Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AngriNob
Medusa
Level 99
God Stats
31W - 30L
1,435 SR
Queue Stats
271W - 267L
1,467 Elo+
Party 1
Fenrir
Fenrir
NachtEngel03
Fenrir
Level 65
God Stats
1W - 1L
1,741 SR
Queue Stats
9W - 17L
1,368 Elo+
Solo
Awilix
Awilix
Pookmunki
Awilix
Level 129
God Stats
0W - 1L
1,449 SR
Queue Stats
126W - 113L
1,475 Elo+
Solo
Surtr
Surtr
kssw34rt588
Surtr
Level 109
God Stats
2W - 1L
1,272 SR
Queue Stats
29W - 25L
1,491 Elo+
Solo
Team Averages
Level 112
1,479 SR
1,460 Elo+

VS

Team Averages
Level 75
1,515 SR
1,420 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DARKGODROMEO
Charon
Level 67
God Stats
35W - 29L
1,479 SR
Queue Stats
566W - 609L
1,390 Elo+
Solo
Thanatos
Thanatos
Savage_-Dictator
Thanatos
Level 64
God Stats
47W - 42L
1,533 SR
Queue Stats
114W - 106L
1,420 Elo+
Solo
Skadi
Skadi
Thagath3ring
Skadi
Level 45
God Stats
5W - 6L
1,594 SR
Queue Stats
93W - 111L
1,406 Elo+
Solo
Chaac
Chaac
viSHOOTOVERYOUx
Chaac
Level 48
God Stats
51W - 52L
1,471 SR
Queue Stats
152W - 169L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 0
7,830
559
12,986
10,378
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
AngriNob
Medusa
11
4 / 5 / 1
7,113
508
7,451
10,246
3,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
5
0 / 3 / 0
4,890
349
3,018
4,405
1,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Pookmunki
Awilix
13
0 / 1 / 0
7,133
510
3,628
12,732
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 4
5,598
400
1,978
7,402
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 3
6,767
483
3,919
7,590
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
13
3 / 1 / 3
7,997
571
3,613
6,998
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 0
8,151
582
4,340
11,897
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 2
6,350
454
6,790
10,238
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 0 / 4
7,674
548
7,642
11,976
9,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
9
Kills
10
11
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
1
0
5
W
Ix Chel
 
Ix Chel
0
2
3
0.75
L
Medusa
AngriNob
Medusa
4
5
1
0.9
W
Charon
3
1
3
4.5
L
Fenrir
0
3
0
0
L
Awilix
Pookmunki
Awilix
0
1
0
0
W
5
1
0
5
W
0
5
2
0.2
L
0
1
4
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
26,304
45,163
Taken
48,699
20,543
Mitigated
24,130
11,833
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,986
1,115
200
4,867
10,378
4,059
517
2,298
7,926
58,467
0
W
Ix Chel
 
Ix Chel
3,919
481
350
827
7,590
2,786
524
3,071
4,519
42,658
0
L
Medusa
AngriNob
Medusa
7,451
3,137
0
2,175
10,246
3,425
192
2,870
7,258
0
44,961
W
Charon
3,613
995
0
1,733
6,998
3,477
495
990
6,008
34,945
5,761
L
Fenrir
3,018
499
0
881
4,405
1,962
0
40
4,365
0
11,458
L
Awilix
Pookmunki
Awilix
3,628
1,830
0
2,035
12,732
5,000
0
7
12,725
0
70,691
W
4,340
638
0
10,258
11,897
4,870
513
1,936
9,961
0
47,139
W
6,790
2,788
0
1,555
10,238
3,268
294
5,707
4,531
0
34,200
L
1,978
620
107
1,568
7,402
6,097
119
1,895
5,507
916
15,509
W
7,642
1,283
0
3,081
11,976
9,729
0
1,654
10,322
0
50,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
36,939
316
Minions Killed
368
0
Camps Cleared
0
1,185,626
Distance Traveled
1,343,330
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,830
559
98
7
0
295,102
0
W
Ix Chel
6,767
483
88
6
0
277,249
2
L
Medusa
7,113
508
75
5
0
253,829
0
W
Charon
7,997
571
75
5
0
245,099
5
L
Fenrir
4,890
349
16
1
0
118,242
0
L
Awilix
7,133
510
105
8
0
316,676
0
W
Thanatos
8,151
582
85
6
0
324,190
0
W
Skadi
6,350
454
52
4
0
248,068
0
L
Surtr
5,598
400
22
2
0
201,777
0
W
Chaac
7,674
548
68
5
0
248,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role