Player Matchup

Hun Batz
Hun Batz
FunnyApple
Hun Batz
Level 159
God Stats
6W - 2L
1,578 SR
Queue Stats
156W - 158L
1,524 Elo+
Party 3
Ymir
Ymir
I Gokuu l
Ymir
Level 17
God Stats
2W - 3L
1,404 SR
Queue Stats
21W - 41L
1,278 Elo+
Party 1
Yemoja
Yemoja
lpls
Yemoja
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Anubis
Anubis
vCray_Z
Anubis
Level 29
God Stats
21W - 34L
1,390 SR
Queue Stats
38W - 69L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
xActive Flukzx
Danzaburou
Level 49
God Stats
29W - 48L
1,304 SR
Queue Stats
71W - 103L
1,345 Elo+
Party 1
Team Averages
Level 56
1,435 SR
1,392 Elo+

VS

Team Averages
Level 84
1,481 SR
1,410 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
HardboiledxHero
Athena
Level 41
God Stats
3W - 7L
1,360 SR
Queue Stats
13W - 22L
1,327 Elo+
Solo
Arachne
Arachne
MegaKamiMomo
Arachne
Level 69
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 2
Anubis
Anubis
Naldo_Silva8
Anubis
Level 139
God Stats
13W - 6L
1,705 SR
Queue Stats
407W - 417L
1,467 Elo+
Solo
Anhur
Anhur
UNUNUNUN
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FunnyApple
Hun Batz
17
12 / 3 / 4
10,261
641
14,831
14,091
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
1 / 0 / 2
7,984
499
1,602
11,305
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
lpls
Yemoja
15
2 / 0 / 4
8,079
505
4,946
7,092
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
vCray_Z
Anubis
14
5 / 2 / 6
9,092
568
11,452
8,817
4,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
xActive Flukzx
Danzaburou
14
1 / 2 / 3
8,122
508
5,219
7,776
2,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 6 / 4
8,071
504
5,232
12,310
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 1
6,352
397
3,113
13,381
7,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
MegaKamiMomo
Arachne
8
0 / 5 / 2
6,138
384
3,013
13,975
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
0 / 5 / 0
8,961
560
6,151
12,887
6,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
UNUNUNUN
Anhur
13
3 / 0 / 1
8,028
502
8,378
7,963
2,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
6
7
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
4
0.67
W
Hun Batz
FunnyApple
Hun Batz
12
3
4
4.67
L
1
5
1
0.3
W
Ymir
1
0
2
2
L
Arachne
MegaKamiMomo
Arachne
0
5
2
0.2
L
Anubis
0
5
0
0
L
Anhur
UNUNUNUN
Anhur
3
0
1
3.5
W
Yemoja
lpls
Yemoja
2
0
4
4
W
Anubis
vCray_Z
Anubis
5
2
6
4
W
Danzaburou
xActive Flukzx
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
25,887
49,081
Taken
60,516
27,195
Mitigated
25,588
12,387
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,232
104
256
1,973
12,310
4,697
0
4,019
8,291
46,671
0
W
Hun Batz
FunnyApple
Hun Batz
14,831
4,513
0
1,403
14,091
5,990
0
3,459
10,632
0
99,820
L
3,113
553
0
125
13,381
7,676
0
5,378
8,003
14,008
0
W
Ymir
1,602
33
0
2,785
11,305
9,708
453
1,879
9,369
31,958
0
L
Arachne
MegaKamiMomo
Arachne
3,013
2,352
0
1,958
13,975
4,191
0
2,073
11,902
0
29,282
L
Anubis
6,151
97
0
5,589
12,887
6,432
214
4,946
7,941
78,148
0
L
Anhur
UNUNUNUN
Anhur
8,378
5,391
0
4,819
7,963
2,592
0
1,717
6,246
0
50,594
W
Yemoja
lpls
Yemoja
4,946
351
713
1,057
7,092
3,988
0
4,734
2,358
32,243
0
W
Anubis
vCray_Z
Anubis
11,452
625
0
3,392
8,817
4,643
590
3,702
5,095
60,109
0
W
Danzaburou
xActive Flukzx
Danzaburou
5,219
2,747
0
3,037
7,776
2,866
2,428
686
7,090
0
62,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
37,550
429
Minions Killed
360
0
Camps Cleared
0
1,533,920
Distance Traveled
1,502,361
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,071
504
85
5
0
309,202
1
W
Hun Batz
10,261
641
145
9
0
343,194
0
L
Athena
6,352
397
23
1
0
285,919
7
W
Ymir
7,984
499
44
3
0
294,859
0
L
Arachne
6,138
384
42
3
0
348,743
0
L
Anubis
8,961
560
127
8
0
272,762
0
L
Anhur
8,028
502
83
5
0
285,735
2
W
Yemoja
8,079
505
43
3
0
307,921
1
W
Anubis
9,092
568
90
6
0
300,514
0
W
Danzaburou
8,122
508
107
7
0
287,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role