Player Matchup

Martichoras
Martichoras
Diamond I
 
Martichoras
Diamond I
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond I
Kuroz0
Janus
Diamond I
Level 203
God Stats
5W - 2L
1,797 SR
Queue Stats
104W - 29L
2,481 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 193
1,599 SR
1,827 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,764 SR
2,506 MMR
Anhur
Anhur
Masters
Unít
Anhur
Masters
Level 128
God Stats
18W - 5L
1,896 SR
Queue Stats
249W - 68L
2,572 MMR
Party 2
Discordia
Discordia
Masters
lolllloooo
Discordia
Masters
Level 87
God Stats
18W - 12L
1,863 SR
Queue Stats
762W - 313L
2,601 MMR
Party 2
Surtr
Surtr
Diamond V
prînce
Surtr
Diamond V
Level 162
God Stats
1W - 3L
1,533 SR
Queue Stats
47W - 51L
2,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
11 / 2 / 8
13,866
867
20,829
17,735
9,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
16
3 / 1 / 15
12,323
770
9,622
18,132
23,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Kuroz0
Janus
15
5 / 6 / 10
13,056
816
17,610
14,394
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesAresSobekKuzenboThoth

VS

Bans
Hou YiXing TianScyllaGuan YuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Unít
Anhur
14
3 / 6 / 4
11,799
737
15,850
15,359
5,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
lolllloooo
Discordia
14
3 / 5 / 5
11,965
748
9,450
12,510
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
prînce
Surtr
13
3 / 8 / 4
11,362
710
11,659
26,315
27,333
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
19
Kills
9
9
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
11
2
8
7.5
W
Bacchus
 
Bacchus
3
1
15
10.5
W
Janus
Kuroz0
Janus
5
6
10
1.67
L
Anhur
Unít
Anhur
3
6
4
0.83
L
Discordia
lolllloooo
Discordia
3
5
5
1.1
L
Surtr
prînce
Surtr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,061
Damage
36,959
50,261
Taken
54,184
37,826
Mitigated
37,696
9,626
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
20,829
7,510
0
6,422
17,735
9,279
1,138
3,729
13,670
0
76,155
W
Bacchus
 
Bacchus
9,622
660
0
2,492
18,132
23,214
516
4,142
13,654
25,420
360
W
Janus
Kuroz0
Janus
17,610
1,555
0
712
14,394
5,333
1,392
3,720
10,475
69,080
0
L
Anhur
Unít
Anhur
15,850
7,998
0
1,388
15,359
5,419
132
8,597
6,762
0
54,056
L
Discordia
lolllloooo
Discordia
9,450
510
0
831
12,510
4,944
135
7,903
4,518
53,229
0
L
Surtr
prînce
Surtr
11,659
2,361
0
3,038
26,315
27,333
85
10,732
15,130
3,675
26,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,245
Gold Earned
35,126
227
Minions Killed
183
0
Camps Cleared
0
936,865
Distance Traveled
792,068
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
13,866
867
94
6
0
275,121
0
W
Bacchus
12,323
770
21
1
0
348,625
0
W
Janus
13,056
816
112
7
0
313,119
5
L
Anhur
11,799
737
88
6
0
253,698
3
L
Discordia
11,965
748
78
5
0
255,717
0
L
Surtr
11,362
710
17
1
0
282,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role