Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bukubukuchaguma
Hachiman
Level 103
God Stats
13W - 8L
1,808 SR
Queue Stats
285W - 285L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
Fracturez AL
Amaterasu
Level 148
God Stats
5W - 6L
1,500 SR
Queue Stats
162W - 159L
1,513 Elo+
Solo
Atlas
Atlas
KareeemCheese
Atlas
Level 69
God Stats
10W - 13L
1,412 SR
Queue Stats
228W - 238L
1,453 Elo+
Party 1
He Bo
He Bo
victorious05
He Bo
Level 108
God Stats
19W - 18L
1,594 SR
Queue Stats
1,021W - 985L
1,508 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,504 Elo+

VS

Team Averages
Level 121
1,503 SR
1,438 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Marck87 Amon
Zhong Kui
Level 153
God Stats
5W - 6L
1,478 SR
Queue Stats
174W - 202L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Tottulanu503
Cthulhu
Level 126
God Stats
15W - 14L
1,578 SR
Queue Stats
105W - 113L
1,534 Elo+
Party 2
Chernobog
Chernobog
atoron44444
Chernobog
Level 104
God Stats
1W - 1L
1,708 SR
Queue Stats
161W - 172L
1,488 Elo+
Party 2
Kali
Kali
wydr6670013
Kali
Level 46
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 3L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 0
7,230
603
5,347
8,242
4,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
10
2 / 1 / 0
5,878
490
5,383
6,992
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Fracturez AL
Amaterasu
11
0 / 0 / 1
6,617
551
2,838
8,301
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 2
5,706
476
1,994
6,349
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 3
7,047
587
5,286
6,091
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 0
5,594
466
4,061
6,637
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Marck87 Amon
Zhong Kui
10
0 / 2 / 0
5,489
457
5,557
8,419
8,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Tottulanu503
Cthulhu
9
1 / 1 / 0
6,296
525
5,351
8,465
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
atoron44444
Chernobog
11
1 / 2 / 1
6,235
520
4,429
7,034
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,134
428
1,176
8,330
2,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
0
4
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Hachiman
2
1
0
2
W
Amaterasu
Fracturez AL
Amaterasu
0
0
1
0.5
W
0
0
2
1
L
Zhong Kui
Marck87 Amon
Zhong Kui
0
2
0
0
L
Cthulhu
Tottulanu503
Cthulhu
1
1
0
1
L
Chernobog
atoron44444
Chernobog
1
2
1
0.75
W
2
1
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,848
Damage
20,574
35,975
Taken
38,885
19,575
Mitigated
26,489
18,592
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,347
255
0
5,781
8,242
4,489
0
5,441
2,801
71,065
0
L
Kuzenbo
 
Kuzenbo
4,061
1,340
0
1,451
6,637
6,579
0
1,698
4,939
28,381
0
W
Hachiman
5,383
2,788
0
2,496
6,992
2,849
0
1,212
5,708
0
42,175
W
Amaterasu
Fracturez AL
Amaterasu
2,838
1,023
0
4,844
8,301
5,680
369
3,795
4,506
0
49,715
W
1,994
933
98
2,483
6,349
4,395
0
2,867
3,474
8,860
0
L
Zhong Kui
Marck87 Amon
Zhong Kui
5,557
625
0
4,144
8,419
8,074
0
5,588
2,831
51,205
0
L
Cthulhu
Tottulanu503
Cthulhu
5,351
408
214
4,095
8,465
6,228
0
2,593
5,872
17,692
0
L
Chernobog
atoron44444
Chernobog
4,429
2,979
0
2,396
7,034
2,653
0
1,353
5,681
0
46,397
W
5,286
738
0
2,890
6,091
2,162
0
1,599
4,492
60,122
0
L
1,176
252
0
1,573
8,330
2,955
0
1,409
6,921
0
32,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
28,748
390
Minions Killed
281
0
Camps Cleared
0
1,141,105
Distance Traveled
1,092,195
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,230
603
126
11
0
222,842
2
L
Kuzenbo
5,594
466
40
3
0
196,657
3
W
Hachiman
5,878
490
66
6
0
199,764
0
W
Amaterasu
6,617
551
92
8
0
218,064
1
W
Atlas
5,706
476
12
1
0
246,488
1
L
Zhong Kui
5,489
457
88
7
0
211,548
2
L
Cthulhu
6,296
525
22
2
0
248,349
0
L
Chernobog
6,235
520
77
6
0
207,379
0
W
He Bo
7,047
587
94
8
0
253,947
1
L
Kali
5,134
428
54
5
0
228,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role