Player Matchup

Danzaburou
Danzaburou
BoomboxHusky
Danzaburou
Level 39
God Stats
9W - 19L
1,316 SR
Queue Stats
149W - 168L
1,343 Elo+
Solo
Hades
Hades
Redhood599-TTV
Hades
Level 67
God Stats
19W - 20L
1,503 SR
Queue Stats
470W - 501L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
dinonuggies373TV
Cliodhna
Level 109
God Stats
6W - 2L
1,634 SR
Queue Stats
463W - 522L
1,355 Elo+
Party 1
Ares
Ares
queenOfDaRez
Ares
Level 49
God Stats
6W - 3L
1,523 SR
Queue Stats
140W - 218L
1,318 Elo+
Party 1
Achilles
Achilles
wulfuldisc044
Achilles
Level 100
God Stats
4W - 5L
1,458 SR
Queue Stats
104W - 102L
1,495 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,381 Elo+

VS

Team Averages
Level 74
1,564 SR
1,460 Elo+
Eset
Eset
Allams
Eset
Level 138
God Stats
1W - 5L
1,537 SR
Queue Stats
101W - 83L
1,566 Elo+
Solo
Ravana
Ravana
Deathstroke-otta
Ravana
Level 75
God Stats
6W - 4L
1,620 SR
Queue Stats
167W - 165L
1,457 Elo+
Solo
Surtr
Surtr
TheGreatKilljoy
Surtr
Level 46
God Stats
64W - 45L
1,611 SR
Queue Stats
129W - 128L
1,447 Elo+
Solo
Apollo
Apollo
beydey997
Apollo
Level 68
God Stats
4W - 6L
1,465 SR
Queue Stats
54W - 54L
1,352 Elo+
Solo
Aphrodite
Aphrodite
frfrFire
Aphrodite
Level 43
God Stats
31W - 27L
1,586 SR
Queue Stats
388W - 354L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoomboxHusky
Danzaburou
13
1 / 2 / 1
7,717
482
10,467
13,072
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 1
8,069
504
7,839
14,775
7,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 1
9,043
565
5,895
15,408
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 2
7,326
458
5,247
14,793
13,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
wulfuldisc044
Achilles
15
5 / 2 / 0
9,214
576
15,458
16,626
20,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Allams
Eset
14
1 / 1 / 1
8,671
542
14,227
9,361
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
7,538
471
8,150
9,981
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 1
8,834
552
10,820
21,258
11,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Apollo
beydey997
Apollo
12
1 / 1 / 1
7,026
439
8,212
13,316
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
frfrFire
Aphrodite
12
1 / 2 / 1
7,376
461
6,064
12,347
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
6
6
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
Allams
Eset
1
1
1
1.5
W
Danzaburou
BoomboxHusky
Danzaburou
1
2
1
0.75
L
2
3
1
0.83
W
1
0
1
1.5
L
1
4
1
0.38
L
Apollo
beydey997
Apollo
1
1
1
1.5
W
4
2
1
2.25
L
Aphrodite
frfrFire
Aphrodite
1
2
1
0.75
W
0
0
2
1
W
Achilles
wulfuldisc044
Achilles
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
47,473
74,674
Taken
66,263
53,144
Mitigated
35,854
30,653
Healing
29,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Allams
Eset
14,227
1,399
205
2,289
9,361
4,073
0
6,495
2,866
86,985
0
W
Danzaburou
BoomboxHusky
Danzaburou
10,467
4,294
197
6,085
13,072
4,906
2,164
1,994
10,898
0
54,470
L
8,150
1,285
0
1,890
9,981
4,140
0
1,223
8,615
0
52,307
W
7,839
650
831
9,521
14,775
7,848
0
9,439
5,336
59,907
0
L
10,820
4,857
0
7,971
21,258
11,255
0
26
20,090
302
85,147
L
Apollo
beydey997
Apollo
8,212
5,254
0
4,489
13,316
5,867
120
1,732
11,584
0
52,536
W
5,895
786
0
6,004
15,408
6,736
0
3,201
12,207
0
79,633
L
Aphrodite
frfrFire
Aphrodite
6,064
1,376
5,437
7,006
12,347
10,519
0
3,685
8,662
27,437
0
W
5,247
306
0
2,289
14,793
13,035
0
5,674
9,119
21,972
0
W
Achilles
wulfuldisc044
Achilles
15,458
3,553
0
5,726
16,626
20,619
366
239
16,387
0
71,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
39,445
431
Minions Killed
464
0
Camps Cleared
0
1,565,369
Distance Traveled
1,500,844
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,671
542
143
9
0
297,559
4
W
Danzaburou
7,717
482
82
5
0
265,617
0
L
Ravana
7,538
471
65
4
0
326,751
0
W
Hades
8,069
504
112
7
0
269,589
4
L
Surtr
8,834
552
130
8
0
309,184
2
L
Apollo
7,026
439
85
5
0
276,626
2
W
Cliodhna
9,043
565
102
6
0
381,316
0
L
Aphrodite
7,376
461
41
3
0
290,724
4
W
Ares
7,326
458
24
2
0
340,041
2
W
Achilles
9,214
576
111
7
0
308,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role