
Ares
1,874
56
0
1,802
4,282
2,055
0
805
3,477
10,410
0
L
Agni
1,578
147
0
1,000
2,909
794
0
396
2,453
22,368
0
W
Izanami
LovehrMelons
Izanami
3,583
2,737
0
1,643
2,867
877
0
1,055
1,812
0
31,582
L
Ravana
Trentch
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
ji哥哥
Sun Wukong
2,288
427
0
1,070
3,748
1,581
0
316
3,432
0
20,026
W
1,028
437
577
1,710
3,044
2,226
0
819
2,225
7,639
0
W
1,289
241
0
2,492
4,394
1,147
0
328
4,066
0
12,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,770
Gold Earned
18,124
96
Minions Killed
178
0
Camps Cleared
0
418,178
Distance Traveled
491,120
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,266
653
20
4
0
98,478
0
L
Chernobog
2,912
582
20
4
0
100,933
0
W
Hel
3,821
764
53
11
0
100,306
2
L
Ares
3,285
657
13
3
0
102,123
2
L
Agni
3,901
780
43
9
0
109,138
0
W
Izanami
3,496
699
60
12
0
75,874
0
L
Ravana
2,406
481
0
0
0
7,506
0
W
Sun Wukong
3,641
728
29
6
0
100,046
0
W
Kuzenbo
3,571
714
12
2
0
99,366
2
W
Bastet
3,595
719
24
5
0
115,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role