Player Matchup

Cernunnos
Cernunnos
BluePuppet98
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,575 Elo+
Solo
Ares
Ares
Erased987
Ares
Level 77
God Stats
3W - 3L
1,575 SR
Queue Stats
653W - 665L
1,532 Elo+
Solo
Achilles
Achilles
Freayzer
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,324 Elo+
Solo
Cliodhna
Cliodhna
Itz-_PxmpShiesty
Cliodhna
Level 28
God Stats
3W - 6L
1,282 SR
Queue Stats
281W - 309L
1,418 Elo+
Solo
Jing Wei
Jing Wei
SargentBean
Jing Wei
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 172L
1,602 Elo+
Solo
Team Averages
Level 57
1,471 SR
1,490 Elo+

VS

Team Averages
Level 139
1,677 SR
1,525 Elo+
Rama
Rama
Divonic
Rama
Level 158
God Stats
5W - 6L
1,430 SR
Queue Stats
310W - 295L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fruitblazer
Kumbhakarna
Level 182
God Stats
18W - 12L
1,629 SR
Queue Stats
1,507W - 1,490L
1,534 Elo+
Solo
Geb
Geb
IHARVESTER706
Geb
Level 106
God Stats
5W - 2L
2,021 SR
Queue Stats
172W - 155L
1,539 Elo+
Party 1
Bakasura
Bakasura
REDSALTxxx
Bakasura
Level 100
God Stats
8W - 4L
1,806 SR
Queue Stats
196W - 192L
1,543 Elo+
Party 1
Bacchus
Bacchus
xHaCKxSiiStEmx
Bacchus
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 146L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BluePuppet98
Cernunnos
14
1 / 7 / 9
8,896
684
8,013
14,614
6,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
2 / 3 / 6
8,402
646
5,870
10,565
10,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Freayzer
Achilles
16
4 / 4 / 9
9,678
744
10,166
16,061
18,487
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 6 / 10
10,376
798
17,006
15,638
7,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
SargentBean
Jing Wei
18
5 / 2 / 8
10,182
783
17,533
11,155
5,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Divonic
Rama
17
8 / 2 / 5
10,699
823
18,518
10,515
5,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Fruitblazer
Kumbhakarna
15
0 / 4 / 12
9,755
750
4,624
18,786
21,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 6 / 9
10,261
789
7,528
19,173
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
REDSALTxxx
Bakasura
18
7 / 2 / 6
10,816
832
7,873
11,135
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 16
10,703
823
18,833
15,880
15,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
16
Kills
20
22
Deaths
16
42
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BluePuppet98
Cernunnos
1
7
9
0.79
W
Rama
Divonic
Rama
8
2
5
5.25
L
Ares
2
3
6
1.67
L
Achilles
Freayzer
Achilles
4
4
9
2.13
W
Kumbhakarna
Fruitblazer
Kumbhakarna
0
4
12
1.5
W
1
6
9
0.92
L
4
6
10
1.5
W
Bakasura
REDSALTxxx
Bakasura
7
2
6
5
L
Jing Wei
SargentBean
Jing Wei
5
2
8
4.5
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,588
Damage
57,376
68,033
Taken
75,489
48,287
Mitigated
73,023
18,311
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BluePuppet98
Cernunnos
8,013
4,677
733
1,952
14,614
6,367
714
7,575
6,398
0
27,261
W
Rama
Divonic
Rama
18,518
13,502
1,295
2,300
10,515
5,214
2,835
1,262
9,185
0
28,059
L
Ares
5,870
35
1,718
1,525
10,565
10,724
0
3,002
6,954
8,116
0
L
Achilles
Freayzer
Achilles
10,166
2,158
613
3,175
16,061
18,487
196
6,281
8,808
0
17,204
W
Kumbhakarna
Fruitblazer
Kumbhakarna
4,624
44
476
2,864
18,786
21,108
395
1,006
17,689
8,827
0
W
7,528
332
1,195
2,509
19,173
21,361
699
1,634
17,539
21,661
0
L
17,006
1,439
0
2,562
15,638
7,311
0
7,718
7,467
0
33,163
W
Bakasura
REDSALTxxx
Bakasura
7,873
4,460
1,061
4,250
11,135
9,742
3,655
970
9,977
0
17,953
L
Jing Wei
SargentBean
Jing Wei
17,533
11,151
1,612
4,421
11,155
5,398
794
6,189
4,644
0
37,457
W
18,833
577
2,459
3,464
15,880
15,598
350
1,127
14,541
27,664
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
52,234
152
Minions Killed
127
0
Camps Cleared
0
1,146,889
Distance Traveled
1,336,680
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,896
684
41
3
0
201,337
1
W
Rama
10,699
823
29
2
0
252,187
0
L
Ares
8,402
646
3
0
0
218,032
0
L
Achilles
9,678
744
19
1
0
247,650
0
W
Kumbhakarna
9,755
750
6
0
0
270,162
0
W
Geb
10,261
789
16
1
0
233,974
0
L
Cliodhna
10,376
798
32
2
0
247,380
0
W
Bakasura
10,816
832
56
4
0
300,893
0
L
Jing Wei
10,182
783
57
4
0
232,490
0
W
Bacchus
10,703
823
20
2
0
279,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role