Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Haviesmite
King Arthur
Level 68
God Stats
10W - 6L
1,675 SR
Queue Stats
204W - 177L
1,576 Elo+
Solo
Charon
Charon
chima3
Charon
Level 102
God Stats
17W - 4L
1,769 SR
Queue Stats
169W - 141L
1,566 Elo+
Solo
Ullr
Ullr
九千七丶
Ullr
Level 122
God Stats
6W - 1L
1,696 SR
Queue Stats
72W - 67L
1,562 Elo+
Party 2
Team Averages
Level 120
1,628 SR
1,541 Elo+

VS

Team Averages
Level 154
1,618 SR
1,567 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
PQRQ
Ra
Level 176
God Stats
1W - 3L
1,768 SR
Queue Stats
9W - 8L
1,615 Elo+
Party 1
Zhong Kui
Zhong Kui
Schmóòples
Zhong Kui
Level 119
God Stats
5W - 3L
1,755 SR
Queue Stats
21W - 12L
1,682 Elo+
Solo
Rama
Rama
ziqun
Rama
Level 159
God Stats
3W - 4L
1,568 SR
Queue Stats
565W - 577L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 1 / 1
6,138
614
3,299
10,595
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
10
3 / 2 / 3
5,955
596
8,676
7,294
4,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Haviesmite
King Arthur
11
3 / 3 / 1
6,165
617
5,277
9,993
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
chima3
Charon
8
0 / 1 / 5
5,268
527
3,824
8,127
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 2
4,855
486
3,718
6,894
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 5
5,222
522
4,259
10,452
5,961
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
 
The Morrigan
9
0 / 2 / 2
4,922
492
2,846
7,387
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
PQRQ
Ra
10
3 / 2 / 1
5,775
578
6,048
6,870
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Schmóòples
Zhong Kui
7
4 / 4 / 0
5,396
540
5,062
8,610
5,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rama
ziqun
Rama
10
2 / 1 / 0
6,104
610
5,093
6,859
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
9
9
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
1
5.5
W
Zhong Kui
 
Zhong Kui
3
2
3
2.25
L
Ne Zha
 
Ne Zha
0
2
5
1.25
L
The Morrigan
 
The Morrigan
0
2
2
0.5
W
King Arthur
Haviesmite
King Arthur
3
3
1
1.17
L
Ra
PQRQ
Ra
3
2
1
1.75
L
Zhong Kui
Schmóòples
Zhong Kui
4
4
0
1
W
Charon
chima3
Charon
0
1
5
2.5
L
Rama
ziqun
Rama
2
1
0
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,794
Damage
23,308
42,903
Taken
40,178
21,990
Mitigated
19,276
12,897
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,299
2,141
0
3,474
10,595
4,184
0
3,307
7,266
0
36,756
W
Zhong Kui
 
Zhong Kui
8,676
502
0
3,307
7,294
4,932
0
3,531
3,717
41,695
0
L
Ne Zha
 
Ne Zha
4,259
1,248
0
2,054
10,452
5,961
0
2,493
7,883
0
22,119
L
The Morrigan
 
The Morrigan
2,846
558
0
2,498
7,387
2,671
0
2,876
4,456
32,523
807
W
King Arthur
Haviesmite
King Arthur
5,277
1,077
0
2,070
9,993
6,193
0
4,242
5,403
0
41,587
L
Ra
PQRQ
Ra
6,048
755
306
2,004
6,870
2,586
0
3,958
2,857
42,451
0
L
Zhong Kui
Schmóòples
Zhong Kui
5,062
858
0
2,099
8,610
5,600
0
1,124
7,336
26,175
0
W
Charon
chima3
Charon
3,824
1,459
987
1,677
8,127
4,478
0
1,761
6,366
15,229
0
L
Rama
ziqun
Rama
5,093
4,437
0
3,467
6,859
2,458
0
2,099
4,740
0
47,379
W
3,718
831
0
1,382
6,894
2,203
0
1,097
5,797
0
36,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
27,419
289
Minions Killed
292
0
Camps Cleared
0
1,030,852
Distance Traveled
962,281
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,138
614
69
7
0
259,191
0
W
Zhong Kui
5,955
596
69
7
0
197,559
2
L
Ne Zha
5,222
522
33
3
0
200,318
0
L
The Morrigan
4,922
492
56
6
0
213,137
0
W
King Arthur
6,165
617
70
7
0
205,476
0
L
Ra
5,775
578
73
7
0
243,720
0
L
Zhong Kui
5,396
540
49
5
0
125,271
1
W
Charon
5,268
527
16
2
0
176,836
0
L
Rama
6,104
610
81
8
0
179,835
0
W
Ullr
4,855
486
65
7
0
191,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role