Player Matchup

Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CongoPrince
Chaac
Level 65
God Stats
8W - 1L
1,625 SR
Queue Stats
68W - 45L
1,560 Elo+
Party 2
Ratatoskr
Ratatoskr
JJmagic
Ratatoskr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,571 Elo+
Party 2
Tiamat
Tiamat
Tulipa_mam
Tiamat
Level 147
God Stats
3W - 1L
1,479 SR
Queue Stats
25W - 29L
1,431 Elo+
Solo
Aphrodite
Aphrodite
calibersnake
Aphrodite
Level 137
God Stats
11W - 8L
1,521 SR
Queue Stats
71W - 46L
1,566 Elo+
Party 2
Team Averages
Level 131
1,525 SR
1,526 Elo+

VS

Team Averages
Level 134
1,637 SR
1,482 Elo+
Cerberus
Cerberus
 
Cerberus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Arkangel59
Janus
Level 129
God Stats
3W - 1L
1,676 SR
Queue Stats
47W - 30L
1,573 Elo+
Party 1
Skadi
Skadi
DanielSonBoyzz
Skadi
Level 143
God Stats
2W - 1L
1,832 SR
Queue Stats
97W - 128L
1,495 Elo+
Solo
Guan Yu
Guan Yu
JuZou19
Guan Yu
Level 126
God Stats
0W - 1L
1,521 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Sol
Sol
MattG2909
Sol
Level 122
God Stats
6W - 8L
1,655 SR
Queue Stats
53W - 84L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 1 / 2
6,199
775
3,247
8,942
5,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 3
6,516
815
5,745
6,530
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
JJmagic
Ratatoskr
12
2 / 0 / 4
6,480
810
5,079
6,911
4,614
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Tulipa_mam
Tiamat
13
2 / 1 / 1
7,065
883
3,440
5,242
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
calibersnake
Aphrodite
12
0 / 1 / 2
5,858
732
4,074
4,771
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 0 / 0
5,198
650
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
13
0 / 2 / 3
6,474
809
6,198
4,970
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
5,860
733
5,153
4,977
1,639
Guan Yu
JuZou19
Guan Yu
13
3 / 2 / 0
6,509
814
6,434
11,338
11,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 1
6,144
768
5,235
3,971
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
2
2
L
Cerberus
 
Cerberus
0
0
0
0
L
Janus
0
2
3
0.75
W
1
0
3
2.5
L
0
2
1
0.25
W
Ratatoskr
JJmagic
Ratatoskr
2
0
4
4
L
Guan Yu
JuZou19
Guan Yu
3
2
0
1.5
L
0
0
1
0.5
W
Tiamat
Tulipa_mam
Tiamat
2
1
1
2.5
W
Aphrodite
calibersnake
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,585
Damage
23,020
32,396
Taken
25,256
21,425
Mitigated
16,358
13,297
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,247
171
0
2,114
8,942
5,631
0
4,210
4,600
14,420
0
L
Cerberus
 
Cerberus
0
0
105
0
0
0
0
0
0
0
0
L
Janus
6,198
79
0
310
4,970
2,026
0
3,503
1,260
23,205
0
W
5,745
385
0
3,360
6,530
5,278
322
1,560
4,848
0
24,553
L
5,153
1,482
0
803
4,977
1,639
0
346
4,261
0
20,200
W
Ratatoskr
JJmagic
Ratatoskr
5,079
1,084
0
1,339
6,911
4,614
0
2,265
4,411
0
12,275
L
Guan Yu
JuZou19
Guan Yu
6,434
614
574
4,903
11,338
11,357
0
4,463
6,035
1,742
15,308
L
5,235
1,350
0
2,184
3,971
1,336
0
1,628
2,222
23,439
0
W
Tiamat
Tulipa_mam
Tiamat
3,440
130
0
879
5,242
3,867
10
1,635
3,371
23,353
0
W
Aphrodite
calibersnake
Aphrodite
4,074
678
2,946
2,659
4,771
2,035
77
2,460
2,045
12,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
30,185
176
Minions Killed
174
0
Camps Cleared
0
913,901
Distance Traveled
655,507
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,199
775
18
2
0
165,856
2
L
Cerberus
5,198
650
0
0
0
8,258
0
L
Janus
6,474
809
61
8
0
181,309
0
W
Chaac
6,516
815
36
5
0
180,198
0
L
Skadi
5,860
733
38
5
0
112,145
0
W
Ratatoskr
6,480
810
14
2
0
199,026
0
L
Guan Yu
6,509
814
32
4
0
177,244
0
L
Sol
6,144
768
43
5
0
176,551
0
W
Tiamat
7,065
883
72
9
0
189,279
2
W
Aphrodite
5,858
732
36
5
0
179,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role