Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NachtEngel03
Ra
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,355 Elo+
Solo
Thor
Thor
iTzDan2k04
Thor
Level 109
God Stats
12W - 12L
1,472 SR
Queue Stats
277W - 266L
1,469 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,465 Elo+

VS

Team Averages
Level 82
1,415 SR
1,429 Elo+
Zhong Kui
Zhong Kui
IIzSnupiSleepzII
Zhong Kui
Level 106
God Stats
2W - 1L
1,135 SR
Queue Stats
29W - 29L
1,453 Elo+
Party 1
Thanatos
Thanatos
JK_ViRdiX
Thanatos
Level 63
God Stats
15W - 7L
1,596 SR
Queue Stats
35W - 30L
1,400 Elo+
Party 1
King Arthur
King Arthur
Pybertat_Hokage
King Arthur
Level 86
God Stats
6W - 2L
1,417 SR
Queue Stats
71W - 58L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
YODA_4505
Nu Wa
Level 85
God Stats
15W - 11L
1,665 SR
Queue Stats
433W - 441L
1,423 Elo+
Solo
Danzaburou
Danzaburou
fatfatrus
Danzaburou
Level 68
God Stats
1W - 1L
1,263 SR
Queue Stats
99W - 89L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 1 / 4
5,840
584
6,127
8,428
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
9
2 / 4 / 0
5,599
560
5,327
11,208
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
 
Chernobog
8
1 / 1 / 1
5,007
501
1,641
7,670
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
3,856
386
708
2,562
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 3
5,170
517
3,072
9,854
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
8
2 / 2 / 2
5,467
547
5,459
8,082
6,180
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
JK_ViRdiX
Thanatos
12
3 / 3 / 3
7,279
728
4,773
11,821
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Pybertat_Hokage
King Arthur
11
1 / 0 / 4
6,750
675
6,008
6,593
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
YODA_4505
Nu Wa
12
3 / 0 / 1
7,328
733
5,905
2,019
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
fatfatrus
Danzaburou
10
1 / 3 / 3
5,997
600
4,758
7,724
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
10
10
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
1
4
6
L
Yemoja
 
Yemoja
2
4
0
0.5
L
Chernobog
 
Chernobog
1
1
1
1.5
W
Zhong Kui
2
2
2
1.5
W
Thanatos
JK_ViRdiX
Thanatos
3
3
3
1.5
L
0
2
0
0
W
King Arthur
Pybertat_Hokage
King Arthur
1
0
4
3
W
Nu Wa
YODA_4505
Nu Wa
3
0
1
3.5
W
Danzaburou
fatfatrus
Danzaburou
1
3
3
0.83
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
26,903
39,722
Taken
36,239
17,123
Mitigated
19,635
10,535
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,127
3,454
0
2,806
8,428
2,612
0
2,925
5,449
0
23,694
L
Yemoja
 
Yemoja
5,327
1,198
649
3,149
11,208
7,699
0
4,243
6,965
20,996
0
L
Chernobog
 
Chernobog
1,641
908
0
1,787
7,670
2,710
0
355
7,315
0
24,022
W
Zhong Kui
5,459
1,006
0
3,927
8,082
6,180
98
1,607
6,467
27,039
0
W
Thanatos
JK_ViRdiX
Thanatos
4,773
1,745
0
7,723
11,821
4,779
0
990
10,831
0
53,641
L
708
266
0
400
2,562
653
0
1,535
1,027
6,870
0
W
King Arthur
Pybertat_Hokage
King Arthur
6,008
414
0
1,578
6,593
5,182
201
1,184
5,409
720
45,625
W
Nu Wa
YODA_4505
Nu Wa
5,905
2,169
0
340
2,019
699
1,622
613
1,406
58,484
0
W
Danzaburou
fatfatrus
Danzaburou
4,758
1,690
0
2,830
7,724
2,795
152
1,669
6,055
0
29,054
L
3,072
767
0
1,744
9,854
3,449
0
2,516
7,338
0
29,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
32,821
155
Minions Killed
362
0
Camps Cleared
0
876,011
Distance Traveled
1,046,859
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,840
584
34
3
0
195,233
0
L
Yemoja
5,599
560
27
3
0
181,836
3
L
Chernobog
5,007
501
38
4
0
211,514
0
W
Zhong Kui
5,467
547
46
5
0
192,273
0
W
Thanatos
7,279
728
98
10
0
233,422
0
L
Ra
3,856
386
14
1
0
67,469
0
W
King Arthur
6,750
675
77
8
0
225,620
0
W
Nu Wa
7,328
733
93
9
0
195,004
0
W
Danzaburou
5,997
600
48
5
0
200,540
0
L
Thor
5,170
517
42
4
0
219,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role