Player Matchup

Charon
Charon
Krischtian
Charon
Level 170
God Stats
27W - 4L
1,940 SR
Queue Stats
176W - 73L
1,892 Elo+
Party 1
Hachiman
Hachiman
Rcd12-diasrps
Hachiman
Level 37
God Stats
2W - 3L
1,685 SR
Queue Stats
113W - 118L
1,207 Elo+
Solo
Ra
Ra
Whiiiiz
Ra
Level 171
God Stats
3W - 1L
1,666 SR
Queue Stats
126W - 46L
1,883 Elo+
Party 1
Team Averages
Level 126
1,764 SR
1,661 Elo+

VS

Team Averages
Level 109
1,416 SR
1,467 Elo+
Nemesis
Nemesis
Babushka_Booii
Nemesis
Level 66
God Stats
3W - 2L
1,444 SR
Queue Stats
64W - 78L
1,377 Elo+
Solo
Nox
Nox
Eddiehazel
Nox
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Maui
Maui
Méphistoh
Maui
Level 139
God Stats
1W - 1L
1,087 SR
Queue Stats
107W - 113L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Krischtian
Charon
13
3 / 1 / 11
9,290
845
14,070
10,763
5,557
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hachiman
Rcd12-diasrps
Hachiman
10
0 / 1 / 9
7,988
726
4,555
5,977
2,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 0 / 3
10,399
945
11,654
6,177
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,875
625
5,166
12,869
5,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
7,431
676
5,764
9,253
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
7,728
703
2,697
14,866
11,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
5
1
0.3
W
Charon
Krischtian
Charon
3
1
11
8.5
L
1
4
1
0.38
W
Hachiman
Rcd12-diasrps
Hachiman
0
1
9
4.5
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
13,627
22,917
Taken
36,988
10,081
Mitigated
20,789
8,316
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,166
892
401
3,967
12,869
5,914
0
8,630
4,040
0
18,734
L
5,764
614
0
770
9,253
3,765
0
6,738
2,420
29,763
0
W
Charon
Krischtian
Charon
14,070
2,673
0
2,638
10,763
5,557
1,452
3,174
7,589
36,442
0
L
2,697
269
0
1,945
14,866
11,110
0
9,767
4,639
16,065
0
W
Hachiman
Rcd12-diasrps
Hachiman
4,555
2,524
0
500
5,977
2,122
135
3,251
2,726
0
16,009
W
11,654
1,539
2,704
2,474
6,177
2,402
1,198
2,598
3,559
63,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
22,034
139
Minions Killed
80
0
Camps Cleared
0
638,778
Distance Traveled
597,740
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,875
625
26
2
0
209,077
2
L
Nox
7,431
676
41
4
0
187,408
3
W
Charon
9,290
845
38
3
0
211,209
0
L
Maui
7,728
703
13
1
0
201,255
2
W
Hachiman
7,988
726
14
1
0
203,088
0
W
Ra
10,399
945
87
8
0
224,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role