Player Matchup

Charon
Charon
Tadrazion
Charon
Level 65
God Stats
4W - 5L
1,530 SR
Queue Stats
31W - 31L
1,469 Elo+
Solo
Nu Wa
Nu Wa
davixxhx
Nu Wa
Level 85
God Stats
97W - 79L
1,569 SR
Queue Stats
448W - 456L
1,506 Elo+
Solo
Artemis
Artemis
jarekey
Artemis
Level 81
God Stats
0W - 2L
1,250 SR
Queue Stats
275W - 280L
1,364 Elo+
Solo
Thanatos
Thanatos
karimkarel
Thanatos
Level 64
God Stats
18W - 15L
1,636 SR
Queue Stats
91W - 101L
1,437 Elo+
Solo
Tyr
Tyr
rafagomex234
Tyr
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,530 Elo+
Solo
Team Averages
Level 73
1,497 SR
1,461 Elo+

VS

Team Averages
Level 60
1,414 SR
1,313 Elo+
Hercules
Hercules
IbezZebi
Hercules
Level 43
God Stats
12W - 13L
1,268 SR
Queue Stats
46W - 73L
1,303 Elo+
Party 1
Artemis
Artemis
adler155
Artemis
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 66L
1,312 Elo+
Party 1
Xing Tian
Xing Tian
benjaweed
Xing Tian
Level 68
God Stats
21W - 20L
1,500 SR
Queue Stats
196W - 188L
1,388 Elo+
Solo
Hades
Hades
darkraisondetre6
Hades
Level 62
God Stats
18W - 6L
1,305 SR
Queue Stats
203W - 198L
1,158 Elo+
Solo
Fenrir
Fenrir
free-_-man1412
Fenrir
Level 89
God Stats
4W - 6L
1,498 SR
Queue Stats
218W - 215L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Tadrazion
Charon
15
2 / 2 / 6
9,711
422
10,796
16,943
20,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
davixxhx
Nu Wa
19
5 / 3 / 0
11,681
508
25,109
12,471
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
jarekey
Artemis
9
0 / 3 / 4
7,370
320
7,057
8,703
3,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
karimkarel
Thanatos
12
2 / 2 / 1
8,670
377
3,621
11,425
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 4 / 0
10,627
462
12,711
23,334
30,398
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IbezZebi
Hercules
17
2 / 4 / 1
10,435
454
14,409
23,642
23,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
adler155
Artemis
15
1 / 5 / 1
9,622
418
9,704
15,934
5,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
benjaweed
Xing Tian
14
2 / 1 / 2
8,591
374
6,299
20,526
15,276
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 3 / 1
11,866
516
15,412
23,595
10,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 0
10,717
466
6,360
17,915
11,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
14
14
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
IbezZebi
Hercules
2
4
1
0.63
L
Charon
Tadrazion
Charon
2
2
6
2.5
W
Artemis
adler155
Artemis
1
5
1
0.3
W
Xing Tian
benjaweed
Xing Tian
2
1
2
3
W
5
3
1
1.83
L
Nu Wa
davixxhx
Nu Wa
5
3
0
1.67
W
4
1
0
4
L
Artemis
jarekey
Artemis
0
3
4
0.67
L
Thanatos
karimkarel
Thanatos
2
2
1
1.25
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,294
Damage
52,184
72,876
Taken
101,612
63,774
Mitigated
66,891
20,131
Healing
25,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
IbezZebi
Hercules
14,409
5,756
0
5,242
23,642
23,789
575
2,432
20,959
0
72,411
L
Charon
Tadrazion
Charon
10,796
1,192
430
1,099
16,943
20,167
170
6,931
10,012
54,989
0
W
Artemis
adler155
Artemis
9,704
3,082
0
2,714
15,934
5,450
4,384
7,894
7,840
0
67,321
W
Xing Tian
benjaweed
Xing Tian
6,299
488
655
2,908
20,526
15,276
0
8,894
11,272
25,643
0
W
15,412
1,498
570
11,302
23,595
10,393
572
10,756
12,333
119,575
0
L
Nu Wa
davixxhx
Nu Wa
25,109
5,549
0
1,400
12,471
5,182
410
7,733
4,738
118,367
0
W
6,360
2,125
0
2,170
17,915
11,983
0
4,346
13,303
0
72,732
L
Artemis
jarekey
Artemis
7,057
4,126
0
1,709
8,703
3,339
866
1,234
7,469
0
24,776
L
Thanatos
karimkarel
Thanatos
3,621
810
0
9,036
11,425
4,688
0
4,884
6,541
0
35,856
L
12,711
1,449
0
6,457
23,334
30,398
0
1,179
20,341
0
72,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
51,231
437
Minions Killed
499
0
Camps Cleared
0
1,804,042
Distance Traveled
2,218,242
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,435
454
94
4
0
461,544
0
L
Charon
9,711
422
60
3
0
433,901
0
W
Artemis
9,622
418
95
4
0
405,932
0
W
Xing Tian
8,591
374
23
1
0
464,013
0
W
Hades
11,866
516
193
8
0
417,256
0
L
Nu Wa
11,681
508
179
8
0
426,668
0
W
Fenrir
10,717
466
94
4
0
469,497
0
L
Artemis
7,370
320
37
2
0
218,485
0
L
Thanatos
8,670
377
64
3
0
334,810
3
L
Tyr
10,627
462
97
4
0
390,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role